diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/_northstar_cheatcommands.nut | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/_northstar_cheatcommands.nut b/Northstar.CustomServers/mod/scripts/vscripts/_northstar_cheatcommands.nut new file mode 100644 index 00000000..619bfcaf --- /dev/null +++ b/Northstar.CustomServers/mod/scripts/vscripts/_northstar_cheatcommands.nut @@ -0,0 +1,69 @@ +untyped +global function NorthstarCheatCommands_Init + +void function NorthstarCheatCommands_Init() +{ + AddClientCommandCallback( "noclip", ClientCommandCallbackToggleNoclip ) + AddClientCommandCallback( "notarget", ClientCommandCallbackToggleNotarget ) + AddClientCommandCallback( "demigod", ClientCommandCallbackToggleDemigod ) + AddClientCommandCallback( "kill", ClientCommandCallbackKill ) + AddClientCommandCallback( "explode", ClientCommandCallbackExplode ) +} + +bool function ClientCommandCallbackToggleNoclip( entity player, array<string> args ) +{ + if ( !GetConVarBool( "sv_cheats" ) ) + return true + + print( player + " TOGGLED NOCLIP" ) + + if ( player.IsNoclipping() ) + player.SetPhysics( MOVETYPE_WALK ) + else + player.SetPhysics( MOVETYPE_NOCLIP ) + + return true +} + +bool function ClientCommandCallbackToggleNotarget( entity player, array<string> args ) +{ + if ( !GetConVarBool( "sv_cheats" ) ) + return true + + print( player + " TOGGLED NOTARGET" ) + + player.SetNoTarget( !player.GetNoTarget() ) + player.SetNoTargetSmartAmmo( player.GetNoTarget() ) + return true +} + +bool function ClientCommandCallbackToggleDemigod( entity player, array<string> args ) +{ + if ( !GetConVarBool( "sv_cheats" ) ) + return true + + print( player + " TOGGLED DEMIGOD" ) + + if ( IsDemigod( player ) ) + DisableDemigod( player ) + else + EnableDemigod( player ) + + return true +} + +bool function ClientCommandCallbackKill( entity player, array<string> args ) +{ + if ( IsAlive( player ) ) + player.Die() + + return true +} + +bool function ClientCommandCallbackExplode( entity player, array<string> args ) +{ + if ( IsAlive( player ) ) + player.Die( null, null, { scriptType = DF_GIB } ) + + return true +} |