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-rw-r--r--Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt651
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diff --git a/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt b/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt
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--- a/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt
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@@ -1,651 +0,0 @@
-WeaponData
-{
- // General
- "printname" "#WPN_SNIPER"
- "shortprintname" "#WPN_SNIPER_SHORT"
- "description" "#WPN_SNIPER_DESC"
- "longdesc" "#WPN_SNIPER_LONGDESC"
-
- "menu_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_kraber"
- "hud_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_kraber"
-
- "weaponClass" "human"
- "weaponSubClass" "sniper"
- "body_type" "heavy"
- "fire_mode" "semi-auto"
- "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
- "pickup_press_prompt" "[USE] [WEAPONNAME]"
- "minimap_reveal_distance" "32000"
- "leveled_pickup" "1"
-
- "OnWeaponActivate" "OnWeaponActivate_weapon_sniper"
- "OnClientAnimEvent" "OnClientAnimEvent_weapon_sniper"
- "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_sniper"
- "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_sniper"
- "OnProjectileCollision" "OnProjectileCollision_weapon_sniper"
-
- "viewmodel_offset_ads" "0 0 0"
-
- // Menu
- "menu_category" "sniper"
- "menu_anim_class" "large"
- "stat_damage" "100"
- "stat_range" "100"
- "stat_accuracy" "60"
- "stat_rof" "15"
-
- "ads_dof_disable" "1"
-
- // Models
- "viewmodel" "models/weapons/at_rifle/ptpov_at_rifle.mdl"
- "playermodel" "models/weapons/at_rifle/w_at_rifle.mdl"
- "projectilemodel" "models/weapons/bullets/projectile_20mm.mdl"
-
- // Effects
- "impact_effect_table" "titan_bullet"
- "projectile_trail_effect_0" "weapon_kraber_projectile"
- "projectile_do_predict_impact_effects" "1"//0"
- "vortex_absorb_effect" "wpn_vortex_projectile_20mm_FP"
- "vortex_absorb_effect_third_person" "wpn_vortex_projectile_20mm"
- "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge"
- "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P"
- "projectile_adjust_to_gun_barrel" "1"
-
- // Sounds
- "sound_dryfire" "rifle_dryfire"
- "sound_pickup" "wpn_pickup_Rifle_1P"
- "sound_zoom_in" "Weapon_Rangemaster_Kraber_ADS_In"
- "sound_zoom_out" "Weapon_Rangemaster_Kraber_ADS_Out"
- "fire_sound_1_player_1p" "large_shell_drop"
- "fire_sound_1_player_3p" "large_shell_drop"
- "fire_sound_1_npc" "large_shell_drop"
- "fire_sound_2_player_1p" "Weapon_Kraber_Fire_1P"
- "fire_sound_2_player_3p" "Weapon_Kraber_Fire_3P"
- "fire_sound_2_npc" "Weapon_Kraber_Fire_npc"
-
- "low_ammo_sound_name_1" "Kraber_LowAmmo_Shot1"
- "low_ammo_sound_name_2" "Kraber_LowAmmo_Shot2"
- "low_ammo_sound_name_3" "Kraber_LowAmmo_Shot3"
