diff options
Diffstat (limited to 'Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt')
-rw-r--r-- | Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt | 651 |
1 files changed, 651 insertions, 0 deletions
diff --git a/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt b/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt new file mode 100644 index 00000000..ede43d7d --- /dev/null +++ b/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt @@ -0,0 +1,651 @@ +WeaponData +{ + // General + "printname" "#WPN_SNIPER" + "shortprintname" "#WPN_SNIPER_SHORT" + "description" "#WPN_SNIPER_DESC" + "longdesc" "#WPN_SNIPER_LONGDESC" + + "menu_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_kraber" + "hud_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_kraber" + + "weaponClass" "human" + "weaponSubClass" "sniper" + "body_type" "heavy" + "fire_mode" "semi-auto" + "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" + "pickup_press_prompt" "[USE] [WEAPONNAME]" + "minimap_reveal_distance" "32000" + "leveled_pickup" "1" + + "OnWeaponActivate" "OnWeaponActivate_weapon_sniper" + "OnClientAnimEvent" "OnClientAnimEvent_weapon_sniper" + "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_sniper" + "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_sniper" + "OnProjectileCollision" "OnProjectileCollision_weapon_sniper" + + "viewmodel_offset_ads" "0 0 0" + + // Menu + "menu_category" "sniper" + "menu_anim_class" "large" + "stat_damage" "100" + "stat_range" "100" + "stat_accuracy" "60" + "stat_rof" "15" + + "ads_dof_disable" "1" + + // Models + "viewmodel" "models/weapons/at_rifle/ptpov_at_rifle.mdl" + "playermodel" "models/weapons/at_rifle/w_at_rifle.mdl" + "projectilemodel" "models/weapons/bullets/projectile_20mm.mdl" + + // Effects + "impact_effect_table" "titan_bullet" + "projectile_trail_effect_0" "weapon_kraber_projectile" + "projectile_do_predict_impact_effects" "1"//0" + "vortex_absorb_effect" "wpn_vortex_projectile_20mm_FP" + "vortex_absorb_effect_third_person" "wpn_vortex_projectile_20mm" + "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge" + "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P" + "projectile_adjust_to_gun_barrel" "1" + + // Sounds + "sound_dryfire" "rifle_dryfire" + "sound_pickup" "wpn_pickup_Rifle_1P" + "sound_zoom_in" "Weapon_Rangemaster_Kraber_ADS_In" + "sound_zoom_out" "Weapon_Rangemaster_Kraber_ADS_Out" + "fire_sound_1_player_1p" "large_shell_drop" + "fire_sound_1_player_3p" "large_shell_drop" + "fire_sound_1_npc" "large_shell_drop" + "fire_sound_2_player_1p" "Weapon_Kraber_Fire_1P" + "fire_sound_2_player_3p" "Weapon_Kraber_Fire_3P" + "fire_sound_2_npc" "Weapon_Kraber_Fire_npc" + + "low_ammo_sound_name_1" "Kraber_LowAmmo_Shot1" + "low_ammo_sound_name_2" "Kraber_LowAmmo_Shot2" + "low_ammo_sound_name_3" "Kraber_LowAmmo_Shot3" + + "fx_shell_eject_view" "wpn_shelleject_rifle_large_FP" + "fx_shell_eject_world" "wpn_shelleject_rifle_large" + "fx_shell_eject_attach" "shell" + "fx_shell_eject_attach_scoped" "shell_scoped" + + "fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP" + "fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn" + "fx_muzzle_flash_attach" "muzzle_flash" + "fx_muzzle_flash_attach_scoped" "muzzle_flash_scoped" + + // Bolt info + "bolt_hitsize" "0.0" + "bolt_hitsize_grow1_time" "0.035" + "bolt_hitsize_grow1_size" "0.5" + "bolt_hitsize_grow2_time" "0.08" + "bolt_hitsize_grow2_size" "1.0" + "bolt_hitsize_growfinal_lerptime" "0.18" + "bolt_hitsize_growfinal_size" "2.0" + + "bolt_gravity_enabled" "1" + "bolt_gravity_amount" "0.2500"//0.500" + + "bolt_bounce_frac" "0.000" + "projectile_damage_reduction_per_bounce" "0.0" + "projectile_damages_owner" "0" + "projectile_ricochet_max_count" "0" + + "pass_through_depth" "64" + "pass_through_damage_preserved_scale" "1" + + "bolt_speed" "10000" + + // Damage - When Used by Players + "damage_flags" "DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT" + "damage_type" "bullet" + + "damage_headshot_scale" "1.5" + + "impulse_force" "10" + + "ammo_clip_size" "4" + + "titanarmor_critical_hit_required" "1" + "critical_hit" "1" + + + MP_BASE + { + "ammo_default_total" "40" + "ammo_stockpile_max" "40" + "ammo_no_remove_from_stockpile" "1" + "ammo_min_to_fire" "1" + + + "damage_near_value" "350" + "damage_far_value" "350" + "damage_near_value_titanarmor" "430" + "damage_far_value_titanarmor" "430" + "damage_rodeo" "900" + "damage_near_distance" "2000" + "damage_far_distance" "15000" + + "red_crosshair_range" "15000" + + "critical_hit_damage_scale" "1" + + // Damage - When Used by NPCs + "npc_damage_near_value" "49" + "npc_damage_far_value" "49" + "npc_damage_near_value_titanarmor" "50" + "npc_damage_far_value_titanarmor" "25" + + "npc_accuracy_multiplier_pilot" "1.0" + + "npc_suppress_lsp_allowed" "0" + + "enable_highlight_networking_on_creation" "<KEEP_DEFAULT>" + + "damage_heavyarmor_nontitan_scale" "0.35" + + "zoom_toggle_lerp_time" "<KEEP_DEFAULT>" + "zoom_toggle_fov" "<KEEP_DEFAULT>" + } + + SP_BASE + { + "zoom_toggle_lerp_time" "0.2" + "zoom_toggle_fov" "7" + + "ammo_default_total" "12" + "ammo_stockpile_max" "28" + "ammo_no_remove_from_stockpile" "0" + "ammo_min_to_fire" "1" + + + "damage_near_value" "200" + "damage_far_value" "200" + "damage_near_value_titanarmor" "500" + "damage_far_value_titanarmor" "500" + "damage_rodeo" "900" + "damage_near_distance" "2000" + "damage_far_distance" "15000" + + "red_crosshair_range" "15000" + + "critical_hit_damage_scale" "1.5" + + // Damage - When Used by NPCs + "npc_damage_near_value" "49" + "npc_damage_far_value" "49" + "npc_damage_near_value_titanarmor" "50" + "npc_damage_far_value_titanarmor" "25" + + "npc_accuracy_multiplier_pilot" "3.0" + + "npc_suppress_lsp_allowed" "<KEEP_DEFAULT>" + + "enable_highlight_networking_on_creation" "1" + + "damage_heavyarmor_nontitan_scale" "1" + } + + // NPC + "proficiency_poor_spreadscale" "3.0" + "proficiency_average_spreadscale" "2.2" + "proficiency_good_spreadscale" "2.0" + "proficiency_very_good_spreadscale" "1.5" + + "npc_min_engage_range" "500" + "npc_max_engage_range" "8000" + "npc_min_engage_range_heavy_armor" "500" + "npc_max_engage_range_heavy_armor" "8000" + "npc_min_range" "0" + "npc_max_range" "8000" + + "npc_min_burst" "1" + "npc_max_burst" "1" + "npc_rest_time_between_bursts_min" "2.0" + "npc_rest_time_between_bursts_max" "3.0" + + "dof_zoom_nearDepthStart" "0" + "dof_zoom_nearDepthEnd" "0" + "dof_nearDepthStart" "4.750" + "dof_nearDepthEnd" "9" + + // Behavior + "fire_rate" "1.85" + "zoom_time_in" "0.4"//0.48"//1.1"//1.25"//0.45" + "zoom_time_out" "0.3" + "zoom_fov" "26.26" //3x zoom + "zoom_scope_frac_start" "0.2"//0.2" + "zoom_scope_frac_end" "0.7"//0.85" + "zoom_angle_shift_pitch" "0.3" + "zoom_angle_shift_yaw" "0.65" + "rechamber_time" "1.60"//1.30" + "reload_time" "2.5" + "reload_time_late1" "1.52" + "reload_time_late2" "0.63" + "reloadempty_time" "3.61" + "reloadempty_time_late1" "2.63" + "reloadempty_time_late2" "1.75" + "reloadempty_time_late3" "0.55" + "holster_time" "0.5" + "deploy_time" "0.8" + "lower_time" "0.25" + "raise_time" "0.3" + "vortex_refire_behavior" "bullet" + "allow_empty_fire" "0" + "reload_enabled" "1" + "allow_empty_click" "1" + "empty_reload_only" "0" + "trigger_snipercam" "1" + "allow_headshots" "1" + "ads_move_speed_scale" "0.5"//0.35" + "aimassist_disable_hipfire" "1" + "aimassist_disable_ads" "1" + "aimassist_disable_hipfire_titansonly" "1" + "aimassist_disable_ads_titansonly" "1" + "gamepad_use_yaw_speed_for_pitch_ads" "1" + "ads_fov_zoomfrac_start" "0.5" + "ads_fov_zoomfrac_end" "0.9" + + "sprint_fractional_anims" "0" + + // Spread + "spread_stand_hip" "10" + "spread_stand_hip_run" "12" + "spread_stand_ads" "0.0" //"0.1" + "spread_crouch_hip" "8" + "spread_crouch_ads" "0" + "spread_air_hip" "12" + "spread_air_ads" "0.0" //".15" + + "ammo_suck_behavior" "primary_weapons" + + // View Kick + "viewkick_spring" "sniper" + + "viewkick_pitch_base" "-0.5625"//"-1.25"// + "viewkick_pitch_random" "0.0225"//"0.05"// + "viewkick_pitch_softScale" "0.8" + "viewkick_pitch_hardScale" "2" + + "viewkick_yaw_base" "-0.135"//"-0.3"// + "viewkick_yaw_random" "0.045"//"0.1"// + "viewkick_yaw_softScale" "1.0" + "viewkick_yaw_hardScale" "1.5" + + "viewkick_roll_base" "0" + "viewkick_roll_randomMin" "0.5" + "viewkick_roll_randomMax" "0.5" + "viewkick_roll_softScale" "0.2" + "viewkick_roll_hardScale" "3.0" + + "viewkick_hipfire_weaponFraction" "0.4" + "viewkick_hipfire_weaponFraction_vmScale" "0.55" + "viewkick_ads_weaponFraction" "0.0"//"0.45"// + "viewkick_ads_weaponFraction_vmScale" "0.0"//"-0.3"// + + "viewkick_perm_pitch_base" "0.0" + "viewkick_perm_pitch_random" "0.0" + "viewkick_perm_pitch_random_innerexclude" "0.0" + "viewkick_perm_yaw_base" "0.0" + "viewkick_perm_yaw_random" "0.0" + "viewkick_perm_yaw_random_innerexclude" "0.0" + + // + "viewmodel_shake_forward" "0.5" + "viewmodel_shake_up" "0.1" + "viewmodel_shake_right" "0.0" + + // Bob + "bob_cycle_time" "0.4" + "bob_vert_dist" "0.19" + "bob_horz_dist" "0.1" + "bob_max_speed" "150" + "bob_pitch" "0.75" + "bob_yaw" "-1.7" + "bob_roll" "1.2" + + // Bob_Zoomed + "bob_cycle_time_zoomed" "0.4" + "bob_vert_dist_zoomed" "0.0025" + "bob_horz_dist_zoomed" "0.0025" + "bob_max_speed_zoomed" "150" + //"bob_pitch_zoomed" "0.002" + //"bob_yaw_zoomed" "-.002" + //"bob_roll_zoomed" ".002" + + // Rumble + "fire_rumble" "rumble_sniper" + + // Sway + "sway_rotate_attach" "SWAY_ROTATE" + "sway_min_x" "-0.5" + "sway_min_y" "-0.5" + "sway_min_z" "-0.6" + "sway_max_x" "0.5" + "sway_max_y" "0.5" + "sway_max_z" "0.6" + "sway_min_pitch" "-3" + "sway_min_yaw" "-2.5" + "sway_min_roll" "-4" + "sway_max_pitch" "3" + "sway_max_yaw" "2.5" + "sway_max_roll" "4" + "sway_translate_gain" "2.5" + "sway_rotate_gain" "7" + "sway_move_forward_translate_x" "-0.1" + "sway_move_forward_translate_z" "-0.5" + "sway_move_back_translate_x" "0.2" + "sway_move_back_translate_z" "-0.2" + "sway_move_left_translate_y" "-1" + "sway_move_left_translate_z" "-0.5" + "sway_move_left_rotate_roll" "-4" + "sway_move_right_translate_y" "1" + "sway_move_right_translate_z" "-0.5" + "sway_move_right_rotate_roll" "4" + "sway_move_up_translate_z" "