diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut index 92307f3cb..11587947f 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut @@ -104,7 +104,8 @@ void function OnPrematchStart() entity militiaIon = CreatePropDynamic( $"models/titans/medium/titan_medium_ajax.mdl", < -1809.98, 2790.39, -1409 >, < 0, 80, 0 > ) thread PlayAnim( militiaIon, "at_titan_activation_wargames_intro" ) - + militiaIon.Anim_SetInitialTime( 4.5 ) + entity militiaPilot = CreateElitePilot( TEAM_UNASSIGNED, < 0, 0, 0 >, < 0, 0, 0 > ) DispatchSpawn( militiaPilot ) militiaPilot.SetParent( militiaIon, "HIJACK" ) @@ -116,7 +117,6 @@ void function OnPrematchStart() DispatchSpawn( militiaMarvinChillin ) thread PlayAnim( militiaMarvinChillin, "mv_idle_unarmed" ) - // imc grunts entity imcGrunt1 = CreatePropDynamic( $"models/humans/grunts/imc_grunt_rifle.mdl", < -2915, 2867, -1788 >, < 0, -137, 0 > ) thread PlayAnim( imcGrunt1, "pt_console_idle" ) @@ -188,6 +188,7 @@ void function PlayerWatchesWargamesIntro( entity player ) player.kv.VisibilityFlags = ENTITY_VISIBLE_TO_EVERYONE ClearPlayerAnimViewEntity( player ) player.EnableWeaponViewModel() + DeployAndEnableWeapons(player) player.ClearParent() player.UnforceStand() player.MovementEnable() @@ -224,15 +225,16 @@ void function PlayerWatchesWargamesIntro( entity player ) player.kv.VisibilityFlags = ENTITY_VISIBLE_TO_OWNER TrainingPod_ViewConeLock_PodClosed( player ) player.DisableWeaponViewModel() + HolsterAndDisableWeapons(player) player.MovementDisable() player.SetInvulnerable() - // spawn faction leader - // no clue why client subtracts 4.5 from the time we give this, so just add it here instead - if ( factionTeam == TEAM_IMC ) - Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnIMCFactionLeaderForIntro", file.introStartTime + 4.5, playerPod.GetEncodedEHandle() ) + if ( factionTeam == TEAM_MILITIA && GetFactionChoice( player ) == "faction_marvin" ) + Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnMilitiaFactionLeaderForIntro", file.introStartTime, playerPod.GetEncodedEHandle() ) + else if ( factionTeam == TEAM_MILITIA ) + Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnMilitiaFactionLeaderForIntro", file.introStartTime + 1.75, playerPod.GetEncodedEHandle() ) else - Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnMilitiaFactionLeaderForIntro", file.introStartTime + 4.5, playerPod.GetEncodedEHandle() ) + Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnIMCFactionLeaderForIntro", file.introStartTime + 4.5, playerPod.GetEncodedEHandle() ) // idle pod sequence FirstPersonSequenceStruct podIdleSequence |