-
- "fx_shell_eject_view" "wpn_shelleject_rifle_large_FP"
- "fx_shell_eject_world" "wpn_shelleject_rifle_large"
- "fx_shell_eject_attach" "shell"
- "fx_shell_eject_attach_scoped" "shell_scoped"
-
- "fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP"
- "fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn"
- "fx_muzzle_flash_attach" "muzzle_flash"
- "fx_muzzle_flash_attach_scoped" "muzzle_flash_scoped"
-
- // Bolt info
- "bolt_hitsize" "0.0"
- "bolt_hitsize_grow1_time" "0.035"
- "bolt_hitsize_grow1_size" "0.5"
- "bolt_hitsize_grow2_time" "0.08"
- "bolt_hitsize_grow2_size" "1.0"
- "bolt_hitsize_growfinal_lerptime" "0.18"
- "bolt_hitsize_growfinal_size" "2.0"
-
- "bolt_gravity_enabled" "1"
- "bolt_gravity_amount" "0.2500"//0.500"
-
- "bolt_bounce_frac" "0.000"
- "projectile_damage_reduction_per_bounce" "0.0"
- "projectile_damages_owner" "0"
- "projectile_ricochet_max_count" "0"
-
- "pass_through_depth" "64"
- "pass_through_damage_preserved_scale" "1"
-
- "bolt_speed" "10000"
-
- // Damage - When Used by Players
- "damage_flags" "DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT"
- "damage_type" "bullet"
-
- "damage_headshot_scale" "1.5"
-
- "impulse_force" "10"
-
- "ammo_clip_size" "4"
-
- "titanarmor_critical_hit_required" "1"
- "critical_hit" "1"
-
-
- MP_BASE
- {
- "ammo_default_total" "40"
- "ammo_stockpile_max" "40"
- "ammo_no_remove_from_stockpile" "1"
- "ammo_min_to_fire" "1"
-
-
- "damage_near_value" "350"
- "damage_far_value" "350"
- "damage_near_value_titanarmor" "430"
- "damage_far_value_titanarmor" "430"
- "damage_rodeo" "900"
- "damage_near_distance" "2000"
- "damage_far_distance" "15000"
-
- "red_crosshair_range" "15000"
-
- "critical_hit_damage_scale" "1"
-
- // Damage - When Used by NPCs
- "npc_damage_near_value" "49"
- "npc_damage_far_value" "49"
- "npc_damage_near_value_titanarmor" "50"
- "npc_damage_far_value_titanarmor" "25"
-
- "npc_accuracy_multiplier_pilot" "1.0"
-
- "npc_suppress_lsp_allowed" "0"
-
- "enable_highlight_networking_on_creation" "<KEEP_DEFAULT>"
-
- "damage_heavyarmor_nontitan_scale" "0.35"
-
- "zoom_toggle_lerp_time" "<KEEP_DEFAULT>"
- "zoom_toggle_fov" "<KEEP_DEFAULT>"
- }
-
- SP_BASE
- {
- "zoom_toggle_lerp_time" "0.2"
- "zoom_toggle_fov" "7"
-
- "ammo_default_total" "12"
- "ammo_stockpile_max" "28"
- "ammo_no_remove_from_stockpile" "0"
- "ammo_min_to_fire" "1"
-
-
- "damage_near_value" "200"
- "damage_far_value" "200"
- "damage_near_value_titanarmor" "500"
- "damage_far_value_titanarmor" "500"
- "damage_rodeo" "900"
- "damage_near_distance" "2000"
- "damage_far_distance" "15000"
-
- "red_crosshair_range" "15000"
-
- "critical_hit_damage_scale" "1.5"
-
- // Damage - When Used by NPCs
- "npc_damage_near_value" "49"
- "npc_damage_far_value" "49"
- "npc_damage_near_value_titanarmor" "50"
