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-rw-r--r--Northstar.CustomServers/scripts/vscripts/class/cbaseentity.nut229
1 files changed, 0 insertions, 229 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/class/cbaseentity.nut b/Northstar.CustomServers/scripts/vscripts/class/cbaseentity.nut
deleted file mode 100644
index 08d2b2e17..000000000
--- a/Northstar.CustomServers/scripts/vscripts/class/cbaseentity.nut
+++ /dev/null
@@ -1,229 +0,0 @@
-untyped
-
-global function CodeCallback_RegisterClass_CBaseEntity
-
-//=========================================================
-// CBaseEntity
-// Properties and methods added here can be accessed on all script entities
-//=========================================================
-
-#if DEV
-table __scriptVarDelegate = {}
-#endif
-
-function CodeCallback_RegisterClass_CBaseEntity()
-{
- //printl( "Class Script: CBaseEntity" )
-
- CBaseEntity.ClassName <- "CBaseEntity"
-
- // Script variables; initializing these to something other than "null" will cause them to be treated as a
- // static variable on the class instead of a unique variable on each instance.
- CBaseEntity.s <- null
-
- CBaseEntity.funcsByString <- null
-
- CBaseEntity.useFunction <- null // should match on server/client
-
- CBaseEntity._entityVars <- null
-
- CBaseEntity.invulnerable <- 0
-
- // this replacement could just be made in the scripts where this call happens,
- // but there's too many for me to replace right now
- CBaseEntity.__KeyValueFromString <- CBaseEntity.SetValueForKey
- CBaseEntity.__KeyValueFromInt <- CBaseEntity.SetValueForKey
-
- function CBaseEntity::constructor()
- {
- #if DEV
- this.s = delegate __scriptVarDelegate : {}
- #else
- this.s = {}
- #endif
-
- this.useFunction = UseReturnTrue // default use function
-
- this.funcsByString = {}
- }
-
- #if DEV
- function __scriptVarDelegate::_typeof()
- {
- return "ScriptVariableTable"
- }
-
- disableoverwrite( __scriptVarDelegate )
- #endif
-
- /*
- Do not delete, thanks.
-
- CBaseEntity.__SetOrigin <- CBaseEntity.SetOrigin
- function CBaseEntity::SetOrigin( origin )
- {
- if ( this.GetTargetName() == "xauto_1" )
- {
- printl( "\n\n" )
- DumpStack()
- }
- this.__SetOrigin( origin )
- }
- */
-
- function CBaseEntity::_typeof()
- {
- return format( "[%d] %s: %s", this.entindex(), this.GetClassName(), this.GetTargetName() )
- }
-
- function CBaseEntity::Get( val )
- {
- return this.GetValueForKey( val )
- }
-
- function CBaseEntity::Set( key, val )
- {
- return this.SetValueForKey( key, val )
- }
-
- // This exists in code too and is only here for untyped entity variables
- function CBaseEntity::WaitSignal( signalID )
- {
- return WaitSignal( this, signalID )
- }
-
- // This exists in code too and is only here for untyped entity variables
- function CBaseEntity::EndSignal( signalID )
- {
- EndSignal( this, signalID )
- }
-
- // This exists in code too and is only here for untyped entity variables
- function CBaseEntity::Signal( signalID, results = null )
- {
- Signal( this, signalID, results )
- }
-
- function CBaseEntity::DisableDraw()
- {
- this.FireNow( "DisableDraw" )
- }
- #document( "CBaseEntity::DisableDraw", "consider this the mega hide" )
-
- function CBaseEntity::EnableDraw()
- {
- this.FireNow( "EnableDraw" )
- }
- #document( "CBaseEntity::EnableDraw", "its back!" )
-
-
- // --------------------------------------------------------
- function CBaseEntity::Kill_Deprecated_UseDestroyInstead( time = 0 )
- {
- EntFireByHandle( this, "kill", "", time, null, null )
- }
- #document( "CBaseEntity::Kill_Deprecated_UseDestroyInstead", "Kill this entity: this function is deprecated because it has a one-frame delay; instead, call ent.Destroy()" )
