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path: root/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
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Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut4
1 files changed, 2 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
index e5c8799dd..ddf8cd8d2 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
@@ -97,7 +97,7 @@ void function SetGameState( int newState )
void function GameState_EntitiesDidLoad()
{
- if ( GetClassicMPMode() )
+ if ( GetClassicMPMode() || ClassicMP_ShouldTryIntroAndEpilogueWithoutClassicMP() )
ClassicMP_SetupIntro()
}
@@ -180,7 +180,7 @@ void function GameStateEnter_Prematch()
SetServerVar( "gameEndTime", Time() + timeLimit + ClassicMP_GetIntroLength() )
SetServerVar( "roundEndTime", Time() + ClassicMP_GetIntroLength() + GameMode_GetRoundTimeLimit( GAMETYPE ) * 60 )
- if ( !GetClassicMPMode() )
+ if ( !GetClassicMPMode() && !ClassicMP_ShouldTryIntroAndEpilogueWithoutClassicMP() )
thread StartGameWithoutClassicMP()
}