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-rw-r--r--Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt692
1 files changed, 405 insertions, 287 deletions
diff --git a/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt b/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt
index 30acf0e3..2bc8b094 100644
--- a/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt
+++ b/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt
@@ -1,287 +1,405 @@
-WeaponData
-{
- // General
- "printname" "#WPN_SHOTGUN_DBLBARREL"
- "shortprintname" "#WPN_SHOTGUN_DBLBARREL_SHORT"
- "description" "#WPN_SHOTGUN_DBLBARREL_DESC"
- "longdesc" "#WPN_SHOTGUN_DBLBARREL_LONGDESC"
- "weaponClass" "human"
- "weaponSubClass" "projectile_shotgun"
- "body_type" "close_quarters"
- "fire_mode" "semi-auto"
- "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
- "pickup_press_prompt" "[USE] [WEAPONNAME]"
- "aimassist_adspull_weaponclass" "broad"
- "minimap_reveal_distance" "32000"
- "leveled_pickup" "0"
-
- "viewmodel" "models/weapons/mastiff_stgn/ptpov_mastiff.mdl"
- "playermodel" "models/weapons/mastiff_stgn/w_mastiff.mdl"
-
- "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_shotgun_doublebarrel"
- "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_shotgun_doublebarrel"
-
- "projectilemodel" "models/dev/empty_model.mdl"
- "projectile_trail_effect_0" "P_mastiff_proj"
- "projectile_ricochet_max_count" "2"
-
- "viewmodel_offset_ads" "0 -3 0"
-
- // Menu
- "menu_category" "special"
- "menu_anim_class" "medium"
- "stat_damage" "98"
- "stat_range" "15"
- "stat_accuracy" "15"
- "stat_rof" "20"
-
- "ammo_display" "bar"
- "impulse_force" "10000"
-
- "impact_effect_table" "titan_shotgun_bullet"
-
- // Spread
- "spread_stand_hip" "7"
- "spread_stand_hip_run" "7"
- "spread_stand_hip_sprint" "7"
- "spread_stand_ads" "7"
- "spread_crouch_hip" "7"
- "spread_crouch_ads" "7"
- "spread_air_hip" "7"
- "spread_air_ads" "7"
-
- // Damage - When Used by Players
- "damage_type" "bullet"
- "damage_near_distance" "500"
- "damage_far_distance" "1000"
- "damage_near_value" "16"
- "damage_far_value" "10"
- "damage_near_value_titanarmor" "20"
- "damage_far_value_titanarmor" "15"
-
- // Ammo
- "ammo_stockpile_max" "500"
- "ammo_default_total" "500"
- "ammo_clip_size" "10"
- "ammo_size_segmented_reload" "2"
- "ammo_display_as_clips" "0"
- "reload_is_segmented" "1"
-
- "reload_time" "2"
- "reload_time_late1" "0"
- "reload_time_late2" "0"
- "reloadempty_time" "2"
- "reloadempty_time_late1" "0"
- "reloadempty_time_late2" "0"
-
-
- "vortex_absorb_effect" "wpn_vortex_projectile_40mm_FP"
- "vortex_absorb_effect_third_person" "wpn_vortex_projectile_40mm"
- "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge"
- "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P"
-
- "sound_dryfire" "shotgun_dryfire"
- "fire_sound_1_player_1p" "Weapon_Leadwall_Fire_1P"
- "fire_sound_1_player_3p" "Weapon_Leadwall_Fire_3P"
- "fire_sound_1_npc" "Weapon_Leadwall_Fire_3P"
- "sound_zoom_in" "Weapon_EVA8_ADS_In"
- "sound_zoom_out" "Weapon_EVA8_ADS_Out"
-
