diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/_misc.gnut')
-rw-r--r-- | Northstar.CustomServers/scripts/vscripts/_misc.gnut | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/_misc.gnut b/Northstar.CustomServers/scripts/vscripts/_misc.gnut new file mode 100644 index 00000000..4384f8df --- /dev/null +++ b/Northstar.CustomServers/scripts/vscripts/_misc.gnut @@ -0,0 +1,45 @@ +//todo figure out where these should be and move them to those places +global function Spotting_Init +global function FW_Border_GlobalInit +global function IsVDUTitan +global function PIN_PlayerRodeoedEnemyTitanToCompletion +global function PlayerProgressionAllowed + +void function Spotting_Init() +{ + +} + +void function FW_Border_GlobalInit() +{ + AddCallback_EntitiesDidLoad( FW_Border_EntitiesDidLoad ) +} + +void function FW_Border_EntitiesDidLoad() +{ + if ( GetConVarString( "mp_gamemode" ) != "fw" ) + { + // remove fw borders if we're not playing fw + array<entity> brushes = GetEntArrayByClass_Expensive( "func_brush" ) + foreach ( entity brush in brushes ) + if ( GetEditorClass( brush ) == "func_brush_fw_territory_border" && GameModeRemove( brush ) ) + brush.Destroy() + + return + } +} + +bool function IsVDUTitan(entity titan) +{ + return false +} + +void function PIN_PlayerRodeoedEnemyTitanToCompletion( entity player, entity titan, bool playerHadBattery ) +{ + +} + +bool function PlayerProgressionAllowed( entity player ) +{ + return true +}
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