- "npc_damage_far_value_titanarmor" "25"
-
- "npc_accuracy_multiplier_pilot" "3.0"
-
- "npc_suppress_lsp_allowed" "<KEEP_DEFAULT>"
-
- "enable_highlight_networking_on_creation" "1"
-
- "damage_heavyarmor_nontitan_scale" "1"
- }
-
- // NPC
- "proficiency_poor_spreadscale" "3.0"
- "proficiency_average_spreadscale" "2.2"
- "proficiency_good_spreadscale" "2.0"
- "proficiency_very_good_spreadscale" "1.5"
-
- "npc_min_engage_range" "500"
- "npc_max_engage_range" "8000"
- "npc_min_engage_range_heavy_armor" "500"
- "npc_max_engage_range_heavy_armor" "8000"
- "npc_min_range" "0"
- "npc_max_range" "8000"
-
- "npc_min_burst" "1"
- "npc_max_burst" "1"
- "npc_rest_time_between_bursts_min" "2.0"
- "npc_rest_time_between_bursts_max" "3.0"
-
- "dof_zoom_nearDepthStart" "0"
- "dof_zoom_nearDepthEnd" "0"
- "dof_nearDepthStart" "4.750"
- "dof_nearDepthEnd" "9"
-
- // Behavior
- "fire_rate" "1.85"
- "zoom_time_in" "0.4"//0.48"//1.1"//1.25"//0.45"
- "zoom_time_out" "0.3"
- "zoom_fov" "26.26" //3x zoom
- "zoom_scope_frac_start" "0.2"//0.2"
- "zoom_scope_frac_end" "0.7"//0.85"
- "zoom_angle_shift_pitch" "0.3"
- "zoom_angle_shift_yaw" "0.65"
- "rechamber_time" "1.60"//1.30"
- "reload_time" "2.5"
- "reload_time_late1" "1.52"
- "reload_time_late2" "0.63"
- "reloadempty_time" "3.61"
- "reloadempty_time_late1" "2.63"
- "reloadempty_time_late2" "1.75"
- "reloadempty_time_late3" "0.55"
- "holster_time" "0.5"
- "deploy_time" "0.8"
- "lower_time" "0.25"
- "raise_time" "0.3"
- "vortex_refire_behavior" "bullet"
- "allow_empty_fire" "0"
- "reload_enabled" "1"
- "allow_empty_click" "1"
- "empty_reload_only" "0"
- "trigger_snipercam" "1"
- "allow_headshots" "1"
- "ads_move_speed_scale" "0.5"//0.35"
- "aimassist_disable_hipfire" "1"
- "aimassist_disable_ads" "1"
- "aimassist_disable_hipfire_titansonly" "1"
- "aimassist_disable_ads_titansonly" "1"
- "gamepad_use_yaw_speed_for_pitch_ads" "1"
- "ads_fov_zoomfrac_start" "0.5"
- "ads_fov_zoomfrac_end" "0.9"
-
- "sprint_fractional_anims" "0"
-
- // Spread
- "spread_stand_hip" "10"
- "spread_stand_hip_run" "12"
- "spread_stand_ads" "0.0" //"0.1"
- "spread_crouch_hip" "8"
- "spread_crouch_ads" "0"
- "spread_air_hip" "12"
- "spread_air_ads" "0.0" //".15"
-
- "ammo_suck_behavior" "primary_weapons"
-
- // View Kick
- "viewkick_spring" "sniper"
-
- "viewkick_pitch_base" "-0.5625"//"-1.25"//
- "viewkick_pitch_random" "0.0225"//"0.05"//
- "viewkick_pitch_softScale" "0.8"
- "viewkick_pitch_hardScale" "2"
-
- "viewkick_yaw_base" "-0.135"//"-0.3"//
- "viewkick_yaw_random" "0.045"//"0.1"//
- "viewkick_yaw_softScale" "1.0"
- "viewkick_yaw_hardScale" "1.5"
-
- "viewkick_roll_base" "0"
- "viewkick_roll_randomMin" "0.5"
- "viewkick_roll_randomMax" "0.5"
- "viewkick_roll_softScale" "0.2"
- "viewkick_roll_hardScale" "3.0"
-
- "viewkick_hipfire_weaponFraction" "0.4"
- "viewkick_hipfire_weaponFraction_vmScale" "0.55"
