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-rw-r--r--Northstar.CustomServers/scripts/vscripts/class/cbasecombatcharacter.nut28
1 files changed, 0 insertions, 28 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/class/cbasecombatcharacter.nut b/Northstar.CustomServers/scripts/vscripts/class/cbasecombatcharacter.nut
deleted file mode 100644
index 11018cea..00000000
--- a/Northstar.CustomServers/scripts/vscripts/class/cbasecombatcharacter.nut
+++ /dev/null
@@ -1,28 +0,0 @@
-untyped
-
-global function CodeCallback_RegisterClass_CBaseCombatCharacter
-
-function CodeCallback_RegisterClass_CBaseCombatCharacter()
-{
- CBaseCombatCharacter.ClassName <- "CBaseCombatCharacter"
-
- RegisterSignal( "ContextAction_SetBusy" ) // signalled from ContextAction_SetBusy() in code
-
-
- /*
- CBaseCombatCharacter.__SetActiveWeaponByName <- CBaseCombatCharacter.SetActiveWeaponByName
- function CBaseCombatCharacter::SetActiveWeaponByName( weapon )
- {
- printt( "set active weapon " + weapon + " for " + this )
- return this.__SetActiveWeaponByName( weapon )
- }
-
- CBaseCombatCharacter.__TakeWeapon <- CBaseCombatCharacter.TakeWeapon
- function CBaseCombatCharacter::TakeWeapon( weapon )
- {
- // printt( "Take weapon " + weapon + " from " + this )
- return this.__TakeWeapon( weapon )
- }
-
- */
-}