-
- // --------------------------------------------------------
- function CBaseEntity::Fire( output, param = "", delay = 0, activator = null, caller = null )
- {
- Assert( type( output ) == "string", "output type " + type( output ) + " is not a string" )
- EntFireByHandle( this, output, string( param ), delay, activator, caller )
- }
- #document( "CBaseEntity::Fire", "Fire an output on this entity, with optional parm and delay" )
-
- function CBaseEntity::FireNow( output, param = "", activator = null, caller = null )
- {
- Assert( type( output ) == "string" )
- EntFireByHandleNow( this, output, string( param ), activator, caller )
- }
- #document( "CBaseEntity::FireNow", "Fire an output on this entity, with optional parm and delay (synchronous)" )
-
- // --------------------------------------------------------
- function CBaseEntity::AddOutput( outputName, target, inputName, parameter = "", delay = 0, maxFires = 0 )
- {
- local targetName = target
-
- if ( type( target ) != "string" )
- {
- Assert( type( target ) == "instance" )
- targetName = target.GetTargetName()
- Assert( targetName.len(), "AddOutput: targetted entity must have a name!" )
- }
- Assert( targetName.len(), "Attemped to AddOutput on an unnamed target" )
-
- local addOutputString = outputName + " " + targetName + ":" + inputName + ":" + parameter + ":" + delay + ":" + maxFires
- //printl(" Added output string: " + addOutputString )
-
- EntFireByHandle( this, "AddOutput", addOutputString, 0, null, null )
- }
- #document( "CBaseEntity::AddOutput", "Connects an output on this entity to an input on another entity via code. The \"target\" can be a name or a named entity." )
-
- /*
- function MoveTo()
- */
-
- function CBaseEntity::MoveTo( dest, time, easeIn = 0, easeOut = 0 )
- {
- if ( this.GetClassName() == "script_mover" )
- {
- this.NonPhysicsMoveTo( dest, time, easeIn, easeOut )
- }
- else
- {
- this.SetOrigin( dest )
- CodeWarning( "Used moveto on non script_mover: " + this.GetClassName() + ", " + this )
- }
- }
- #document( "CBaseEntity::MoveTo", "Move to the specified origin over time with ease in and ease out." )
-
- /*
- function RotateTo()
- */
-
- function CBaseEntity::RotateTo( dest, time, easeIn = 0, easeOut = 0 )
- {
- if ( this.GetClassName() == "script_mover" )
- {
- this.NonPhysicsRotateTo( dest, time, easeIn, easeOut )
- }
- else
- {
- this.SetAngles( dest )
- CodeWarning( "Used rotateto on non script_mover: " + this.GetClassName() + ", " + this )
- }
- }
- #document( "CBaseEntity::RotateTo", "Rotate to the specified angles over time with ease in and ease out." )
-
- function CBaseEntity::AddVar( varname, value )
- {
- Assert( !( varname in this.s ), "Tried to add variable to " + this + " that already existed: " + varname )
-
- this.s[ varname ] <- value
- }
-
- function CBaseEntity::CreateStringForFunction( func )
- {
- // this is a general purpose function that returns a string which, when executed,
- // runs the given function on this entity.
- // the function must be called (or the entity deleted) at some point to avoid leaking the new slot we make in this Table.
-
- Assert( type( func ) == "function" )
-
- string newGuid = UniqueString()
- this.funcsByString[newGuid] <- func
-
- return "_RunFunctionByString( \"" + newGuid + "\" )"
- }
-
- function _RunFunctionByString( guid )
- {
- local activator = this.activator
- Assert( activator.funcsByString[guid] )
-
- local func = activator.funcsByString[guid].bindenv( activator.scope() )
- delete activator.funcsByString[guid]
-
- func()
- }
-}