aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/mod/scripts/vscripts/gamemodes
diff options
context:
space:
mode:
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut68
1 files changed, 41 insertions, 27 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut
index dddad821..a35af7de 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut
@@ -3,6 +3,7 @@ untyped
global function GamemodeCP_Init
global function RateSpawnpoints_CP
global function DEV_PrintHardpointsInfo
+global function DEV_PrintPlayersOnHardpoint
// needed for sh_gamemode_cp_dialogue
global array<entity> HARDPOINTS
@@ -15,8 +16,6 @@ struct HardpointStruct
array<entity> imcCappers
array<entity> militiaCappers
-
-
}
struct CP_PlayerStruct
@@ -69,22 +68,42 @@ void function GamemodeCP_OnPlayerKilled(entity victim, entity attacker, var dama
{
HardpointStruct attackerCP
HardpointStruct victimCP
-
+ CP_PlayerStruct victimStruct
if(!attacker.IsPlayer())
return
+ //hardpoint forever capped mitigation
+
+ foreach(CP_PlayerStruct p in file.players)
+ if(p.player==victim)
+ victimStruct=p
+
foreach(HardpointStruct hardpoint in file.hardpoints)
{
if(hardpoint.imcCappers.contains(victim))
+ {
victimCP = hardpoint
+ thread removePlayerFromCapperArray_threaded(hardpoint.imcCappers,victim)
+ }
+
if(hardpoint.militiaCappers.contains(victim))
+ {
victimCP = hardpoint
-
+ thread removePlayerFromCapperArray_threaded(hardpoint.militiaCappers,victim)
+ }
+
if(hardpoint.imcCappers.contains(attacker))
attackerCP = hardpoint
if(hardpoint.militiaCappers.contains(attacker))
attackerCP = hardpoint
+
}
+ if(victimStruct.isOnHardpoint)
+ victimStruct.isOnHardpoint = false
+
+ //prevent medals form suicide
+ if(attacker==victim)
+ return
if((victimCP.hardpoint!=null)&&(attackerCP.hardpoint!=null))
{
@@ -127,7 +146,13 @@ void function GamemodeCP_OnPlayerKilled(entity victim, entity attacker, var dama
if(player.player == victim)
player.timeOnPoints = [0.0,0.0,0.0]
}
+}
+void function removePlayerFromCapperArray_threaded(array<entity> capperArray,entity player)
+{
+ WaitFrame()
+ if(capperArray.contains(player))
+ capperArray.remove(capperArray.find(player))
}
void function RateSpawnpoints_CP( int checkClass, array<entity> spawnpoints, int team, entity player )
@@ -189,9 +214,6 @@ void function SpawnHardpoints()
hardpointID = 1
else if ( group == "C" )
hardpointID = 2
-
-
-
spawnpoint.SetHardpointID( hardpointID )
SpawnHardpointMinimapIcon( spawnpoint )
@@ -199,8 +221,6 @@ void function SpawnHardpoints()
HardpointStruct hardpointStruct
hardpointStruct.hardpoint = spawnpoint
hardpointStruct.prop = CreatePropDynamic( spawnpoint.GetModelName(), spawnpoint.GetOrigin(), spawnpoint.GetAngles(), 6 )
-
-
entity trigger = GetEnt( expect string( spawnpoint.kv.triggerTarget ) )
hardpointStruct.trigger = trigger
@@ -280,12 +300,10 @@ void function CapturePointForTeam(HardpointStruct hardpoint, int Team)
EmitSoundOnEntityToTeamExceptPlayer( hardpoint.hardpoint, "hardpoint_console_captured", Team, null )
GamemodeCP_VO_Captured( hardpoint.hardpoint )
