diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 5 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut | 5 |
2 files changed, 7 insertions, 3 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index d3fc4c95..b169de63 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -284,12 +284,15 @@ void function PostDeathThread_MP( entity player, var damageInfo ) // based on ga table<int, bool> alreadyAssisted foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory ) { - if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] ) + bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false + if( attackerInfo.attacker != attacker && !exists ) { alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), player.GetEncodedEHandle(), attackerInfo.time ) AddPlayerScore(attackerInfo.attacker, "PilotAssist" ) } + + } player.p.rematchOrigin = player.p.deathOrigin diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut index 40300b11..887e97cc 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut @@ -192,9 +192,10 @@ void function ScoreEvent_TitanKilled( entity victim, entity attacker, var damage AddPlayerScore( attacker, "KillTitan", victim.GetTitanSoul().GetOwner() ) table<int, bool> alreadyAssisted - foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory ) + foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory ) { - if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] ) + bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false + if( attackerInfo.attacker != attacker && !exists ) { alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true AddPlayerScore(attackerInfo.attacker, "TitanAssist" ) |