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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut10
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut8
2 files changed, 9 insertions, 9 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut
index 809c8886..d3fc4c95 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut
@@ -281,14 +281,14 @@ void function PostDeathThread_MP( entity player, var damageInfo ) // based on ga
entity attacker = DamageInfo_GetAttacker( damageInfo )
int methodOfDeath = DamageInfo_GetDamageSourceIdentifier( damageInfo )
- var existingAttackers = []
- foreach(DamageHistoryStruct attackerInfo in player.e.recentDamageHistory)
+ table<int, bool> alreadyAssisted
+ foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory )
{
- if( attackerInfo.attacker != attacker && !(attackerInfo.attacker in existingAttackers) )
+ if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] )
{
- AddPlayerScore(attackerInfo.attacker, "PilotAssist" )
- existingAttackers.append(attackerInfo.attacker)
+ alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), player.GetEncodedEHandle(), attackerInfo.time )
+ AddPlayerScore(attackerInfo.attacker, "PilotAssist" )
}
}
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
index 19d58a17..40300b11 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
@@ -191,13 +191,13 @@ void function ScoreEvent_TitanKilled( entity victim, entity attacker, var damage
else
AddPlayerScore( attacker, "KillTitan", victim.GetTitanSoul().GetOwner() )
- var existingAttackers = []
- foreach(DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory)
+ table<int, bool> alreadyAssisted
+ foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory )
{
- if( attackerInfo.attacker != attacker && !(attackerInfo.attacker in existingAttackers) )
+ if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] )
{
+ alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
AddPlayerScore(attackerInfo.attacker, "TitanAssist" )
- existingAttackers.append(attackerInfo.attacker)
Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), victim.GetEncodedEHandle(), attackerInfo.time )
}
}