diff options
Diffstat (limited to 'Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_fastball.gnut')
-rw-r--r-- | Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_fastball.gnut | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_fastball.gnut b/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_fastball.gnut deleted file mode 100644 index 2462d5376..000000000 --- a/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_fastball.gnut +++ /dev/null @@ -1,47 +0,0 @@ -global function Sh_GamemodeFastball_Init - -global const string GAMEMODE_FASTBALL = "fastball" - -void function Sh_GamemodeFastball_Init() -{ - // create custom gamemode - AddCallback_OnCustomGamemodesInit( CreateGamemodeFastball ) - AddCallback_OnRegisteringCustomNetworkVars( FastballRegisterNetworkVars ) -} - -void function CreateGamemodeFastball() -{ - GameMode_Create( GAMEMODE_FASTBALL ) - GameMode_SetName( GAMEMODE_FASTBALL, "#GAMEMODE_FASTBALL" ) - GameMode_SetDesc( GAMEMODE_FASTBALL, "#PL_fastball_desc" ) - GameMode_SetGameModeAnnouncement( GAMEMODE_FASTBALL, "grnc_modeDesc" ) - GameMode_SetDefaultTimeLimits( GAMEMODE_FASTBALL, 1, 0 ) - GameMode_SetDefaultScoreLimits( GAMEMODE_FASTBALL, 5, 0 ) - GameMode_AddScoreboardColumnData( GAMEMODE_FASTBALL, "#SCOREBOARD_FASTBALL_HACKS", PGS_ASSAULT_SCORE, 2 ) - GameMode_AddScoreboardColumnData( GAMEMODE_FASTBALL, "#SCOREBOARD_PILOT_KILLS", PGS_PILOT_KILLS, 2 ) - GameMode_AddScoreboardColumnData( GAMEMODE_FASTBALL, "#SCOREBOARD_DEATHS", PGS_DEATHS, 2 ) - GameMode_SetColor( GAMEMODE_FASTBALL, [147, 204, 57, 255] ) - - AddPrivateMatchMode( GAMEMODE_FASTBALL ) // add to private lobby modes - - #if SERVER - GameMode_AddServerInit( GAMEMODE_FASTBALL, GamemodeFastball_Init ) - GameMode_SetPilotSpawnpointsRatingFunc( GAMEMODE_FASTBALL, RateSpawnpoints_Generic ) - GameMode_SetTitanSpawnpointsRatingFunc( GAMEMODE_FASTBALL, RateSpawnpoints_Generic ) - #elseif CLIENT - GameMode_AddClientInit( GAMEMODE_FASTBALL, ClGamemodeFastball_Init ) - #endif - #if !UI - GameMode_SetScoreCompareFunc( GAMEMODE_FASTBALL, CompareAssaultScore ) - #endif -} - -void function FastballRegisterNetworkVars() -{ - if ( GAMETYPE != GAMEMODE_FASTBALL ) - return - - Remote_RegisterFunction( "ServerCallback_FastballUpdatePanelRui" ) - Remote_RegisterFunction( "ServerCallback_FastballPanelHacked" ) - Remote_RegisterFunction( "ServerCallback_FastballRespawnPlayer" ) -}
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