diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut index 02c312be3..b6b0aa100 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut @@ -221,7 +221,7 @@ void function SpawnPlayerIntoDropship( entity player ) ClassicMP_OnIntroFinished() // set intro as finished // wait for intro timer to be fully done - wait( Time() - ( file.introStartTime + DROPSHIP_INTRO_LENGTH ) ) + wait ( file.introStartTime + DROPSHIP_INTRO_LENGTH ) - Time() player.MovementDisable() // disable all movement but let them look around still player.ConsumeDoubleJump() // movementdisable doesn't prevent double jumps @@ -234,6 +234,5 @@ void function SpawnPlayerIntoDropship( entity player ) player.EnableWeaponViewModel() RemoveCinematicFlag( player, CE_FLAG_CLASSIC_MP_SPAWNING ) - if ( GetServerVar( "switchedSides" ) != 1 ) - TryGameModeAnnouncement( player ) + TryGameModeAnnouncement( player ) }
\ No newline at end of file |