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-rw-r--r--Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin.txt57
1 files changed, 0 insertions, 57 deletions
diff --git a/Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin.txt b/Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin.txt
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--- a/Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin.txt
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-Selector Common
-
- SelectSchedule_RodeoAttack
- SelectSchedule_FallToGround
- SelectSchedule_MissileDodge
- SelectSchedule_Flinch
- SelectSchedule_SyncedMeleeAttack
- SelectSchedule_LayeredBehavior
-Selector_End
-
-
-Selector Idle
-
- SelectSchedule_Idle
-Selector_End
-
-
-Selector Alert
-
- SelectSchedule_Alert
-Selector_End
-
-
-Selector Combat
-
- SelectSchedule_LongJump
- SelectSchedule_StrafeDodge
- SelectSchedule_ForwardDodge
- SelectSchedule_MeleeAttack
- SelectSchedule_StationaryLowAmmo
- SelectSchedule_RangeAttack2
- SelectSchedule_RangeAttack
- //SelectSchedule_Taunt health > 0.8
- SelectSchedule_ChaseEnemy health > 0.4
- SelectSchedule_EnemyTooClose
- SelectSchedule_WeaponBlocked
- SelectSchedule_CantSeeEnemy
- SelectSchedule_MoveToWeaponRange
- SelectSchedule_CircleStrafe
- SelectSchedule_CombatFace
-Selector_End
-
-
-Selector CombatEvasive
-
- SelectSchedule_StrafeDodge
- SelectSchedule_BackwardDodge
- SelectSchedule_StationaryLowAmmo
- SelectSchedule_RangeAttack2
- SelectSchedule_RangeAttack
- SelectSchedule_ChaseEnemy health > 0.4
- SelectSchedule_EnemyTooClose
- SelectSchedule_WeaponBlocked
- SelectSchedule_CantSeeEnemy
- SelectSchedule_CircleStrafe
- SelectSchedule_CombatFace
-Selector_End