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Diffstat (limited to 'Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg')
-rw-r--r--Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg14
1 files changed, 9 insertions, 5 deletions
diff --git a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
index 66efa13d..0e55312d 100644
--- a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
+++ b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
@@ -1,5 +1,9 @@
-//ns_auth_allow_insecure 1
-ns_server_name "boba server (very cool)"
-ns_server_desc "fucign badass dude "
-ns_masterserver_hostname "192.248.160.3"
-everything_unlocked 1 \ No newline at end of file
+ns_server_name "Unnamed Northstar Server" // server name
+ns_server_desc "Default server description" // server description
+ns_server_password "" // server password
+ns_report_server_to_masterserver 1 // whether this server should report itself to the masterserver
+ns_report_sp_server_to_masterserver 0 // whether this server should report itself to the masterserver if started on a singleplayer map
+
+ns_auth_allow_insecure 0 // keep this to 0 unless you want to allow people to join without masterserver auth/persistence
+ns_erase_auth_info 1 // keep this to 1 unless you're testing and crashing alot, so you don't have to go through the northstar lobby to reauth
+ns_player_auth_port 8081 // this can be whatever, make sure it's portforwarded over tcp