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-rw-r--r--Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut6
-rw-r--r--Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fastball.gnut6
2 files changed, 6 insertions, 6 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut b/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut
index e629e5ae..850855a0 100644
--- a/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut
@@ -23,7 +23,7 @@ bool function ClientCommandCallbackToggleNoclip( entity player, array<string> ar
bool function ClientCommandCallbackKill( entity player, array<string> args )
{
- if ( IsAlive( player ) && GetConVarInt( "sv_cheats" ) == 1 )
+ if ( IsAlive( player ) )
player.Die()
return true
@@ -31,8 +31,8 @@ bool function ClientCommandCallbackKill( entity player, array<string> args )
bool function ClientCommandCallbackExplode( entity player, array<string> args )
{
- if ( IsAlive( player ) && GetConVarInt( "sv_cheats" ) == 1 )
+ if ( IsAlive( player ) )
player.Die( null, null, { scriptType = DF_GIB } )
return true
-} \ No newline at end of file
+}
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fastball.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fastball.gnut
index b7c225c7..f64658cf 100644
--- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fastball.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fastball.gnut
@@ -68,7 +68,7 @@ void function ServerCallback_FastballPanelHacked( int panelHandle, int id, int c
AnnouncementData announcement = Announcement_Create( Localize( "#FASTBALL_PANEL_CAPTURED", capturingPlayer.GetPlayerName(), panelIdString ) )
- if ( capturingPlayer.GetTeam() == GetLocalViewPlayer().GetTeam() )
+ if ( capturingPlayer.GetTeam() == GetLocalClientPlayer().GetTeam() )
Announcement_SetTitleColor( announcement, < 0, 0, 1 > )
else
Announcement_SetTitleColor( announcement, < 1, 0, 0 > )
@@ -77,7 +77,7 @@ void function ServerCallback_FastballPanelHacked( int panelHandle, int id, int c
Announcement_SetPriority( announcement, 200 ) //Be higher priority than Titanfall ready indicator etc
Announcement_SetSoundAlias( announcement, SFX_HUD_ANNOUNCE_QUICK )
Announcement_SetStyle( announcement, ANNOUNCEMENT_STYLE_QUICK )
- AnnouncementFromClass( GetLocalViewPlayer(), announcement )
+ AnnouncementFromClass( GetLocalClientPlayer(), announcement )
}
void function ServerCallback_FastballRespawnPlayer()
@@ -88,7 +88,7 @@ void function ServerCallback_FastballRespawnPlayer()
void function FastballRespawnPlayerEffects_Threaded()
{
// sometimes this seems to get called before the player has respawned clientside, so we just wait until the client thinks they're alive
- entity player = GetLocalViewPlayer()
+ entity player = GetLocalClientPlayer()
while ( !IsAlive( player ) )
WaitFrame()