aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/mod/scripts/vscripts/mp
diff options
context:
space:
mode:
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut6
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut8
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut7
3 files changed, 16 insertions, 5 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
index 2d39cf2d8..e5c8799dd 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
@@ -848,5 +848,9 @@ void function GiveTitanToPlayer( entity player )
float function GetTimeLimit_ForGameMode()
{
- return 100.0
+ string mode = GameRules_GetGameMode()
+ string playlistString = "timelimit"
+
+ // default to 10 mins, because that seems reasonable
+ return GetCurrentPlaylistVarFloat( playlistString, 10 )
} \ No newline at end of file
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
index 887e97cc9..b7fd4d520 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
@@ -95,7 +95,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
// have to do this early before we reset victim's player killstreaks
// nemesis when you kill a player that is dominating you
- if ( attacker.IsPlayer() && attacker in victim.p.playerKillStreaks && victim.p.playerKillStreaks[ attacker ] == NEMESIS_KILL_REQUIREMENT )
+ if ( attacker.IsPlayer() && attacker in victim.p.playerKillStreaks && victim.p.playerKillStreaks[ attacker ] >= NEMESIS_KILL_REQUIREMENT )
AddPlayerScore( attacker, "Nemesis" )
// reset killstreaks on specific players
@@ -108,7 +108,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
if ( !attacker.IsPlayer() )
return
-
+ attacker.p.numberOfDeathsSinceLastKill = 0 // since they got a kill, remove the comeback trigger
// pilot kill
AddPlayerScore( attacker, "KillPilot", victim )
@@ -145,7 +145,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
attacker.p.playerKillStreaks[ victim ]++
// dominating
- if ( attacker.p.playerKillStreaks[ victim ] == DOMINATING_KILL_REQUIREMENT )
+ if ( attacker.p.playerKillStreaks[ victim ] >= DOMINATING_KILL_REQUIREMENT )
AddPlayerScore( attacker, "Dominating" )
if ( Time() - attacker.s.lastKillTime > CASCADINGKILL_REQUIREMENT_TIME )
@@ -163,7 +163,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
AddPlayerScore( attacker, "DoubleKill" )
else if ( attacker.s.currentTimedKillstreak == TRIPLEKILL_REQUIREMENT_KILLS )
AddPlayerScore( attacker, "TripleKill" )
- else if ( attacker.s.currentTimedKillstreak == MEGAKILL_REQUIREMENT_KILLS )
+ else if ( attacker.s.currentTimedKillstreak >= MEGAKILL_REQUIREMENT_KILLS )
AddPlayerScore( attacker, "MegaKill" )
}
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut
index 87c9ea985..e7cc82241 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut
@@ -13,6 +13,7 @@ void function CodeCallback_MapInit()
// there are some really busted titan startspawns that are on the fucking other side of the map from where they should be, so we remove them
AddSpawnCallback( "info_spawnpoint_titan_start", TrimBadTitanStartSpawns )
+ AddSpawnCallback( "sky_camera", FixSkycamFog )
}
void function TrimBadTitanStartSpawns( entity spawn )
@@ -24,4 +25,10 @@ void function TrimBadTitanStartSpawns( entity spawn )
if ( Distance2D( spawn.GetOrigin(), comparisonOrigin ) >= 2000.0 )
spawn.Destroy()
+}
+
+void function FixSkycamFog( entity skycam )
+{
+ if ( skycam.GetTargetName() == "skybox_cam_level" )
+ skycam.kv.useworldfog = 1
} \ No newline at end of file