diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut new file mode 100644 index 000000000..faf3e5cad --- /dev/null +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut @@ -0,0 +1,73 @@ +global function GamemodeTTDM_Init + +const float TTDMIntroLength = 15.0 + +void function GamemodeTTDM_Init() +{ + Riff_ForceSetSpawnAsTitan( eSpawnAsTitan.Always ) + Riff_ForceTitanExitEnabled( eTitanExitEnabled.Never ) + TrackTitanDamageInPlayerGameStat( PGS_ASSAULT_SCORE ) + + ClassicMP_SetCustomIntro( TTDMIntroSetup, TTDMIntroLength ) + + AddCallback_OnPlayerKilled( AddTeamScoreForPlayerKilled ) // dont have to track autotitan kills since you cant leave your titan in this mode + + // probably needs scoreevent earnmeter values +} + +void function TTDMIntroSetup() +{ + // this should show intermission cam for 15 sec in prematch, before spawning players as titans + AddCallback_GameStateEnter( eGameState.Prematch, TTDMIntroStart ) + AddCallback_OnClientConnected( TTDMIntroShowIntermissionCam ) +} + +void function TTDMIntroStart() +{ + thread TTDMIntroStartThreaded() +} + +void function TTDMIntroStartThreaded() +{ + ClassicMP_OnIntroStarted() + + foreach ( entity player in GetPlayerArray() ) + TTDMIntroShowIntermissionCam( player ) + + wait TTDMIntroLength + + ClassicMP_OnIntroFinished() +} + +void function TTDMIntroShowIntermissionCam( entity player ) +{ + if ( GetGameState() != eGameState.Prematch ) + return + + thread PlayerWatchesTTDMIntroIntermissionCam( player ) +} + +void function PlayerWatchesTTDMIntroIntermissionCam( entity player ) +{ + ScreenFadeFromBlack( player ) + + entity intermissionCam = GetEntArrayByClass_Expensive( "info_intermission" )[ 0 ] + + // the angle set here seems sorta inconsistent as to whether it actually works or just stays at 0 for some reason + player.SetObserverModeStaticPosition( intermissionCam.GetOrigin() ) + player.SetObserverModeStaticAngles( intermissionCam.GetAngles() ) + player.StartObserverMode( OBS_MODE_STATIC_LOCKED ) + + wait TTDMIntroLength + + RespawnAsTitan( player, false ) + TryGameModeAnnouncement( player ) +} + +void function AddTeamScoreForPlayerKilled( entity victim, entity attacker, var damageInfo ) +{ + if ( victim == attacker || !victim.IsPlayer() || !attacker.IsPlayer() ) + return + + AddTeamScore( GetOtherTeam( victim.GetTeam() ), 1 ) +}
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