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path: root/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut
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Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut11
1 files changed, 9 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut
index 4f05d87a5..965557b6f 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut
@@ -32,13 +32,20 @@ void function GiveScoreForPlayerKill( entity victim, entity attacker, var damage
{
if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() || GetGameState() != eGameState.Playing )
AddTeamScore( attacker.GetTeam(), 1 )
+
+ var existingAttackers = []
+ foreach(DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory)
+ {
+ if( attackerInfo.attacker != attacker && !(attackerInfo.attacker in existingAttackers) )
+ attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 )
+ }
}
int function CheckScoreForDraw()
{
- if ( GameRules_GetTeamScore( TEAM_IMC ) > GameRules_GetTeamScore( TEAM_MILITIA ) )
+ if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore(TEAM_MILITIA))
return TEAM_IMC
- else if ( GameRules_GetTeamScore( TEAM_MILITIA ) > GameRules_GetTeamScore( TEAM_IMC ) )
+ else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore(TEAM_IMC))
return TEAM_MILITIA
return TEAM_UNASSIGNED