- "fx_shell_eject_view" "wpn_shelleject_shotshell_FP"
- "fx_shell_eject_world" "wpn_shelleject_shotshell"
- "fx_shell_eject_attach" "shell"
-
- "fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp"
- "fx_muzzle_flash_world" "wpn_muzzleflash_40mm"
- "fx_muzzle_flash_attach" "muzzle_flash"
-
- "critical_hit_damage_scale" "1.3"
- "critical_hit" "1"
- "projectile_inherit_owner_velocity_scale" "0.2"
-
- "bolt_hitsize" "0.5"
- "bolt_hitsize_grow1_time" "0.075"
- "bolt_hitsize_grow1_size" "4.0"
- "bolt_hitsize_grow2_time" "0.075"
- "bolt_hitsize_grow2_size" "4.0"
- "bolt_hitsize_growfinal_lerptime" "0.18"
- "bolt_hitsize_growfinal_size" "6.0"
- "bolt_bounce_frac" "1.0"
-
-
- "bolt_gravity_enabled" "1"
-
- // Behavior
- "fire_rate" "2.5"
- "zoom_time_in" "0.2"
- "zoom_time_out" "0.2"
- "zoom_fov" "50"
- "holster_time" "0.5"
- "deploy_time" "0.8"
- "lower_time" "0.25"
- "raise_time" "0.3"
- "vortex_refire_behavior" "bullet"
- "allow_empty_fire" "0"
- "reload_enabled" "1"
- "allow_empty_click" "1"
- "empty_reload_only" "0"
- "trigger_snipercam" "0"
- "allow_headshots" "0"
- "primary_fire_does_not_block_sprint" "0"
- "ads_move_speed_scale" "0.5"
- "aimassist_disable_hipfire" "0"
- "aimassist_disable_ads" "0"
- "aimassist_disable_hipfire_titansonly" "1"
- "aimassist_disable_ads_titansonly" "1"
-
- "ammo_suck_behavior" "primary_weapons"
-
- // View Kick
- "viewkick_spring" "shotgun"
-
- "viewkick_pitch_base" "-2.25"
- "viewkick_pitch_random" "1"
- "viewkick_pitch_softScale" "0.4"
- "viewkick_pitch_hardScale" "2.0"
-
- "viewkick_yaw_base" "-0.95"
- "viewkick_yaw_random" "0.5"
- "viewkick_yaw_softScale" "0.5"
- "viewkick_yaw_hardScale" "2.0"
-
- "viewkick_roll_base" "0"
- "viewkick_roll_randomMin" "0.6"
- "viewkick_roll_randomMax" "0.8"
- "viewkick_roll_softScale" "0.2"
- "viewkick_roll_hardScale" "2.75"
-
- "viewkick_hipfire_weaponFraction" "0.1"
- "viewkick_hipfire_weaponFraction_vmScale" "0.0"
- "viewkick_ads_weaponFraction" "1.0"
- "viewkick_ads_weaponFraction_vmScale" "0.15"
-
- "viewkick_perm_pitch_base" "0"
- "viewkick_perm_pitch_random" "0.0"
-
- //
- "viewmodel_shake_forward" "0.5"
- "viewmodel_shake_up" "0.2"
- "viewmodel_shake_right" "0.0"
-
- // Bob
- //"bob_cycle_time" "0.45"
- //"bob_vert_dist" "0.1"
- //"bob_horz_dist" "0.1"
- //"bob_max_speed" "150"
- //"bob_pitch" "0.75"
- //"bob_yaw" "0.5"
- //"bob_roll" "-0.75"
-
-
- // Rumble
- "fire_rumble" "pilot_singleshot_strong_fire"
-
- // Sway
- "sway_rotate_attach" "SWAY_ROTATE"
- "sway_min_x" "-0.5"
- "sway_min_y" "-0.4"
- "sway_min_z" "-0.6"
- "sway_max_x" "0.5"
- "sway_max_y" "0.4"
- "sway_max_z" "0.6"
- "sway_min_pitch" "-3"
- "sway_min_yaw" "-2.5"
- "sway_min_roll" "-4"
- "sway_max_pitch" "3"
- "sway_max_yaw" "2.5"
- "sway_max_roll" "4"
- "sway_translate_gain" "2.5"
- "sway_rotate_gain" "7"
- "sway_move_forward_translate_x" "-0.1"
- "sway_move_forward_translate_z" "-0.5"
- "sway_move_back_translate_x" "0.2"
- "sway_move_back_translate_z" "-0.2"
- "sway_move_left_translate_y" "-1"
- "sway_move_left_translate_z" "-0.5"
- "sway_move_left_rotate_roll" "-4"
- "sway_move_right_translate_y" "1"
