aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/mod/cfg
diff options
context:
space:
mode:
Diffstat (limited to 'Northstar.CustomServers/mod/cfg')
-rw-r--r--Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg3
1 files changed, 2 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
index 3d323c01..cfd0ffe8 100644
--- a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
+++ b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
@@ -15,7 +15,8 @@ everything_unlocked 1 // unlock everything
ns_should_return_to_lobby 1 // whether the server should return to private match lobby after completing a game, if 0, this will go to the next map/mode in the playlist
net_chan_limit_mode 2 // kick clients that go over the limit
-net_chan_limit_msec_per_sec 30 // number of milliseconds of server netchan processing time clients can use per second before getting kicked
+net_chan_limit_msec_per_sec 100 // number of milliseconds of server netchan processing time clients can use per second before getting kicked
+sv_querylimit_per_sec 10 // number of connectionless packets clients can send to this server per second without getting blocked
base_tickinterval_mp 0.016666667 // default tickrate: 60 tick
sv_updaterate_mp 20 // default updaterate: 20 tick
sv_minupdaterate 20 // unsure if this actually works, but if it does, should set minimum client updaterate