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-rw-r--r--Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut50
1 files changed, 0 insertions, 50 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut b/Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut
deleted file mode 100644
index 6f5ddb3e..00000000
--- a/Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut
+++ /dev/null
@@ -1,50 +0,0 @@
-untyped
-
-global function CodeCallback_RegisterClass_CTitanSoul
-
-function CodeCallback_RegisterClass_CTitanSoul()
-{
- CTitanSoul.ClassName <- "CTitanSoul"
-
- // all soul-specific vars should be created here
- CTitanSoul.lastAttackInfo <- null
- CTitanSoul.hijackProgress <- null
- CTitanSoul.lastHijackTime <- null
- CTitanSoul.capturable <- null
- CTitanSoul.followOnly <- null
- CTitanSoul.passives <- null
- CTitanSoul.createTime <- null
- CTitanSoul.rodeoRiderTracker <- null
- CTitanSoul.doomedTime <- null
- CTitanSoul.nextRegenTime <- 0.0
- CTitanSoul.nextHealthRegenTime <- 0.0
- CTitanSoul.rodeoReservedSlots <- null
-
- // the functions below should not change
-
- function CTitanSoul::constructor()
- {
- CBaseEntity.constructor()
-
- this.lastAttackInfo = { time = 0 }
- this.passives = arrayofsize( GetNumPassives(), false )
- this.createTime = Time()
- this.doomedTime = null
- this.rodeoRiderTracker = {} // all players that rode this titan, so they cant get multiple score events
- this.capturable = false
- this.followOnly = false
- this.rodeoReservedSlots = arrayofsize( PROTOTYPE_DEFAULT_TITAN_RODEO_SLOTS, null ) //hardcoded 3 slots for now!
- }
-
-
- // function SoulDeath()
- function CTitanSoul::SoulDestroy()
- {
- // transfer the soul away from the last owner
- entity titan = expect entity( this.GetTitan() )
- foreach ( func in svGlobal.soulTransferFuncs )
- {
- func( expect entity( this ), null, titan )
- }
- }
-}