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-rw-r--r--Northstar.Custom/scripts/vscripts/gamemodes/_gamemode_fastball.gnut195
1 files changed, 0 insertions, 195 deletions
diff --git a/Northstar.Custom/scripts/vscripts/gamemodes/_gamemode_fastball.gnut b/Northstar.Custom/scripts/vscripts/gamemodes/_gamemode_fastball.gnut
deleted file mode 100644
index 815a2bb2f..000000000
--- a/Northstar.Custom/scripts/vscripts/gamemodes/_gamemode_fastball.gnut
+++ /dev/null
@@ -1,195 +0,0 @@
-untyped
-global function GamemodeFastball_Init
-
-struct {
- // first panel is a, second is b, third is c
- array<Point> panelSpawns
-} file
-
-void function GamemodeFastball_Init()
-{
- // used for intro
- PrecacheModel( $"models/titans/buddy/titan_buddy.mdl" )
- PrecacheParticleSystem( $"P_BT_eye_SM" )
-
- // used for respawn
- PrecacheParticleSystem( $"P_pod_screen_lasers_OUT" )
-
- SetShouldUseRoundWinningKillReplay( true )
- SetRoundBased( true )
- SetRespawnsEnabled( false )
- Riff_ForceSetEliminationMode( eEliminationMode.Pilots )
-
- // implementing intro in a different file because it'll likely be big
- ClassicMP_SetCustomIntro( GamemodeFastballIntroSetup, 14.5 ) // bit of a guess number
- AddCallback_EntitiesDidLoad( SpawnPanelsForLevel )
- AddCallback_GameStateEnter( eGameState.Prematch, ResetPanels )
- SetTimeoutWinnerDecisionFunc( FastballDecideWinner )
-
- AddCallback_OnClientConnected( FastballInitPlayer )
- AddCallback_OnPlayerKilled( FastballOnPlayerKilled ) // move this to a system in _gamestate soon!!
-
- // setup spawns
- // first is a, second is b, third is c
-
- FastballAddBuddySpawnForLevel( "mp_angel_city", TEAM_IMC, < 2281.39, -3333.06, 200.031 >, < 0, 91.23, 0 > )
- FastballAddBuddySpawnForLevel( "mp_angel_city", TEAM_MILITIA, < -4139.57, 4684.4, 41.0313 >, <0, -14.326, 0 > )
- FastballAddPanelSpawnsForLevel( "mp_angel_city", [
- < 2055.94, 2040.03, 128.031 >, < 0, -180, 0 >,
- < -274.757, 2255.22, 400.031 >, < 0, -176.251, 0 >,
- < -3208.28, 2741.17, 128.031 >, < 0, -0.0821686, 0 >
- ])
-
- FastballAddBuddySpawnForLevel( "mp_thaw", TEAM_MILITIA, < 2049.29, -4085.22, -274.839 >, < 0, 89.2991, 0 > )
- FastballAddBuddySpawnForLevel( "mp_thaw", TEAM_IMC, < 834.484, 2664.28, -380.515 >, < 0.532141, -90.875, -0.542593 > )
- FastballAddPanelSpawnsForLevel( "mp_thaw", [
- < -1026.71, -1691.93, -319.969 >, < 0, 90, 0 >,
- < 1836.07, -538.823, -64.1245 >, < 0, -135, 0 >,
- < 2840.15, 1321.17, -63.9688 >, < 0, 0, 0 >
- ])
-
- FastballAddBuddySpawnForLevel( "mp_wargames", TEAM_MILITIA, < -4848.87, 682.17, -127.969 >, < 0, 0, 0 > )
- FastballAddBuddySpawnForLevel( "mp_wargames", TEAM_IMC, < 2960.78, 1229.36, -127.969 >, < 7.89891e-005, 146.505, 1.38387e-005 > )
- FastballAddPanelSpawnsForLevel( "mp_wargames", [
- < -691.961, 1888.56, 112.031 >, < 0, 90, 0 >,
- < -1072.03, -508.229, -127.969 >, < 0, 180, 0 >,
- < -24.291, -1403.69, -119.969 >, < 0, -90, 0 >
- ])
-
- FastballAddBuddySpawnForLevel( "mp_eden", TEAM_MILITIA, < -2404.4, 1738.07, 167.767 >, <0, -40.0894, 0> )
- FastballAddBuddySpawnForLevel( "mp_eden", TEAM_IMC, < 5248.01, 414.698, 77.1051 >, < 0, 180, 0 > )
- FastballAddPanelSpawnsForLevel( "mp_eden", [
- < 704.333, 1530.18, 144.031 >, < 0, 90, 0 >,
- < -108.43, 272.638, 72.0313 >, < 0, -90, 0 >,
- <1044.25, -1145.68, 68.0313>, < 0, 180, 0 >
- ])
-
- FastballAddBuddySpawnForLevel( "mp_black_water_canal", TEAM_MILITIA, < 1222.88, -5050.63, -187.763 >, < 0, 45, 0 > )
- FastballAddBuddySpawnForLevel( "mp_black_water_canal", TEAM_IMC, < -235.375, 4736.75, -255.969 >, < 0, -90, 0 > )
- FastballAddPanelSpawnsForLevel( "mp_black_water_canal", [
- < 1566.13, -731.539, -63.9688 >, < 0, -90, 0 >,