-1" + "sway_move_down_translate_z" "1" + "sway_turn_left_rotate_yaw" "-2.5" + "sway_turn_right_rotate_yaw" "2.5" + + "sway_turn_left_translate_y" ".5" + "sway_turn_right_translate_y" "-.5" + "sway_turn_up_translate_z" ".2" + "sway_turn_down_translate_z" "-.2" + "sway_turn_up_translate_x" ".1" + "sway_turn_down_translate_x" "-.1" + + "sway_turn_left_rotate_roll" "4" + "sway_turn_right_rotate_roll" "-4" + "sway_turn_up_rotate_pitch" "3" + "sway_turn_down_rotate_pitch" "-3" + "sway_turn_up_rotate_roll" "-0.8" + "sway_turn_down_rotate_roll" "0.8" + + // Zoomed Sway + "sway_rotate_attach_zoomed" "jx_c_pov" + "sway_rotate_attach_blend_time_zoomed" "0.2" + "sway_rotate_gain_zoomed" "5" + + "sway_min_yaw_zoomed" "-0.085" + "sway_max_yaw_zoomed" "0.085" + "sway_turn_left_rotate_yaw_zoomed" "0.085" + "sway_turn_right_rotate_yaw_zoomed" "-0.085" + + "sway_min_roll_zoomed" "-1" + "sway_max_roll_zoomed" "1" + "sway_turn_left_rotate_roll_zoomed" "-1" + "sway_turn_right_rotate_roll_zoomed" "1" + + "sway_move_right_rotate_roll_zoomed" "0.2" + "sway_move_left_rotate_roll_zoomed" "-0.2" + + "sway_min_pitch_zoomed" "-0.25" + "sway_max_pitch_zoomed" "0.25" + "sway_turn_up_rotate_pitch_zoomed" "-0.25" + "sway_turn_down_rotate_pitch_zoomed" "0.25" + + // WeaponED Unhandled Key/Values and custom script Key/Values + "sprintcycle_time" ".55" + "is_sniper" "1" + + // Bodygroups: + "bodygroup1_name" "scope_dcom" + "bodygroup1_set" "1" + "bodygroup2_name" "scope_zoom" + "bodygroup2_set" "0" + "bodygroup3_name" "ammo" + "bodygroup3_set" "1" + "bodygroup4_name" "scope_outline" + "bodygroup4_set" "0" + "bodygroup5_name" "scope_oracle" + "bodygroup5_set" "0" + "bodygroup6_name" "proscreen" + "bodygroup6_set" "0" + // "bodygroup7_name" "suppressor_sq_lg" + // "bodygroup7_set" "0" + + "bodygroup_ads_scope_name" "ads_scopes" + "bodygroup_ads_scope_set" "3" + + + "anim_alt_idleAttack" "0" + + "clip_bodygroup" "at_rifle_magazine" + "clip_bodygroup_index_shown" "0" + "clip_bodygroup_index_hidden" "1" + "clip_bodygroup_show_for_milestone_0" "1" + "clip_bodygroup_show_for_milestone_1" "0" + "clip_bodygroup_show_for_milestone_2" "1" + "clip_bodygroup_show_for_milestone_3" "1" + + "bodygroup_ammo_index_count" "6" + + Mods + { + iron_sights + { + + } + scope_4x + { + //Use this for Variable Zoom + "ui7_enable" "1" + + "bodygroup1_set" "0" + "bodygroup2_set" "0" + "bodygroup4_set" "1" + "bodygroup5_set" "0" + "bodygroup_ads_scope_set" "2" + "zoom_toggle_lerp_time" "0.2" + "zoom_toggle_fov" "7" + //"ui6_enable" "1" + } + extended_ammo + { + "ammo_stockpile_max" "90" + "ammo_clip_size" "7" + "ammo_default_total" "90" + } + stabilizer + { + "bodygroup1_set" "0" + "bodygroup2_set" "0" + "bodygroup4_set" "0" + "bodygroup5_set" "1" + "bodygroup_ads_scope_set" "0" + + // "viewdrift_ads_stand_scale_pitch" "*0.5" + // "viewdrift_ads_crouch_scale_pitch" "*0.5" + // "viewdrift_ads_air_scale_pitch" "*0.5" + // "viewdrift_ads_air_scale_yaw" "*0.5" + // "viewdrift_ads_stand_scale_yaw" "*0.5" + // "viewdrift_ads_crouch_scale_yaw" "*0.5" + // "viewdrift_ads_speed_pitch" "*0.5" + // "viewdrift_ads_speed_yaw" "*0.5" + + "viewmodel_offset_ads" "0 -2.95 0.31" + //"viewmodel_offset_lerp_endFrac" "1" + + "ads_fov_zoomfrac_start" "0.3" + "ads_fov_zoomfrac_end" "0.8" + + "dof_zoom_nearDepthStart" "7.0" + "dof_zoom_nearDepthEnd" "7.2" + + "anim_alt_idleAttack" "1" + } + ricochet + { + "bolt_bounce_frac" "0.7" + "projectile_damage_reduction_per_bounce" "0.0" + "projectile_damages_owner" "0" + "projectile_ricochet_max_count" "2" + } + slammer + { + } + threat_scope + { + "bodygroup1_set" "0" + "bodygroup2_set" "1" + "bodygroup4_set" "0" + "bodygroup5_set" "0" + "bodygroup_ads_scope_set" "1" + + "threat_scope_enabled" "1" + "threat_scope_bounds_width" "1.5" + "threat_scope_bounds_height" "1.1" + "threat_scope_zoomfrac_start" "0.85" + "viewmodel_offset_ads" "0 0.5 0" + dof_zoom_focusArea_horizontal 0.068 + dof_zoom_focusArea_top 0.065 + dof_zoom_focusArea_bottom -0.046 + } + pro_screen + { + "ui8_enable" "1" + "bodygroup6_set" "1" + } + tactical_cdr_on_kill + { + + } + pas_fast_reload + { + "reload_time" "*0.7" + "reload_time_late1" "*0.7" + "reloadempty_time" "*0.7" + "reloadempty_time_late1" "*0.7" + } + pas_fast_ads + { + //Fast ADS + "zoom_time_in" "*0.5" + "zoom_time_out" "*0.6" + } + pas_fast_swap + { + //Fast Swap + "fast_swap_to" "1" + } + burn_mod_sniper + { + "is_burn_mod" "1" + //FX + "fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP_burn" + "fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn_burn" + "projectile_trail_effect_0" "weapon_kraber_projectile_burn" + //"impact_effect_table" "titan_bullet_elec" + + "damage_near_value" "450" + "damage_far_value" "450" + "damage_near_value_titanarmor" "580" + "damage_far_value_titanarmor" "580" + + // reimplement tf1 amped kraber + "explosion_damage" "150" + "explosion_damage_heavy_armor" "150" + "explosion_inner_radius" "25" + "explosionradius" "75" + "explosion_shake_radius" "250" + "explosion_shake_amplitude" "10" + "explosion_shake_frequency" "50" + "explosion_shake_duration" "0.6" + "impact_effect_table" "exp_small" + } + pve_elite + { + //"ammo_stockpile_max" "90" + //"ammo_clip_size" "7" + //"ammo_default_total" "90" + //"reload_time" "0.1" + //"fire_rate" "0.1" + "npc_damage_near_value" "70" + "npc_damage_far_value" "70" + } + } + + "ui1_enable" "1" + UiData1 + { + "ui" "ui/kraber_ammo_counter" + "mesh" "models/weapons/attachments/kraber_rui_lower" + Args + { + vis player_zoomfrac + ammo weapon_ammo + clipSize weapon_clipSize + } + } + + "ui6_enable" "0" + UiData6 + { + "ui" "ui/red_dot_basic" + "mesh" "models/weapons/attachments/sniper_scope_rui_upper" + Args + { + vis player_zoomfrac + ammo weapon_ammo + clipSize weapon_clipSize + clipCount weapon_stockpileClipCount + } + } + + "ui7_enable" "0" + UiData7 + { + "ui" "ui/variable_zoom_crosshair" + "mesh" "models/weapons/attachments/attach_scope_ads_2_crosshair" + Args + { + vis player_zoomfrac + ammo weapon_ammo + clipSize weapon_clipSize + clipCount weapon_stockpileClipCount + } + } + + "ui8_enable" "0" + UiData8 + { + "ui" "ui/pro_screen_panel" + "mesh" "models/weapons/attachments/pro_screen_rui_upper" + Args + { + proValue proscreen_int0 + proOwnedByPlayer proscreen_owner_is_player + } + } + + active_crosshair_count "1" + rui_crosshair_index "0" + + RUI_CrosshairData + { + DefaultArgs + { + adjustedSpread weapon_spread + adsFrac player_zoomFrac + isSprinting player_is_sprinting + isReloading weapon_is_reloading + teamColor crosshair_team_color + isAmped weapon_is_amped + crosshairMovementX crosshair_movement_x + crosshairMovementY crosshair_movement_y + } + + Crosshair_1 + { + "ui" "ui/crosshair_sniper_amped" + "base_spread" "10" + Args + { + isFiring weapon_is_firing + } + } + } +} |