-
array<entity> allCappers
allCappers.extend(hardpoint.militiaCappers)
allCappers.extend(hardpoint.imcCappers)
-
foreach(entity player in allCappers)
{
if(player.IsPlayer()){
@@ -293,7 +311,6 @@ void function CapturePointForTeam(HardpointStruct hardpoint, int Team)
player.AddToPlayerGameStat(PGS_ASSAULT_SCORE,POINTVALUE_HARDPOINT_CAPTURE)
}
}
-
}
void function GamemodeCP_InitPlayer(entity player)
@@ -331,15 +348,11 @@ void function PlayerThink(CP_PlayerStruct player)
float lastTime = Time()
WaitFrame()
-
-
while(GamePlayingOrSuddenDeath()&&IsValid(player.player))
{
float currentTime = Time()
float deltaTime = currentTime - lastTime
-
-
if(player.isOnHardpoint)
{
bool hardpointBelongsToPlayerTeam = false
@@ -353,7 +366,6 @@ void function PlayerThink(CP_PlayerStruct player)
if((hardpoint.hardpoint.GetTeam()==TEAM_IMC)&&(hardpoint.imcCappers.contains(player.player)))
hardpointBelongsToPlayerTeam = true
-
}
if(hardpointBelongsToPlayerTeam)
{
@@ -376,11 +388,9 @@ void function PlayerThink(CP_PlayerStruct player)
}
}
}
-
lastTime = currentTime
WaitFrame()
}
-
}
void function HardpointThink( HardpointStruct hardpoint )
@@ -472,7 +482,6 @@ void function HardpointThink( HardpointStruct hardpoint )
}
else if(cappingTeam==TEAM_UNASSIGNED)//nobody on point
{
-
if((GetHardpointState(hardpoint)==CAPTURE_POINT_STATE_AMPED)||(GetHardpointState(hardpoint)==CAPTURE_POINT_STATE_AMPING))
{
SetHardpointCappingTeam(hardpoint,hardpointEnt.GetTeam())
@@ -482,7 +491,6 @@ void function HardpointThink( HardpointStruct hardpoint )
}
if(GetHardpointState(hardpoint)>=CAPTURE_POINT_STATE_CAPTURED)
SetHardpointCappingTeam(hardpoint,TEAM_UNASSIGNED)
-
}
else if(hardpointEnt.GetTeam()==TEAM_UNASSIGNED)
{
@@ -517,7 +525,6 @@ void function HardpointThink( HardpointStruct hardpoint )
hasBeenAmped = false
}
}
-
}
}
else if(hardpointEnt.GetTeam()!=cappingTeam)
@@ -556,7 +563,6 @@ void function HardpointThink( HardpointStruct hardpoint )
if(!hasBeenAmped){
hasBeenAmped=true
-
array<entity> allCappers
allCappers.extend(hardpoint.militiaCappers)
allCappers.extend(hardpoint.imcCappers)
@@ -569,9 +575,7 @@ void function HardpointThink( HardpointStruct hardpoint )
player.AddToPlayerGameStat(PGS_DEFENSE_SCORE,POINTVALUE_HARDPOINT_AMPED)
}
}
-
}
-
}
}
}
@@ -585,6 +589,18 @@ void function HardpointThink( HardpointStruct hardpoint )
AddTeamScore( hardpointEnt.GetTeam(), 1 )
}
+ foreach(entity player in hardpoint.imcCappers)
+ {
+ if(DistanceSqr(player.GetOrigin(),hardpointEnt.GetOrigin())>1200000)
+ hardpoint.imcCappers.remove(hardpoint.imcCappers.find(player))
+ }
+ foreach(entity player in hardpoint.militiaCappers)
+ {
+ if(DistanceSqr(player.GetOrigin(),hardpointEnt.GetOrigin())>1200000)
+ hardpoint.militiaCappers.remove(hardpoint.militiaCappers.find(player))
+ }
+
+
lastTime = currentTime
WaitFrame()
}
@@ -687,8 +703,6 @@ void function DEV_PrintHardpointsInfo()
"|State:", CaptureStateToString(hardpoint.GetHardpointState()),
"|Progress:", GetGlobalNetFloat("objective" + GetHardpointGroup(hardpoint) + "Progress")
)
-
-
}
}