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-rw-r--r--Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_tffa.gnut3
1 files changed, 1 insertions, 2 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_tffa.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_tffa.gnut
index edea5a76..30aacad5 100644
--- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_tffa.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_tffa.gnut
@@ -6,6 +6,7 @@ const float TFFAIntroLength = 15.0
void function GamemodeTFFA_Init()
{
+ SetSpawnpointGamemodeOverride( FFA )
Riff_ForceSetSpawnAsTitan( eSpawnAsTitan.Always )
Riff_ForceTitanExitEnabled( eTitanExitEnabled.Never )
TrackTitanDamageInPlayerGameStat( PGS_ASSAULT_SCORE )
@@ -15,8 +16,6 @@ void function GamemodeTFFA_Init()
ClassicMP_SetCustomIntro( TFFAIntroSetup, TFFAIntroLength )
AddCallback_OnPlayerKilled( AddTeamScoreForPlayerKilled ) // dont have to track autotitan kills since you cant leave your titan in this mode
-
- // probably needs scoreevent earnmeter values
}
void function TFFAIntroSetup()