- < 502.603, 1102.92, 260.031 >, < 0, 152.328, 0 >,
- < 2337.37, 2099.91, -26.9688 >, < 0, 0, 0 >
- ])
-
- FastballAddBuddySpawnForLevel( "mp_grave", TEAM_MILITIA, < 11026.8, -5163.18, 1885.64 >, < 0, 155.05, 0 > )
- FastballAddBuddySpawnForLevel( "mp_grave", TEAM_IMC, < -1952, -3120, 1993.33 >, < 0, 0, 0 > )
- FastballAddPanelSpawnsForLevel( "mp_grave", [
- < 5204.54, -2726.54, 2376.03 >, < 0, 90, 0 >,
- < 6001.58, -4126.61, 2252.03 >, < 0, -135, 0 >,
- < 3595.96, -4568.04, 2376.03 >, < 0, -135, 0 >
- ])
-}
-
-void function SpawnPanelsForLevel()
-{
- int panelId
- foreach ( Point panelSpawn in file.panelSpawns )
- {
- entity panel = CreatePanel( panelSpawn.origin, panelSpawn.angles )
- panel.s.panelId <- panelId++
- }
-}
-
-void function ResetPanels()
-{
- foreach ( entity panel in GetAllControlPanels() )
- SetTeam( panel, TEAM_UNASSIGNED )
-}
-
-void function FastballInitPlayer( entity player )
-{
- foreach ( entity panel in GetAllControlPanels() )
- Remote_CallFunction_NonReplay( player, "ServerCallback_FastballUpdatePanelRui", panel.GetEncodedEHandle(), panel.s.panelId )
-}
-
-void function FastballAddPanelSpawnsForLevel( string level, array<vector> positionsAndOrigins )
-{
- if ( GetMapName() != level )
- return
-
- for ( int i = 0; i < positionsAndOrigins.len(); i += 2 )
- {
- Point spawnPoint
- spawnPoint.origin = positionsAndOrigins[ i ]
- spawnPoint.angles = positionsAndOrigins[ i + 1 ]
-
- file.panelSpawns.append( spawnPoint )
- }
-}
-
-entity function CreatePanel( vector origin, vector angles )
-{
- entity panel = CreateEntity( "prop_control_panel" )
- panel.SetValueForModelKey( $"models/communication/terminal_usable_imc_01.mdl" )
- panel.SetOrigin( origin )
- panel.SetAngles( angles )
- panel.kv.solid = SOLID_VPHYSICS
- DispatchSpawn( panel )
-
- panel.SetModel( $"models/communication/terminal_usable_imc_01.mdl" )
- panel.s.onPlayerFinishesUsing_func = FastballOnPanelHacked
-
- Highlight_SetNeutralHighlight( panel, "sp_enemy_pilot" )
-
- return panel
-}
-
-// control panel code isn't very statically typed, pain
-function FastballOnPanelHacked( panel, player, success )
-{
- expect entity( panel )
- expect entity( player )
- expect bool( success )
-
- if ( !success )
- return
-
- print( panel + " was hacked by " + player )
- PanelFlipsToPlayerTeamAndUsableByEnemies( panel, player )
- player.SetPlayerGameStat( PGS_ASSAULT_SCORE, player.GetPlayerGameStat( PGS_ASSAULT_SCORE ) + 1 )
-
- foreach ( entity otherPlayer in GetPlayerArray() )
- Remote_CallFunction_NonReplay( otherPlayer, "ServerCallback_FastballPanelHacked", panel.GetEncodedEHandle(), panel.s.panelId, player.GetEncodedEHandle() )
-
- // respawn dead players
- foreach ( entity deadPlayer in GetPlayerArrayOfTeam( player.GetTeam() ) )
- {
- if ( !IsAlive( deadPlayer ) )
- {
- deadPlayer.SetOrigin( player.GetOrigin() )
- deadPlayer.RespawnPlayer( null )
- Remote_CallFunction_NonReplay( deadPlayer, "ServerCallback_FastballRespawnPlayer" )
- }
- }
-}
-
-void function FastballOnPlayerKilled( entity victim, entity attacker, var damageInfo )
-{
- if ( !victim.IsPlayer() || GetGameState() != eGameState.Playing )
- return
-
- if ( GetPlayerArrayOfTeam_Alive( victim.GetTeam() ).len() == 0 )
- SetWinner( GetOtherTeam( victim.GetTeam() ) )
-}
-
-int function FastballDecideWinner()
-{
- int militiaPanels
- int imcPanels
-
- foreach ( entity panel in GetAllControlPanels() )
- {
- if ( panel.GetTeam() == TEAM_MILITIA )
- militiaPanels++
- else if ( panel.GetTeam() == TEAM_IMC )
- imcPanels++
- }
-
- if ( militiaPanels > imcPanels )
- return TEAM_MILITIA
- else if ( imcPanels > militiaPanels )
- return TEAM_IMC
-
- return TEAM_UNASSIGNED
-} \ No newline at end of file