- "sway_move_right_translate_z" "-0.5"
- "sway_move_right_rotate_roll" "4"
- "sway_move_up_translate_z" "-1"
- "sway_move_down_translate_z" "1"
- "sway_turn_left_rotate_yaw" "1"
- "sway_turn_right_rotate_yaw" "-1"
-
- "sway_turn_left_translate_y" "-.2"
- "sway_turn_right_translate_y" ".2"
- "sway_turn_up_translate_z" "-.2"
- "sway_turn_down_translate_z" ".2"
- "sway_turn_up_translate_x" "-.1"
- "sway_turn_down_translate_x" ".1"
-
- "sway_turn_left_rotate_roll" "-4"
- "sway_turn_right_rotate_roll" "4"
- "sway_turn_up_rotate_pitch" "-3"
- "sway_turn_down_rotate_pitch" "3"
- "sway_turn_up_rotate_roll" "0.8"
- "sway_turn_down_rotate_roll" "-0.8"
-
- // Zoomed Sway
- "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
- "sway_rotate_attach_blend_time_zoomed" "0.2"
- "sway_rotate_gain_zoomed" "5"
-
- "sway_min_yaw_zoomed" "-0.04"
- "sway_max_yaw_zoomed" "0.04"
- "sway_turn_left_rotate_yaw_zoomed" "-0.085"
- "sway_turn_right_rotate_yaw_zoomed" "0.085"
-
- "sway_min_roll_zoomed" "-1"
- "sway_max_roll_zoomed" "1"
- "sway_turn_left_rotate_roll_zoomed" "-1"
- "sway_turn_right_rotate_roll_zoomed" "1"
-
- "sway_move_right_rotate_roll_zoomed" "0.2"
- "sway_move_left_rotate_roll_zoomed" "-0.2"
-
- "sway_min_pitch_zoomed" "-0.01"
- "sway_max_pitch_zoomed" "0.01"
- "sway_turn_up_rotate_pitch_zoomed" "0.09"
- "sway_turn_down_rotate_pitch_zoomed" "-0.09"
-
- // NPC
- "proficiency_poor_spreadscale" "7.0"
- "proficiency_average_spreadscale" "5.0"
- "proficiency_good_spreadscale" "3.33333"
- "proficiency_very_good_spreadscale" "3.66667"
-
- "npc_min_range" "0"
- "npc_max_range" "1250"
-
- "npc_min_burst" "1"
- "npc_max_burst" "1"
- "npc_rest_time_between_bursts_min" "1.25"
- "npc_rest_time_between_bursts_max" "1.75"
-
- // WeaponED Unhandled Key/Values and custom script Key/Values
- "bob_tilt_angle" "0.5"
- "sway_turn_angle_factor" "-0.5"
- "sway_turn_origin_factor" "0"
- "sway_turn_angle_factor_zoomed" "0"
- "sway_turn_origin_factor_zoomed" "0.05"
- "sway_move_angle_factor" "0.15"
- "sway_move_origin_factor" "0.15"
- "sway_move_angle_factor_zoomed" "0"
- "sway_move_origin_factor_zoomed" "0.03"
- "sway_gain" "10.0"
- "deployfirst_time" "1.0"
- "deploycatch_time" "1.33"
- "sprintcycle_time" ".55"
-
- "projectile_lifetime" "0.5"
- "projectile_damage_reduction_per_bounce" "0.0"
- "projectile_damages_owner" "0"
-
- // Crosshair
- "red_crosshair_range" "300"
-} \ No newline at end of file
+WeaponData
+{
+ // General
+ "printname" "#WPN_SHOTGUN_DBLBARREL"
+ "shortprintname" "#WPN_SHOTGUN_DBLBARREL_SHORT"
+ "description" "#WPN_SHOTGUN_DBLBARREL_DESC"
+ "longdesc" "#WPN_SHOTGUN_DBLBARREL_LONGDESC"
+ "menu_icon" "rui/weapon_icons/mp_weapon_shotgun_doublebarrel"
+ "hud_icon" "rui/weapon_icons/mp_weapon_shotgun_doublebarrel"
+ "viewmodel_offset_hip" "2 -2 -2"
+ "weaponClass" "human"
+ "weaponSubClass" "shotgun"
+ "body_type" "light"
+ "fire_mode" "semi-auto"
+ "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
+ "pickup_press_prompt" "[USE] [WEAPONNAME]"
+ "aimassist_adspull_weaponclass" "broad"
+ "minimap_reveal_distance" "32000"
