diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index feca3bd52..d7514b293 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -132,7 +132,7 @@ void function CodeCallback_OnClientConnectionStarted( entity player ) callbackFunc( player ) } - printl( "Player connect started: " + player ) + printl( "Player connect started: " + player + "---UID:" + player.GetUID() ) InitPassives( player ) } @@ -282,17 +282,21 @@ void function PostDeathThread_MP( entity player, var damageInfo ) // based on ga int methodOfDeath = DamageInfo_GetDamageSourceIdentifier( damageInfo ) table<int, bool> alreadyAssisted - foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory ) + if ( IsValid( attacker ) ) { - bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false - if( attackerInfo.attacker != attacker && !exists ) + foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory ) { - alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true - Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), player.GetEncodedEHandle(), attackerInfo.time ) - AddPlayerScore(attackerInfo.attacker, "PilotAssist" ) - } - + if ( !IsValid( attackerInfo.attacker ) || !attackerInfo.attacker.IsPlayer() || attackerInfo.attacker == player ) + continue + bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false + if( attackerInfo.attacker != attacker && !exists ) + { + alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true + Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), player.GetEncodedEHandle(), attackerInfo.time ) + AddPlayerScore(attackerInfo.attacker, "PilotAssist" ) + } + } } player.p.rematchOrigin = player.p.deathOrigin |