- "viewkick_ads_weaponFraction" "0.0"//"0.45"//
- "viewkick_ads_weaponFraction_vmScale" "0.0"//"-0.3"//
-
- "viewkick_perm_pitch_base" "0.0"
- "viewkick_perm_pitch_random" "0.0"
- "viewkick_perm_pitch_random_innerexclude" "0.0"
- "viewkick_perm_yaw_base" "0.0"
- "viewkick_perm_yaw_random" "0.0"
- "viewkick_perm_yaw_random_innerexclude" "0.0"
-
- //
- "viewmodel_shake_forward" "0.5"
- "viewmodel_shake_up" "0.1"
- "viewmodel_shake_right" "0.0"
-
- // Bob
- "bob_cycle_time" "0.4"
- "bob_vert_dist" "0.19"
- "bob_horz_dist" "0.1"
- "bob_max_speed" "150"
- "bob_pitch" "0.75"
- "bob_yaw" "-1.7"
- "bob_roll" "1.2"
-
- // Bob_Zoomed
- "bob_cycle_time_zoomed" "0.4"
- "bob_vert_dist_zoomed" "0.0025"
- "bob_horz_dist_zoomed" "0.0025"
- "bob_max_speed_zoomed" "150"
- //"bob_pitch_zoomed" "0.002"
- //"bob_yaw_zoomed" "-.002"
- //"bob_roll_zoomed" ".002"
-
- // Rumble
- "fire_rumble" "rumble_sniper"
-
- // Sway
- "sway_rotate_attach" "SWAY_ROTATE"
- "sway_min_x" "-0.5"
- "sway_min_y" "-0.5"
- "sway_min_z" "-0.6"
- "sway_max_x" "0.5"
- "sway_max_y" "0.5"
- "sway_max_z" "0.6"
- "sway_min_pitch" "-3"
- "sway_min_yaw" "-2.5"
- "sway_min_roll" "-4"
- "sway_max_pitch" "3"
- "sway_max_yaw" "2.5"
- "sway_max_roll" "4"
- "sway_translate_gain" "2.5"
- "sway_rotate_gain" "7"
- "sway_move_forward_translate_x" "-0.1"
- "sway_move_forward_translate_z" "-0.5"
- "sway_move_back_translate_x" "0.2"
- "sway_move_back_translate_z" "-0.2"
- "sway_move_left_translate_y" "-1"
- "sway_move_left_translate_z" "-0.5"
- "sway_move_left_rotate_roll" "-4"
- "sway_move_right_translate_y" "1"
- "sway_move_right_translate_z" "-0.5"
- "sway_move_right_rotate_roll" "4"
- "sway_move_up_translate_z" "-1"
- "sway_move_down_translate_z" "1"
- "sway_turn_left_rotate_yaw" "-2.5"
- "sway_turn_right_rotate_yaw" "2.5"
-
- "sway_turn_left_translate_y" ".5"
- "sway_turn_right_translate_y" "-.5"
- "sway_turn_up_translate_z" ".2"
- "sway_turn_down_translate_z" "-.2"
- "sway_turn_up_translate_x" ".1"
- "sway_turn_down_translate_x" "-.1"
-
- "sway_turn_left_rotate_roll" "4"
- "sway_turn_right_rotate_roll" "-4"
- "sway_turn_up_rotate_pitch" "3"
- "sway_turn_down_rotate_pitch" "-3"
- "sway_turn_up_rotate_roll" "-0.8"
- "sway_turn_down_rotate_roll" "0.8"
-
- // Zoomed Sway
- "sway_rotate_attach_zoomed" "jx_c_pov"
- "sway_rotate_attach_blend_time_zoomed" "0.2"
- "sway_rotate_gain_zoomed" "5"
-
- "sway_min_yaw_zoomed" "-0.085"
- "sway_max_yaw_zoomed" "0.085"
- "sway_turn_left_rotate_yaw_zoomed" "0.085"
- "sway_turn_right_rotate_yaw_zoomed" "-0.085"
-
- "sway_min_roll_zoomed" "-1"
- "sway_max_roll_zoomed" "1"
- "sway_turn_left_rotate_roll_zoomed" "-1"
- "sway_turn_right_rotate_roll_zoomed" "1"
-
- "sway_move_right_rotate_roll_zoomed" "0.2"
- "sway_move_left_rotate_roll_zoomed" "-0.2"
-
- "sway_min_pitch_zoomed" "-0.25"
