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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_hardpoints.gnut35
1 files changed, 35 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_hardpoints.gnut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_hardpoints.gnut
new file mode 100644
index 000000000..0a32f133c
--- /dev/null
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_hardpoints.gnut
@@ -0,0 +1,35 @@
+// atm this is just a stub script since hardpoints are only really used in hardpoint
+// respawn probably tried to share this code across multiple modes but atm we just dont need to do that
+
+global function Hardpoints_Init
+
+global function CapturePoint_GetStartProgress
+global function CapturePoint_GetCappingTeam
+global function CapturePoint_GetOwningTeam
+global function CapturePoint_GetGoalProgress
+
+
+void function Hardpoints_Init()
+{
+
+}
+
+float function CapturePoint_GetStartProgress( entity hardpoint )
+{
+ return GetGlobalNetFloat( "objective" + hardpoint.kv.hardpointGroup + "Progress" )
+}
+
+int function CapturePoint_GetCappingTeam( entity hardpoint )
+{
+ return GetGlobalNetInt( "objective" + hardpoint.kv.hardpointGroup + "CappingTeam" )
+}
+
+int function CapturePoint_GetOwningTeam( entity hardpoint )
+{
+ return hardpoint.GetTeam()
+}
+
+float function CapturePoint_GetGoalProgress( entity hardpoint )
+{
+ return GetGlobalNetFloat( "objective" + hardpoint.kv.hardpointGroup + "Progress" )
+} \ No newline at end of file