diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt')
-rw-r--r-- | Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt new file mode 100644 index 00000000..f5dfa5f7 --- /dev/null +++ b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt @@ -0,0 +1,72 @@ +npc_turret_sentry +{ + HullType "HULL_CUSTOM" + AIClass small_turret + collideWithPlayer 1 [$sp] + collideWithPlayer 0 [$mp] + + BodyType other + ArmorType heavy + title #NPC_TURRET_SENTRY + ui_targetinfo "ui/targetinfo_remote_turret" [$mp] + ui_targetinfo "" [$sp] + + Health 600 [$sp] + Health 1200 [$mp] + + mechanical 1 + + turret_explode_on_death 1 + + SmartAmmoLockType any + smartAmmoLockAttachmentName0 turret_player_use + + BaseClass "npc_turret_sentry" + + DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl" + DefaultWeapon "mp_weapon_yh803_bullet" + DrawEnemyHealthBar 0 + DrawTargetHealthBar 0 + + maxEnemyDist 2000 + maxEnemyDistHeavyArmor 2000 + maxEnemyDistForAttacker 8000 + maxEnemyDistHeavyArmorForAttacker 8000 + + FOV_Vert_Offset -20 + FOV_Near_Dist 180 // use near values up to this distance + FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical + + LookDistDefault_Idle 2500 + LookDistDefault_Alert 3000 + LookDistDefault_Combat 4000 + + FOV_Idle_Near_Horz 360 + FOV_Idle_Near_Vert 270 + FOV_Idle_Far_Horz 270 + FOV_Idle_Far_Vert 180 + + FOV_Alert_Near_Horz 360 + FOV_Alert_Near_Vert 270 + FOV_Alert_Far_Horz 270 + FOV_Alert_Far_Vert 180 + + FOV_Combat_Near_Horz 360 + FOV_Combat_Near_Vert 270 + FOV_Combat_Far_Horz 270 + FOV_Combat_Far_Vert 180 + + MaxTurretYaw 90 + YawSpeed 45 + AimAngularSpeed 45 + + meleeable 1 + + suppressLSP_duration 10 + + magneticRange 90 + + sound0 "Boost_Card_SentryTurret_Scanning_Start_3P" // start up + sound1 "MegaTurret_Servos_Tilt_LP" // silent by design + sound2 "Boost_Card_SentryTurret_Scanning_Loop_3P" // yaw +} |