- "sway_max_pitch_zoomed" "0.25"
- "sway_turn_up_rotate_pitch_zoomed" "-0.25"
- "sway_turn_down_rotate_pitch_zoomed" "0.25"
-
- // WeaponED Unhandled Key/Values and custom script Key/Values
- "sprintcycle_time" ".55"
- "is_sniper" "1"
-
- // Bodygroups:
- "bodygroup1_name" "scope_dcom"
- "bodygroup1_set" "1"
- "bodygroup2_name" "scope_zoom"
- "bodygroup2_set" "0"
- "bodygroup3_name" "ammo"
- "bodygroup3_set" "1"
- "bodygroup4_name" "scope_outline"
- "bodygroup4_set" "0"
- "bodygroup5_name" "scope_oracle"
- "bodygroup5_set" "0"
- "bodygroup6_name" "proscreen"
- "bodygroup6_set" "0"
- // "bodygroup7_name" "suppressor_sq_lg"
- // "bodygroup7_set" "0"
-
- "bodygroup_ads_scope_name" "ads_scopes"
- "bodygroup_ads_scope_set" "3"
-
-
- "anim_alt_idleAttack" "0"
-
- "clip_bodygroup" "at_rifle_magazine"
- "clip_bodygroup_index_shown" "0"
- "clip_bodygroup_index_hidden" "1"
- "clip_bodygroup_show_for_milestone_0" "1"
- "clip_bodygroup_show_for_milestone_1" "0"
- "clip_bodygroup_show_for_milestone_2" "1"
- "clip_bodygroup_show_for_milestone_3" "1"
-
- "bodygroup_ammo_index_count" "6"
-
- Mods
- {
- iron_sights
- {
-
- }
- scope_4x
- {
- //Use this for Variable Zoom
- "ui7_enable" "1"
-
- "bodygroup1_set" "0"
- "bodygroup2_set" "0"
- "bodygroup4_set" "1"
- "bodygroup5_set" "0"
- "bodygroup_ads_scope_set" "2"
- "zoom_toggle_lerp_time" "0.2"
- "zoom_toggle_fov" "7"
- //"ui6_enable" "1"
- }
- extended_ammo
- {
- "ammo_stockpile_max" "90"
- "ammo_clip_size" "7"
- "ammo_default_total" "90"
- }
- stabilizer
- {
- "bodygroup1_set" "0"
- "bodygroup2_set" "0"
- "bodygroup4_set" "0"
- "bodygroup5_set" "1"
- "bodygroup_ads_scope_set" "0"
-
- // "viewdrift_ads_stand_scale_pitch" "*0.5"
- // "viewdrift_ads_crouch_scale_pitch" "*0.5"
- // "viewdrift_ads_air_scale_pitch" "*0.5"
- // "viewdrift_ads_air_scale_yaw" "*0.5"
- // "viewdrift_ads_stand_scale_yaw" "*0.5"
- // "viewdrift_ads_crouch_scale_yaw" "*0.5"
- // "viewdrift_ads_speed_pitch" "*0.5"
- // "viewdrift_ads_speed_yaw" "*0.5"
-
- "viewmodel_offset_ads" "0 -2.95 0.31"
- //"viewmodel_offset_lerp_endFrac" "1"
-
- "ads_fov_zoomfrac_start" "0.3"
- "ads_fov_zoomfrac_end" "0.8"
-
- "dof_zoom_nearDepthStart" "7.0"
- "dof_zoom_nearDepthEnd" "7.2"
-
- "anim_alt_idleAttack" "1"
- }
- ricochet
- {
- "bolt_bounce_frac" "0.7"
- "projectile_damage_reduction_per_bounce" "0.0"
- "projectile_damages_owner" "0"
- "projectile_ricochet_max_count" "2"
- }
- slammer
- {
- }
- threat_scope
- {
- "bodygroup1_set" "0"
- "bodygroup2_set" "1"
- "bodygroup4_set" "0"
- "bodygroup5_set" "0"
- "bodygroup_ads_scope_set" "1"
-
- "threat_scope_enabled" "1"
- "threat_scope_bounds_width" "1.5"
- "threat_scope_bounds_height" "1.1"
- "threat_scope_zoomfrac_start" "0.85"
- "viewmodel_offset_ads" "0 0.5 0"
- dof_zoom_focusArea_horizontal 0.068
- dof_zoom_focusArea_top 0.065
