diff options
Diffstat (limited to 'Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_ctf_comp.gnut')
-rw-r--r-- | Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_ctf_comp.gnut | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_ctf_comp.gnut b/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_ctf_comp.gnut index aff693c7d..1a1ce6451 100644 --- a/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_ctf_comp.gnut +++ b/Northstar.Custom/scripts/vscripts/gamemodes/sh_gamemode_ctf_comp.gnut @@ -25,6 +25,8 @@ void function CreateGamemodeCTFComp() GameMode_AddScoreboardColumnData( GAMEMODE_CTF_COMP, "#SCOREBOARD_TITAN_DAMAGE", PGS_DISTANCE_SCORE, 6 ) // gotta use a weird pgs here since we're running out of them lol GameMode_SetColor( GAMEMODE_CTF_COMP, [61, 117, 193, 255] ) + AddPrivateMatchMode( GAMEMODE_CTF_COMP ) // add to private lobby modes + // this gamemode is literally just normal ctf + a few extra settings // as such we do all the inits in this file, not enough logic to be worth splitting it up @@ -46,6 +48,9 @@ void function CreateGamemodeCTFComp() void function CTFCompRegisterNetworkVars() { + if ( GAMETYPE != GAMEMODE_CTF_COMP ) + return + // copied from the vanilla ctf remote functions RegisterNetworkedVariable( "imcFlag", SNDC_GLOBAL, SNVT_ENTITY ) RegisterNetworkedVariable( "milFlag", SNDC_GLOBAL, SNVT_ENTITY ) |