diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index 3bd0cd690..bab7eaede 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -134,6 +134,15 @@ void function CodeCallback_OnClientConnectionCompleted( entity player ) Lobby_OnClientConnectionCompleted( player ) return } + else if ( !IsFDMode( GAMETYPE ) ) + { + // reset this for non-fd modes + // for some reason the postgame scoreboard uses this to + // determine if it should show the FD aegis rank one + // FD should either set this in their own mode, or add an else + // to this if statement when it releases + player.SetPersistentVar( "lastFDTitanRef", "" ) + } player.hasConnected = true |