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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut38
1 files changed, 36 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
index 5cc096f29..5eba24acd 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
@@ -396,6 +396,7 @@ void function GameStateEnter_WinnerDetermined_Threaded()
}
else
{
+ RegisterChallenges_OnMatchEnd()
if ( ClassicMP_ShouldRunEpilogue() )
{
ClassicMP_SetupEpilogue()
@@ -834,11 +835,44 @@ void function SetWinner( int team, string winningReason = "", string losingReaso
}
SetGameState( eGameState.WinnerDetermined )
+ ScoreEvent_RoundComplete( team )
}
else
+ {
SetGameState( eGameState.WinnerDetermined )
-
- ScoreEvent_MatchComplete( team )
+ ScoreEvent_MatchComplete( team )
+
+ array<entity> players = GetPlayerArray()
+ int functionref( entity, entity ) compareFunc = GameMode_GetScoreCompareFunc( GAMETYPE )
+ if ( compareFunc != null )
+ {
+ players.sort( compareFunc )
+ int playerCount = players.len()
+ int currentPlace = 1
+ for ( int i = 0; i < 3; i++ )
+ {
+ if ( i >= playerCount )
+ continue
+
+ if ( i > 0 && compareFunc( players[i - 1], players[i] ) != 0 )
+ currentPlace += 1
+
+ switch( currentPlace )
+ {
+ case 1:
+ UpdatePlayerStat( players[i], "game_stats", "mvp" )
+ UpdatePlayerStat( players[i], "game_stats", "top3OnTeam" )
+ break
+ case 2:
+ UpdatePlayerStat( players[i], "game_stats", "top3OnTeam" )
+ break
+ case 3:
+ UpdatePlayerStat( players[i], "game_stats", "top3OnTeam" )
+ break
+ }
+ }
+ }
+ }
}
}