diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/aibehavior/behavior_titan_shotgun.txt')
-rw-r--r-- | Northstar.CustomServers/scripts/aibehavior/behavior_titan_shotgun.txt | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/aibehavior/behavior_titan_shotgun.txt b/Northstar.CustomServers/scripts/aibehavior/behavior_titan_shotgun.txt new file mode 100644 index 000000000..fe78babd4 --- /dev/null +++ b/Northstar.CustomServers/scripts/aibehavior/behavior_titan_shotgun.txt @@ -0,0 +1,82 @@ +Selector Common + + SelectSchedule_MissileDodge + CNPC_Titan::SelectSchedule_TitanCore + CNPC_Titan::SelectSchedule_PhysEntKnock + SelectSchedule_Flinch + SelectSchedule_DisplaceFromDangerousArea + SelectSchedule_ChangeToDesiredStance + SelectSchedule_SyncedMeleeAttack + SelectSchedule_PressToInitiateSyncedMeleeAttack + CNPC_Titan::SelectSchedule_GotoDefensivePlacement + SelectSchedule_LayeredBehavior +Selector_End + + +Selector Idle + + SelectSchedule_Idle +Selector_End + + +Selector Alert + + SelectSchedule_Alert +Selector_End + + +Selector Combat + + SelectSchedule_StrafeDodge + SelectSchedule_ForwardDodge + SelectSchedule_MeleeAttack + SelectSchedule_ChaseEnemy + //SelectSchedule_EngagementDistMax + SelectSchedule_CircleStrafe + SelectSchedule_EvasiveLowAmmo + SelectSchedule_StationaryLowAmmo + SelectSchedule_RangeAttackEvasive + SelectSchedule_RangeAttack2 + SelectSchedule_RangeAttack + SelectSchedule_EngagementDistMin + SelectSchedule_WeaponBlocked + SelectSchedule_CantSeeEnemy + //SelectSchedule_MoveToWeaponRange + SelectSchedule_CombatFace +Selector_End + +Selector CombatAggressive + + SelectSchedule_MeleeAttack + SelectSchedule_StrafeDodge + SelectSchedule_ForwardDodge + SelectSchedule_ChaseEnemy + //SelectSchedule_CircleStrafe + //SelectSchedule_EvasiveLowAmmo + SelectSchedule_StationaryLowAmmo + SelectSchedule_RangeAttackEvasive + SelectSchedule_RangeAttack2 + SelectSchedule_RangeAttack + SelectSchedule_WeaponBlocked + SelectSchedule_CantSeeEnemy + SelectSchedule_CombatFace +Selector_End + + +Selector CombatEvasive + + //SelectSchedule_FearEnemy + SelectSchedule_MeleeAttack + SelectSchedule_BackwardDodge + SelectSchedule_StrafeDodge + SelectSchedule_TakeCoverFromEnemy health > 0.1 + SelectSchedule_CircleStrafe + SelectSchedule_EvasiveLowAmmo + SelectSchedule_RangeAttackEvasive + SelectSchedule_RangeAttack2 + SelectSchedule_RangeAttack + SelectSchedule_EngagementDistMin + SelectSchedule_WeaponBlocked + SelectSchedule_CantSeeEnemy + SelectSchedule_CombatFace +Selector_End |