diff options
Diffstat (limited to 'Northstar.Custom/mod')
-rw-r--r-- | Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt b/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt new file mode 100644 index 00000000..30acf0e3 --- /dev/null +++ b/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt @@ -0,0 +1,287 @@ +WeaponData +{ + // General + "printname" "#WPN_SHOTGUN_DBLBARREL" + "shortprintname" "#WPN_SHOTGUN_DBLBARREL_SHORT" + "description" "#WPN_SHOTGUN_DBLBARREL_DESC" + "longdesc" "#WPN_SHOTGUN_DBLBARREL_LONGDESC" + "weaponClass" "human" + "weaponSubClass" "projectile_shotgun" + "body_type" "close_quarters" + "fire_mode" "semi-auto" + "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" + "pickup_press_prompt" "[USE] [WEAPONNAME]" + "aimassist_adspull_weaponclass" "broad" + "minimap_reveal_distance" "32000" + "leveled_pickup" "0" + + "viewmodel" "models/weapons/mastiff_stgn/ptpov_mastiff.mdl" + "playermodel" "models/weapons/mastiff_stgn/w_mastiff.mdl" + + "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_shotgun_doublebarrel" + "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_shotgun_doublebarrel" + + "projectilemodel" "models/dev/empty_model.mdl" + "projectile_trail_effect_0" "P_mastiff_proj" + "projectile_ricochet_max_count" "2" + + "viewmodel_offset_ads" "0 -3 0" + + // Menu + "menu_category" "special" + "menu_anim_class" "medium" + "stat_damage" "98" + "stat_range" "15" + "stat_accuracy" "15" + "stat_rof" "20" + + "ammo_display" "bar" + "impulse_force" "10000" + + "impact_effect_table" "titan_shotgun_bullet" + + // Spread + "spread_stand_hip" "7" + "spread_stand_hip_run" "7" + "spread_stand_hip_sprint" "7" + "spread_stand_ads" "7" + "spread_crouch_hip" "7" + "spread_crouch_ads" "7" + "spread_air_hip" "7" + "spread_air_ads" "7" + + // Damage - When Used by Players + "damage_type" "bullet" + "damage_near_distance" "500" + "damage_far_distance" "1000" + "damage_near_value" "16" + "damage_far_value" "10" + "damage_near_value_titanarmor" "20" + "damage_far_value_titanarmor" "15" + + // Ammo + "ammo_stockpile_max" "500" + "ammo_default_total" "500" + "ammo_clip_size" "10" + "ammo_size_segmented_reload" "2" + "ammo_display_as_clips" "0" + "reload_is_segmented" "1" + + "reload_time" "2" + "reload_time_late1" "0" + "reload_time_late2" "0" + "reloadempty_time" "2" + "reloadempty_time_late1" "0" + "reloadempty_time_late2" "0" + + + "vortex_absorb_effect" "wpn_vortex_projectile_40mm_FP" + "vortex_absorb_effect_third_person" "wpn_vortex_projectile_40mm" + "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge" + "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P" + + "sound_dryfire" "shotgun_dryfire" + "fire_sound_1_player_1p" "Weapon_Leadwall_Fire_1P" + "fire_sound_1_player_3p" "Weapon_Leadwall_Fire_3P" + "fire_sound_1_npc" "Weapon_Leadwall_Fire_3P" + "sound_zoom_in" "Weapon_EVA8_ADS_In" + "sound_zoom_out" "Weapon_EVA8_ADS_Out" + + "fx_shell_eject_view" "wpn_shelleject_shotshell_FP" + "fx_shell_eject_world" "wpn_shelleject_shotshell" + "fx_shell_eject_attach" "shell" + + "fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp" + "fx_muzzle_flash_world" "wpn_muzzleflash_40mm" + "fx_muzzle_flash_attach" "muzzle_flash" + + "critical_hit_damage_scale" "1.3" + "critical_hit" "1" + "projectile_inherit_owner_velocity_scale" "0.2" + + "bolt_hitsize" "0.5" + "bolt_hitsize_grow1_time" "0.075" + "bolt_hitsize_grow1_size" "4.0" + "bolt_hitsize_grow2_time" "0.075" + "bolt_hitsize_grow2_size" "4.0" + "bolt_hitsize_growfinal_lerptime" "0.18" + "bolt_hitsize_growfinal_size" "6.0" + "bolt_bounce_frac" "1.0" + + + "bolt_gravity_enabled" "1" + + // Behavior + "fire_rate" "2.5" + "zoom_time_in" "0.2" + "zoom_time_out" "0.2" + "zoom_fov" "50" + "holster_time" "0.5" + "deploy_time" "0.8" + "lower_time" "0.25" + "raise_time" "0.3" + "vortex_refire_behavior" "bullet" + "allow_empty_fire" "0" + "reload_enabled" "1" + "allow_empty_click" "1" + "empty_reload_only" "0" + "trigger_snipercam" "0" + "allow_headshots" "0" + "primary_fire_does_not_block_sprint" "0" + "ads_move_speed_scale" "0.5" + "aimassist_disable_hipfire" "0" + "aimassist_disable_ads" "0" + "aimassist_disable_hipfire_titansonly" "1" + "aimassist_disable_ads_titansonly" "1" + + "ammo_suck_behavior" "primary_weapons" + + // View