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-rw-r--r--Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_inf.gnut58
1 files changed, 0 insertions, 58 deletions
diff --git a/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_inf.gnut b/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_inf.gnut
deleted file mode 100644
index bcd863786..000000000
--- a/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_inf.gnut
+++ /dev/null
@@ -1,58 +0,0 @@
-global function Sh_GamemodeInfection_Init
-
-global const string GAMEMODE_INFECTION = "inf"
-global const int INFECTION_TEAM_SURVIVOR = TEAM_MILITIA
-global const int INFECTION_TEAM_INFECTED = TEAM_IMC
-
-void function Sh_GamemodeInfection_Init()
-{
- // create custom gamemode
- AddCallback_OnCustomGamemodesInit( CreateGamemodeInfection )
- AddCallback_OnRegisteringCustomNetworkVars( InfectionRegisterNetworkVars )
-}
-
-void function CreateGamemodeInfection()
-{
- GameMode_Create( GAMEMODE_INFECTION )
- GameMode_SetName( GAMEMODE_INFECTION, "#GAMEMODE_inf" )
- GameMode_SetDesc( GAMEMODE_INFECTION, "#PL_inf_desc" )
- GameMode_SetGameModeAnnouncement( GAMEMODE_INFECTION, "ffa_modeDesc" )
- GameMode_SetDefaultTimeLimits( GAMEMODE_INFECTION, 5, 0.0 )
- GameMode_AddScoreboardColumnData( GAMEMODE_INFECTION, "#SCOREBOARD_KILLS", PGS_ASSAULT_SCORE, 2 )
- GameMode_SetColor( GAMEMODE_INFECTION, [147, 204, 57, 255] )
-
- AddPrivateMatchMode( GAMEMODE_INFECTION ) // add to private lobby modes
-
- #if SERVER
- GameMode_AddServerInit( GAMEMODE_INFECTION, GamemodeInfection_Init )
- GameMode_SetPilotSpawnpointsRatingFunc( GAMEMODE_INFECTION, RateSpawnpoints_Generic )
- GameMode_SetTitanSpawnpointsRatingFunc( GAMEMODE_INFECTION, RateSpawnpoints_Generic )
- #elseif CLIENT
- GameMode_AddClientInit( GAMEMODE_INFECTION, ClGamemodeInfection_Init )
- #endif
- #if !UI
- GameMode_SetScoreCompareFunc( GAMEMODE_INFECTION, CompareAssaultScoreAndInfection )
- #endif
-}
-
-void function InfectionRegisterNetworkVars()
-{
- if ( GAMETYPE != GAMEMODE_INFECTION )
- return
-
- Remote_RegisterFunction( "ServerCallback_YouAreInfected" )
- Remote_RegisterFunction( "ServerCallback_AnnounceFirstInfected" )
- Remote_RegisterFunction( "ServerCallback_AnnounceLastSurvivor" )
-}
-
-int function CompareAssaultScoreAndInfection( entity a, entity b )
-{
- // survivors should be on top, then sort by assault score
-
- if ( a.GetTeam() == INFECTION_TEAM_INFECTED && b.GetTeam() == INFECTION_TEAM_SURVIVOR )
- return 1
- else if ( a.GetTeam() == INFECTION_TEAM_SURVIVOR && b.GetTeam() == INFECTION_TEAM_INFECTED )
- return -1
-
- return CompareAssaultScore( a, b )
-} \ No newline at end of file