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-rw-r--r--Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut50
1 files changed, 50 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut b/Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut
new file mode 100644
index 00000000..6f5ddb3e
--- /dev/null
+++ b/Northstar.CustomServers/scripts/vscripts/class/ctitansoul.nut
@@ -0,0 +1,50 @@
+untyped
+
+global function CodeCallback_RegisterClass_CTitanSoul
+
+function CodeCallback_RegisterClass_CTitanSoul()
+{
+ CTitanSoul.ClassName <- "CTitanSoul"
+
+ // all soul-specific vars should be created here
+ CTitanSoul.lastAttackInfo <- null
+ CTitanSoul.hijackProgress <- null
+ CTitanSoul.lastHijackTime <- null
+ CTitanSoul.capturable <- null
+ CTitanSoul.followOnly <- null
+ CTitanSoul.passives <- null
+ CTitanSoul.createTime <- null
+ CTitanSoul.rodeoRiderTracker <- null
+ CTitanSoul.doomedTime <- null
+ CTitanSoul.nextRegenTime <- 0.0
+ CTitanSoul.nextHealthRegenTime <- 0.0
+ CTitanSoul.rodeoReservedSlots <- null
+
+ // the functions below should not change
+
+ function CTitanSoul::constructor()
+ {
+ CBaseEntity.constructor()
+
+ this.lastAttackInfo = { time = 0 }
+ this.passives = arrayofsize( GetNumPassives(), false )
+ this.createTime = Time()
+ this.doomedTime = null
+ this.rodeoRiderTracker = {} // all players that rode this titan, so they cant get multiple score events
+ this.capturable = false
+ this.followOnly = false
+ this.rodeoReservedSlots = arrayofsize( PROTOTYPE_DEFAULT_TITAN_RODEO_SLOTS, null ) //hardcoded 3 slots for now!
+ }
+
+
+ // function SoulDeath()
+ function CTitanSoul::SoulDestroy()
+ {
+ // transfer the soul away from the last owner
+ entity titan = expect entity( this.GetTitan() )
+ foreach ( func in svGlobal.soulTransferFuncs )
+ {
+ func( expect entity( this ), null, titan )
+ }
+ }
+}