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-rw-r--r--Northstar.CustomServers/scripts/vscripts/gamemodes/_hardpoints.gnut35
1 files changed, 0 insertions, 35 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/gamemodes/_hardpoints.gnut b/Northstar.CustomServers/scripts/vscripts/gamemodes/_hardpoints.gnut
deleted file mode 100644
index 0a32f133c..000000000
--- a/Northstar.CustomServers/scripts/vscripts/gamemodes/_hardpoints.gnut
+++ /dev/null
@@ -1,35 +0,0 @@
-// atm this is just a stub script since hardpoints are only really used in hardpoint
-// respawn probably tried to share this code across multiple modes but atm we just dont need to do that
-
-global function Hardpoints_Init
-
-global function CapturePoint_GetStartProgress
-global function CapturePoint_GetCappingTeam
-global function CapturePoint_GetOwningTeam
-global function CapturePoint_GetGoalProgress
-
-
-void function Hardpoints_Init()
-{
-
-}
-
-float function CapturePoint_GetStartProgress( entity hardpoint )
-{
- return GetGlobalNetFloat( "objective" + hardpoint.kv.hardpointGroup + "Progress" )
-}
-
-int function CapturePoint_GetCappingTeam( entity hardpoint )
-{
- return GetGlobalNetInt( "objective" + hardpoint.kv.hardpointGroup + "CappingTeam" )
-}
-
-int function CapturePoint_GetOwningTeam( entity hardpoint )
-{
- return hardpoint.GetTeam()
-}
-
-float function CapturePoint_GetGoalProgress( entity hardpoint )
-{
- return GetGlobalNetFloat( "objective" + hardpoint.kv.hardpointGroup + "Progress" )
-} \ No newline at end of file