diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/aisettings/npc_gunship.txt')
-rw-r--r-- | Northstar.CustomServers/scripts/aisettings/npc_gunship.txt | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt b/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt deleted file mode 100644 index e4df1fe1..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt +++ /dev/null @@ -1,83 +0,0 @@ -#base "base_vehicle.txt" -npc_gunship -{ - HullType "HULL_FLYING_VEHICLE" - AIClass vehicle - BodyType vehicle - collideWithPlayer 1 - - ArmorType heavy - SmartAmmoLockType large - - title #NPC_GUNSHIP - titleIMC #NPC_PHANTOM - titleMIL #NPC_HORNET - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "" [$sp] - - BaseClass "npc_gunship" - - DefaultModelName "models/vehicle/straton/straton_imc_gunship_01.mdl" - DefaultWeapon "mp_weapon_gunship_missile" - //DefaultWeapon "mp_weapon_gunship_turret" - BehaviorSelector "behavior_gunship" - chaseStopDist 700 - chaseStopDistHeavyArmor 1000 - DrawEnemyHealthBar 1 - DrawTargetHealthBar 1 - - Health 10000 [$sp] - Health 10000 [$mp] - - aiEnemy_priority 50 - - faceEnemyToleranceAngle 2 - faceEnemyStrictToleranceAngle 1 - aimConeCos 0.906 // 25 degree - aimConeCloseCos 0.906 // 25 degree - - meleeable false - circleStrafeDist 1300 - - magneticRange 190 - leechMaxDist 150 - rodeoMaxDist 200 - - waitBetweenWeaponBurst 0 - - YawSpeed 30 - - minGoalRadius 300 - patrolRangeMin 2000 - patrolRangeMax 3000 - - goalTolerance 400 - waypointTolerance 350 - flyingStoppingTime 1.0 - tiltLookaheadTime 2.0 - yawLookaheadTime 2.0 - randomHoverAmount 15 - maxFlyingAccel 1500 - maxFlyingSpeed 2200 - maxFlyingSpeedNonCombat 1000 - - attackRunHeight 300 - attackRunDist 2500 - - maxPitch 30 - maxRoll 30 - - missileAwarenessCos -1 - - dodgePeriod 10 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod - minConsecutiveDodgeTime 2 - StrafeDodgeDamage 400 - flyingDodgeDist 800 - enemyAimAtMeWidthHeavyArmor 150 - - chasecamDistanceMax 320 - chasecamMaxOrbitDepth 90 - chasecamOffsetUp 150 - chasecamOffsetRight 110 -} |