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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut17
1 files changed, 11 insertions, 6 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut
index da8fad36..bd0f2d62 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut
@@ -14,12 +14,7 @@ struct {
void function CodeCallback_MapInit()
{
- AddEvacNode( GetEnt( "evac_location1" ) )
- AddEvacNode( GetEnt( "evac_location2" ) )
- AddEvacNode( GetEnt( "evac_location3" ) )
- AddEvacNode( GetEnt( "evac_location4" ) )
-
- SetEvacSpaceNode( GetEnt( "end_spacenode" ) )
+ AddCallback_EntitiesDidLoad( AddEvacNodes )
// dissolve effects
AddDeathCallback( "player", WargamesDissolveDeadEntity )
@@ -36,6 +31,16 @@ void function CodeCallback_MapInit()
ClassicMP_SetLevelIntro( WargamesIntroSetup, 20.0 )
}
+void function AddEvacNodes()
+{
+ AddEvacNode( GetEnt( "evac_location1" ) )
+ AddEvacNode( GetEnt( "evac_location2" ) )
+ AddEvacNode( GetEnt( "evac_location3" ) )
+ AddEvacNode( GetEnt( "evac_location4" ) )
+
+ SetEvacSpaceNode( GetEnt( "end_spacenode" ) )
+}
+
// dissolve effects
void function WargamesDissolveDeadEntity( entity deadEnt, var damageInfo )
{