Kick + "viewkick_spring" "shotgun" + + "viewkick_pitch_base" "-2.25" + "viewkick_pitch_random" "1" + "viewkick_pitch_softScale" "0.4" + "viewkick_pitch_hardScale" "2.0" + + "viewkick_yaw_base" "-0.95" + "viewkick_yaw_random" "0.5" + "viewkick_yaw_softScale" "0.5" + "viewkick_yaw_hardScale" "2.0" + + "viewkick_roll_base" "0" + "viewkick_roll_randomMin" "0.6" + "viewkick_roll_randomMax" "0.8" + "viewkick_roll_softScale" "0.2" + "viewkick_roll_hardScale" "2.75" + + "viewkick_hipfire_weaponFraction" "0.1" + "viewkick_hipfire_weaponFraction_vmScale" "0.0" + "viewkick_ads_weaponFraction" "1.0" + "viewkick_ads_weaponFraction_vmScale" "0.15" + + "viewkick_perm_pitch_base" "0" + "viewkick_perm_pitch_random" "0.0" + + // + "viewmodel_shake_forward" "0.5" + "viewmodel_shake_up" "0.2" + "viewmodel_shake_right" "0.0" + + // Bob + //"bob_cycle_time" "0.45" + //"bob_vert_dist" "0.1" + //"bob_horz_dist" "0.1" + //"bob_max_speed" "150" + //"bob_pitch" "0.75" + //"bob_yaw" "0.5" + //"bob_roll" "-0.75" + + + // Rumble + "fire_rumble" "pilot_singleshot_strong_fire" + + // Sway + "sway_rotate_attach" "SWAY_ROTATE" + "sway_min_x" "-0.5" + "sway_min_y" "-0.4" + "sway_min_z" "-0.6" + "sway_max_x" "0.5" + "sway_max_y" "0.4" + "sway_max_z" "0.6" + "sway_min_pitch" "-3" + "sway_min_yaw" "-2.5" + "sway_min_roll" "-4" + "sway_max_pitch" "3" + "sway_max_yaw" "2.5" + "sway_max_roll" "4" + "sway_translate_gain" "2.5" + "sway_rotate_gain" "7" + "sway_move_forward_translate_x" "-0.1" + "sway_move_forward_translate_z" "-0.5" + "sway_move_back_translate_x" "0.2" + "sway_move_back_translate_z" "-0.2" + "sway_move_left_translate_y" "-1" + "sway_move_left_translate_z" "-0.5" + "sway_move_left_rotate_roll" "-4" + "sway_move_right_translate_y" "1" + "sway_move_right_translate_z" "-0.5" + "sway_move_right_rotate_roll" "4" + "sway_move_up_translate_z" "-1" + "sway_move_down_translate_z" "1" + "sway_turn_left_rotate_yaw" "1" + "sway_turn_right_rotate_yaw" "-1" + + "sway_turn_left_translate_y" "-.2" + "sway_turn_right_translate_y" ".2" + "sway_turn_up_translate_z" "-.2" + "sway_turn_down_translate_z" ".2" + "sway_turn_up_translate_x" "-.1" + "sway_turn_down_translate_x" ".1" + + "sway_turn_left_rotate_roll" "-4" + "sway_turn_right_rotate_roll" "4" + "sway_turn_up_rotate_pitch" "-3" + "sway_turn_down_rotate_pitch" "3" + "sway_turn_up_rotate_roll" "0.8" + "sway_turn_down_rotate_roll" "-0.8" + + // Zoomed Sway + "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED" + "sway_rotate_attach_blend_time_zoomed" "0.2" + "sway_rotate_gain_zoomed" "5" + + "sway_min_yaw_zoomed" "-0.04" + "sway_max_yaw_zoomed" "0.04" + "sway_turn_left_rotate_yaw_zoomed" "-0.085" + "sway_turn_right_rotate_yaw_zoomed" "0.085" + + "sway_min_roll_zoomed" "-1" + "sway_max_roll_zoomed" "1" + "sway_turn_left_rotate_roll_zoomed" "-1" + "sway_turn_right_rotate_roll_zoomed" "1" + + "sway_move_right_rotate_roll_zoomed" "0.2" + "sway_move_left_rotate_roll_zoomed" "-0.2" + + "sway_min_pitch_zoomed" "-0.01" + "sway_max_pitch_zoomed" "0.01" + "sway_turn_up_rotate_pitch_zoomed" "0.09" + "sway_turn_down_rotate_pitch_zoomed" "-0.09" + + // NPC + "proficiency_poor_spreadscale" "7.0" + "proficiency_average_spreadscale" "5.0" + "proficiency_good_spreadscale" "3.33333" + "proficiency_very_good_spreadscale" "3.66667" + + "npc_min_range" "0" + "npc_max_range" "1250" + + "npc_min_burst" "1" + "npc_max_burst" "1" + "npc_rest_time_between_bursts_min" "1.25" + "npc_rest_time_between_bursts_max" "1.75" + + // WeaponED Unhandled Key/Values and custom script Key/Values + "bob_tilt_angle" "0.5" + "sway_turn_angle_factor" "-0.5" + "sway_turn_origin_factor" "0" + "sway_turn_angle_factor_zoomed" "0" + "sway_turn_origin_factor_zoomed" "0.05" + "sway_move_angle_factor" "0.15" + "sway_move_origin_factor" "0.15" + "sway_move_angle_factor_zoomed" "0" + "sway_move_origin_factor_zoomed" "0.03" + "sway_gain" "10.0" + "deployfirst_time" "1.0" + "deploycatch_time" "1.33" + "sprintcycle_time" ".55" + + "projectile_lifetime" "0.5" + "projectile_damage_reduction_per_bounce" "0.0" + "projectile_damages_owner" "0" + + // Crosshair + "red_crosshair_range" "300" +}
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