diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/aibehavior/behavior_soldier.txt')
-rw-r--r-- | Northstar.CustomServers/scripts/aibehavior/behavior_soldier.txt | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/aibehavior/behavior_soldier.txt b/Northstar.CustomServers/scripts/aibehavior/behavior_soldier.txt new file mode 100644 index 000000000..106014c3a --- /dev/null +++ b/Northstar.CustomServers/scripts/aibehavior/behavior_soldier.txt @@ -0,0 +1,53 @@ +Selector Common + + SelectSchedule_FallToGround + SelectSchedule_Flinch + SelectSchedule_DisplaceFromDangerousArea + SelectSchedule_ReactJumpedOver + SelectSchedule_ReactCloak + SelectSchedule_ReactSurprised + SelectSchedule_ReactBullet + SelectSchedule_ReactFriendlyPlayer + SelectSchedule_FearEnemy + SelectSchedule_ChangeToDesiredStance + SelectSchedule_SyncedMeleeAttack + SelectSchedule_PressToInitiateSyncedMeleeAttack + SelectSchedule_LayeredBehavior +Selector_End + + +Selector Idle + + SelectSchedule_Idle +Selector_End + + +Selector Alert + + CAI_Combatant::SelectSchedule_ShootingCover + SelectSchedule_Alert +Selector_End + + +Selector Combat + + SelectSchedule_AntiMassiveEnemy + + SelectSchedule_MeleeAttack + CAI_Combatant::SelectSchedule_ShootingCover + SelectSchedule_ChaseEnemy + + CAI_Combatant::SelectSchedule_CombatNewEnemy + SelectSchedule_EvasiveLowAmmo + + CAI_Combatant::SelectSchedule_MoveToSquadAssignedNode + //SelectSchedule_ThrowGrenade + SelectSchedule_RangeAttackEvasive + SelectSchedule_RangeAttackTwitch + SelectSchedule_RangeAttack + + CAI_Combatant::SelectSchedule_CombatOccludedEnemy + CAI_Combatant::SelectSchedule_EnemyNotAttackable + + SelectSchedule_CombatFace +Selector_End
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