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-rw-r--r--Northstar.Custom/scripts/weapons/melee_pilot_kunai.txt149
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diff --git a/Northstar.Custom/scripts/weapons/melee_pilot_kunai.txt b/Northstar.Custom/scripts/weapons/melee_pilot_kunai.txt
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+WeaponData
+{
+ // General
+ "printname" "Melee"
+ "shortprintname" "Melee"
+ "description" "Description needed"
+ "longdesc" "Description needed"
+
+ "menu_icon" "ui/temp"
+ "hud_icon" "ui/temp"
+
+ "weaponClass" "human"
+ "weaponType" "melee"
+ "body_type" "battle_rifle"
+ "fire_mode" "offhand_melee"
+ "never_drop" "1"
+
+ // Models
+ "viewmodel" "models/weapons/kunai/ptpov_kunai.mdl"
+ "playermodel" "models/weapons/kunai/w_kunai.mdl"
+
+ // Melee
+ "melee_can_hit_humansized" "1"
+ "melee_can_hit_titans" "0"
+ "melee_raise_recovery_animtime_normal" "0.25"
+ "melee_raise_recovery_animtime_quick" "0.01"
+ "melee_range" "40"
+ "melee_rumble_on_hit" "pilot_melee_hit"
+ "melee_freezelook_on_hit" "0.0"
+ "melee_sound_attack_1p" "Player_Melee_Backhand_1P"
+ "melee_sound_attack_3p" "player_melee_kick_3p"
+ "melee_anim_1p_number" "1" // ACT_VM_MELEE_ATTACK1, 2, or 3
+ "melee_anim_3p" "ACT_MP_MELEE_KNIFE_FIRST"
+ "damage_flags" "DF_MELEE | DF_KNOCK_BACK"
+ "impact_effect_table" "melee_human"
+ "impulse_force" "25000"
+
+ "zoom_effects" "0"
+
+ MP_BASE
+ {
+ "melee_lunge_target_range" "130"
+ "melee_lunge_target_angle" "30"
+ "melee_damage" "300"
+ "melee_damage_heavyarmor" "300"
+ "melee_attack_animtime" "1.0"
+ "melee_lunge_time" "0.125"
+ }
+
+ SP_BASE
+ {
+ "melee_lunge_target_range" "200"
+ "melee_lunge_target_angle" "40"
+ "melee_damage" "130"
+ "melee_damage_heavyarmor" "130"
+ "melee_attack_animtime" "0.0"
+ "melee_lunge_time" "0.2"
+ }
+
+ //
+ "ammo_suck_behavior" "melee_weapons"
+ "viewkick_spring" "melee"
+
+ "viewkick_pitch_base" "-1.75"
+ "viewkick_pitch_random" "0.75"
+ "viewkick_pitch_softScale" "0.3"
+ "viewkick_pitch_hardScale" "10.5"
+
+ "viewkick_yaw_base" "-1.0"
+ "viewkick_yaw_random" "0.38"
+ "viewkick_yaw_softScale" "0.38"
+ "viewkick_yaw_hardScale" "30.5"
+
+ "viewkick_roll_base" "0"
+ "viewkick_roll_randomMin" "0.6"
+ "viewkick_roll_randomMax" "0.8"
+ "viewkick_roll_softScale" "0.2"
+ "viewkick_roll_hardScale" "10.0"
+
+ //
+ "damage_rodeo" "100"
+ "aimassist_disable_hipfire" "1"
+ "aimassist_disable_ads" "1"
+
+ // Bob
+ "bob_cycle_time" "0.45"
+ "bob_vert_dist" "0.075"
+ "bob_horz_dist" "0.05"
+ "bob_max_speed" "150"
+ "bob_pitch" "0.75"
+ "bob_yaw" "1"
+ "bob_roll" "-0.75"
+
+ // View Drift
+ "viewdrift_hipfire_stand_scale_pitch" "0.325"
+ "viewdrift_hipfire_crouch_scale_pitch" "0.275"
+ "viewdrift_hipfire_air_scale_pitch" "0.5"
+ "viewdrift_hipfire_stand_scale_yaw" "0.12"
+ "viewdrift_hipfire_crouch_scale_yaw" "0.10"
+ "viewdrift_hipfire_air_scale_yaw" "0.22"
+ "viewdrift_hipfire_speed_pitch" "0.6"
+ "viewdrift_hipfire_speed_yaw" "1.22"
+
+ // Sway
+ "sway_rotate_attach" "SWAY_ROTATE"
+ "sway_min_x" "-0.3"
+ "sway_min_y" "-0.5"
+ "sway_min_z" "-0.5"
+ "sway_max_x" "0.3"
+ "sway_max_y" "0.5"
+ "sway_max_z" "0.1"
+ "sway_min_pitch" "-3"
+ "sway_min_yaw" "-3.5"
+ "sway_min_roll" "-2"
+ "sway_max_pitch" "3"
+ "sway_max_yaw" "3.5"
+ "sway_max_roll" "3"
+ "sway_translate_gain" "10"
+ "sway_rotate_gain" "12"
+ "sway_move_forward_translate_x" "0"
+ "sway_move_forward_translate_z" "-0.5"
+ "sway_move_back_translate_x" "-2"
+ "sway_move_back_translate_z" "-1"
+ "sway_move_left_translate_y" "-1"
+ "sway_move_left_translate_z" "-0.5"
+ "sway_move_left_rotate_roll" "-2"
+ "sway_move_right_translate_y" "1"
+ "sway_move_right_translate_z" "-0.5"
+ "sway_move_right_rotate_roll" "4"
+ "sway_move_up_translate_z" "-1"
+ "sway_move_down_translate_z" "1"
+ "sway_turn_left_rotate_yaw" "-1"
+ "sway_turn_right_rotate_yaw" "1"
+ "sway_turn_up_rotate_pitch" "1"
+ "sway_turn_down_rotate_pitch" "-1"
+
+ // WeaponED Unhandled Key/Values and custom script Key/Values
+ "deployfirst_time" "1.25"
+ "sprintcycle_time" ".55"
+
+ Mods
+ {
+ test_push
+ {
+ "melee_damage" "5"
+ "impulse_force" "50000"
+ }
+ }
+}