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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut3
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut2
2 files changed, 4 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
index 4b90b1a29..562f65e50 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
@@ -80,6 +80,9 @@ void function PIN_GameStart()
void function SetGameState( int newState )
{
+ if ( newState == GetGameState() )
+ return
+
SetServerVar( "gameStateChangeTime", Time() )
SetServerVar( "gameState", newState )
svGlobal.levelEnt.Signal( "GameStateChanged" )
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
index 108909a30..119b1712b 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
@@ -213,7 +213,7 @@ void function ScoreEvent_SetupEarnMeterValuesForMixedModes() // mixed modes in t
{
// todo needs earn/overdrive values
// player-controlled stuff
- ScoreEvent_SetEarnMeterValues( "KillPilot", 0.7, 0.15 )
+ ScoreEvent_SetEarnMeterValues( "KillPilot", 0.07, 0.15 )
ScoreEvent_SetEarnMeterValues( "KillTitan", 0.0, 0.15 )
ScoreEvent_SetEarnMeterValues( "TitanKillTitan", 0.0, 0.0 ) // unsure
ScoreEvent_SetEarnMeterValues( "PilotBatteryStolen", 0.0, 0.35 ) // this actually just doesn't have overdrive in vanilla even