diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/pintelemetry.gnut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/pintelemetry.gnut | 70 |
1 files changed, 69 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/pintelemetry.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/pintelemetry.gnut index 37b89169..fd4808de 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/pintelemetry.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/pintelemetry.gnut @@ -1 +1,69 @@ -//fuck
\ No newline at end of file +// all stubs because we don't really need this +// if we actually ever want to mess with stats stuff, code already calls all this + +global function PIN_Init +global function PIN_BuyItemWithRealMoney +global function PIN_BuyItem +global function PIN_GiveItem +global function PIN_GiveCredits +global function PIN_ConsumeItem +global function PIN_AddToPlayerCountStat +global function PIN_PlayerAbility +global function PIN_PlayerAbilityReady +global function PIN_DamageDone +global function PIN_PlayerRodeoedEnemyTitanToCompletion + +void function PIN_Init() +{ + +} + +void function PIN_BuyItemWithRealMoney( entity player, bool _0, string name, int cost ) +{ + +} + +void function PIN_BuyItem( entity player, bool _0, string name, int cost ) +{ + +} + +void function PIN_GiveItem( entity player, bool _0, string name, int count ) +{ + +} + +void function PIN_GiveCredits( entity player, int count ) +{ + +} + +void function PIN_ConsumeItem( entity player, string name ) +{ + +} + +void function PIN_AddToPlayerCountStat( entity player, string name ) +{ + +} + +void function PIN_PlayerAbility( entity player, string name, string action, table args, float duration = 0 ) +{ + +} + +void function PIN_PlayerAbilityReady( entity player, string action ) +{ + +} + +void function PIN_DamageDone( entity player, entity victim, var damageInfo ) +{ + +} + +void function PIN_PlayerRodeoedEnemyTitanToCompletion( entity player, entity titan, bool playerHadBattery ) +{ + +}
\ No newline at end of file |