- dof_zoom_focusArea_bottom -0.046
- }
- pro_screen
- {
- "ui8_enable" "1"
- "bodygroup6_set" "1"
- }
- tactical_cdr_on_kill
- {
-
- }
- pas_fast_reload
- {
- "reload_time" "*0.7"
- "reload_time_late1" "*0.7"
- "reloadempty_time" "*0.7"
- "reloadempty_time_late1" "*0.7"
- }
- pas_fast_ads
- {
- //Fast ADS
- "zoom_time_in" "*0.5"
- "zoom_time_out" "*0.6"
- }
- pas_fast_swap
- {
- //Fast Swap
- "fast_swap_to" "1"
- }
- burn_mod_sniper
- {
- "is_burn_mod" "1"
- //FX
- "fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP_burn"
- "fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn_burn"
- "projectile_trail_effect_0" "weapon_kraber_projectile_burn"
- //"impact_effect_table" "titan_bullet_elec"
-
- "damage_near_value" "450"
- "damage_far_value" "450"
- "damage_near_value_titanarmor" "580"
- "damage_far_value_titanarmor" "580"
-
- // reimplement tf1 amped kraber
- "explosion_damage" "150"
- "explosion_damage_heavy_armor" "150"
- "explosion_inner_radius" "25"
- "explosionradius" "75"
- "explosion_shake_radius" "250"
- "explosion_shake_amplitude" "10"
- "explosion_shake_frequency" "50"
- "explosion_shake_duration" "0.6"
- "impact_effect_table" "exp_small"
- }
- pve_elite
- {
- //"ammo_stockpile_max" "90"
- //"ammo_clip_size" "7"
- //"ammo_default_total" "90"
- //"reload_time" "0.1"
- //"fire_rate" "0.1"
- "npc_damage_near_value" "70"
- "npc_damage_far_value" "70"
- }
- }
-
- "ui1_enable" "1"
- UiData1
- {
- "ui" "ui/kraber_ammo_counter"
- "mesh" "models/weapons/attachments/kraber_rui_lower"
- Args
- {
- vis player_zoomfrac
- ammo weapon_ammo
- clipSize weapon_clipSize
- }
- }
-
- "ui6_enable" "0"
- UiData6
- {
- "ui" "ui/red_dot_basic"
- "mesh" "models/weapons/attachments/sniper_scope_rui_upper"
- Args
- {
- vis player_zoomfrac
- ammo weapon_ammo
- clipSize weapon_clipSize
- clipCount weapon_stockpileClipCount
- }
- }
-
- "ui7_enable" "0"
- UiData7
- {
- "ui" "ui/variable_zoom_crosshair"
- "mesh" "models/weapons/attachments/attach_scope_ads_2_crosshair"
- Args
- {
- vis player_zoomfrac
- ammo weapon_ammo
- clipSize weapon_clipSize
- clipCount weapon_stockpileClipCount
- }
- }
-
- "ui8_enable" "0"
- UiData8
- {
- "ui" "ui/pro_screen_panel"
- "mesh" "models/weapons/attachments/pro_screen_rui_upper"
- Args
- {
- proValue proscreen_int0
- proOwnedByPlayer proscreen_owner_is_player
- }
- }
-
- active_crosshair_count "1"
- rui_crosshair_index "0"
-
- RUI_CrosshairData
- {
- DefaultArgs
- {
- adjustedSpread weapon_spread
- adsFrac player_zoomFrac
- isSprinting player_is_sprinting
- isReloading weapon_is_reloading
- teamColor crosshair_team_color
- isAmped weapon_is_amped
- crosshairMovementX crosshair_movement_x
- crosshairMovementY crosshair_movement_y
- }
-
- Crosshair_1
- {
- "ui" "ui/crosshair_sniper_amped"
- "base_spread" "10"
- Args
- {
- isFiring weapon_is_firing
- }
- }
- }
-}