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-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_marvin.txt73
1 files changed, 0 insertions, 73 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt b/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt
deleted file mode 100644
index 495f3cce..00000000
--- a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt
+++ /dev/null
@@ -1,73 +0,0 @@
-npc_marvin
-{
- AIClass marvin
-
- title #NPC_MARVIN
- ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
- ui_targetinfo "" [$sp]
-
- HullType "HULL_HUMAN"
- BodyType marvin
- SmartAmmoLockType none
- smartAmmoLockAttachmentName0 HEADFOCUS
-
- marvin_type "marvin_type_walker"
-
- BehaviorSelector "behavior_marvin"
-
- mechanical 1
- nonCombatAI 1
-
- BaseClass "npc_marvin"
-
- footstep_type "robot"
-
- leechAnimSet marvin
-
- DefaultModelName "models/robots/marvin/marvin.mdl"
- DefaultWeapon ""
-
- Health 10 [$sp]
- Health 10 [$mp]
-
- FOV_Vert_Offset -10
- FOV_Near_Dist 150 // distance at which we transition between near and far FOV values
- FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
-
- FOV_Idle_Near_Horz 180
- FOV_Idle_Near_Vert 180
- FOV_Idle_Far_Horz 180
- FOV_Idle_Far_Vert 180
-
- FOV_Alert_Near_Horz 180
- FOV_Alert_Near_Vert 180
- FOV_Alert_Far_Horz 180
- FOV_Alert_Far_Vert 180
-
- FOV_Combat_Near_Horz 180
- FOV_Combat_Near_Vert 180
- FOV_Combat_Far_Horz 180
- FOV_Combat_Far_Vert 180
-
- YawSpeed 30
- MoveYawSpeed 12
- AimAngularSpeed 7
-
- MeleeDamageMin 10
- MeleeDamageMax 20
- MeleeDamageRadius 64
-
- fallDeathHeight 300
-
- PainOnHeavyDamageThreshold 0
- PainOnRepeatDamageThreshold 0
-
- MinStartMoveDist 100
- MaxArrivalDist 120
- MinForceWalkDist 150
-
- magneticRange 60
-
- moveDeflectionLookAheadTime 1.5
- reactChanceDefault 100
-}