diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/earn_meter')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut | 60 |
1 files changed, 44 insertions, 16 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut index 4417168a..935dc4d0 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut @@ -71,14 +71,41 @@ void function OnPlayerRespawned( entity player ) EarnMeterMP_BoostEarned( player ) } +void function EarnMeterMP_ReplaceReward( entity player, EarnObject reward, float rewardFrac ) +{ + PlayerEarnMeter_Reset( player ) + if ( reward.id < 0 ) + return + PlayerEarnMeter_SetReward( player, reward ) + PlayerEarnMeter_SetRewardFrac( player, rewardFrac ) + + if( PlayerEarnMeter_GetRewardFrac( player ) != 0 ) + PlayerEarnMeter_EnableReward( player ) +} + void function EarnMeterMP_PlayerLifeThink( entity player ) { player.EndSignal( "OnDeath" ) player.EndSignal( "OnDestroy" ) + EarnObject pilotReward = PlayerEarnMeter_GetReward( player ) + float pilotRewardFrac = PlayerEarnMeter_GetRewardFrac( player ) int lastEarnMeterMode = PlayerEarnMeter_GetMode( player ) float lastPassiveGainTime = Time() + OnThreadEnd( + function() : ( player, pilotReward, pilotRewardFrac ) + { + if ( !IsValid( player ) ) + return + + // Resets the meter to the pilot version if the player dies in a titan or while their titan is alive (otherwise they can be stuck with e-smoke) + int earnMode = PlayerEarnMeter_GetMode( player ) + if( earnMode != eEarnMeterMode.DEFAULT ) + EarnMeterMP_ReplaceReward( player, pilotReward, pilotRewardFrac ) + } + ) + while ( true ) { int desiredEarnMeterMode @@ -99,25 +126,22 @@ void function EarnMeterMP_PlayerLifeThink( entity player ) if ( desiredEarnMeterMode != lastEarnMeterMode ) { PlayerEarnMeter_SetMode( player, desiredEarnMeterMode ) - - if ( desiredEarnMeterMode == eEarnMeterMode.DEFAULT ) + if ( lastEarnMeterMode == eEarnMeterMode.DEFAULT ) // Set these here in case the player changed boost during the match (e.g. in dropship) { - if ( !IsTitanAvailable( player ) && PlayerEarnMeter_GetOwnedFrac( player ) == 1.0 ) // this should only be the case after player has dropped their titan - { - float oldRewardFrac = PlayerEarnMeter_GetRewardFrac( player ) - PlayerEarnMeter_Reset( player ) - PlayerEarnMeter_SetRewardFrac( player, oldRewardFrac ) - PlayerEarnMeter_EnableReward( player ) - } - - if ( PlayerEarnMeter_GetRewardFrac( player ) != 0 ) - PlayerEarnMeter_EnableReward( player ) + pilotReward = PlayerEarnMeter_GetReward( player ) + pilotRewardFrac = PlayerEarnMeter_GetRewardFrac( player ) } - else + + if ( desiredEarnMeterMode == eEarnMeterMode.DEFAULT ) // Only occurs when auto titan dies. Resets reward progress and reverts it back to boost. + EarnMeterMP_ReplaceReward( player, pilotReward, pilotRewardFrac ) + else if ( desiredEarnMeterMode == eEarnMeterMode.CORE ) // Replace the pilot's earn meter reward with smoke when they enter their titan. { - PlayerEarnMeter_DisableGoal( player ) - PlayerEarnMeter_DisableReward( player ) + EarnMeterMP_ReplaceReward( player, EarnObject_GetByRef( "core_electric_smoke" ), CORE_SMOKE_FRAC ) + if( SoulTitanCore_GetNextAvailableTime( player.GetTitanSoul() ) >= CORE_SMOKE_FRAC ) + PlayerEarnMeter_SetRewardUsed( player ) } + else if ( desiredEarnMeterMode == eEarnMeterMode.CORE_ACTIVE ) // Enables smoke after core use (doesn't show up during active, so looks fine) + PlayerEarnMeter_EnableReward( player ) lastEarnMeterMode = desiredEarnMeterMode } @@ -148,6 +172,10 @@ void function EarnMeterMP_PlayerLifeThink( entity player ) void function EarnMeterMP_BoostEarned( entity player ) { + // Can't have smoke earned via meter. Otherwise, Auto Titan could hit reward frac and get nothing + if( player.IsTitan() ) + return + EarnObject earnobject = PlayerEarnMeter_GetReward( player ) BurnReward burncard = BurnReward_GetByRef( earnobject.ref ) @@ -198,4 +226,4 @@ void function EarnMeterMP_SetBoostByRef( entity player, string boostRef ) } else PlayerEarnMeter_SetGoal( player, earnobject ) -}
\ No newline at end of file +} |