+ "leveled_pickup" "0"
+
+ // Models
+ "viewmodel" "models/weapons/shotgun_doublebarrel/ptpov_shotgun_doublebarrel.mdl"
+ "playermodel" "models/weapons/shotgun_doublebarrel/w_shotgun_doublebarrel.mdl"
+
+ "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_shotgun"
+ "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_shotgun"
+
+
+ "viewmodel_offset_ads" "0 0 0"
+ "dof_zoom_nearDepthStart" "2.000"
+ "dof_zoom_nearDepthEnd" "4.750"
+ "dof_nearDepthStart" "3.683"
+ "dof_nearDepthEnd" "5.300"
+
+ // Menu
+ "menu_category" "shotgun"
+ "menu_anim_class" "large"
+ "stat_damage" "50"
+ "stat_range" "70"
+ "stat_accuracy" "65"
+ "stat_rof" "30"
+
+ "impulse_force" "800"
+
+ "impact_effect_table" "inc_bullet"
+
+ // Spread
+ "spread_stand_hip" "8.5"
+ "spread_stand_hip_run" "8.5"
+ "spread_stand_hip_sprint" "8.5"
+ "spread_crouch_hip" "8.5"
+ "spread_air_hip" "8.5"
+ "spread_stand_ads" "8.5"
+ "spread_crouch_ads" "8.5"
+ "spread_air_ads" "8.5"
+ "spread_wallrunning" "8.5"
+ "spread_wallhanging" "8.5"
+
+ // Damage - When Used by Players
+ "damage_type" "bullet"
+ "damage_near_distance" "300"
+ "damage_far_distance" "700"
+ "damage_near_value" "220"
+ "damage_far_value" "25"
+ "damage_near_value_titanarmor" "130"
+ "damage_far_value_titanarmor" "10"
+
+ "damage_rodeo" "700"
+ "damage_falloff_type" "inverse"
+ "damage_inverse_distance" "130"
+ "damage_falloff_type" "inverse"
+ "damage_inverse_distance" "100"
+ "damage_flags" "DF_SHOTGUN | DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT"
+
+ "damage_headshot_scale" "1.25"
+
+ "red_crosshair_range" "750"
+
+ // Damage - When Used by NPCs
+ "npc_damage_near_value" "25"
+ "npc_damage_far_value" "13"
+ "npc_damage_near_value_titanarmor" "40"
+ "npc_damage_far_value_titanarmor" "0"
+
+ "enable_highlight_networking_on_creation" "1"
+
+ "damage_heavyarmor_nontitan_scale" "0.35"
+
+
+ // Ammo
+ "ammo_stockpile_max" "40"
+ "ammo_default_total" "40"
+ "ammo_clip_size" "2"
+ "ammo_no_remove_from_stockpile" "1"
+ "ammo_min_to_fire" "1"
+
+ "reload_time" "1.85"
+ "reload_time_late1" "1.15"
+ "reloadempty_time" "1.85"
+ "reloadempty_time_late1" "1.15"
+
+
+ // Effects
+ "tracer_effect" "weapon_tracers_shotgun"
+ "vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP"
+ "vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun"
+ "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall"
+ "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P"
+ "projectile_adjust_to_gun_barrel" "1"
+
+ "sound_dryfire" "shotgun_dryfire"
+ "sound_pickup" "wpn_pickup_Rifle_1P"
+ "fire_sound_1_player_1p" "Weapon_EVA8_AutoFire_1P"
+ "fire_sound_1_player_3p" "Weapon_EVA8_AutoFire_3P"
+ "fire_sound_1_npc" "Weapon_EVA8_AutoFire_NPC"
+ "sound_zoom_in" "Weapon_EVA8_ADS_In"
+ "sound_zoom_out" "Weapon_EVA8_ADS_Out"
+
+ "low_ammo_sound_name_1" "EVA8_LowAmmo_Shot1"
+ "low_ammo_sound_name_2" "EVA8_LowAmmo_Shot2"
+ "low_ammo_sound_name_3" "EVA8_LowAmmo_Shot3"
+
+ "fx_shell_eject_view" "wpn_shelleject_shotshell_FP"
+ "fx_shell_eject_world" "wpn_shelleject_shotshell"
+ "fx_shell_eject_attach" "shell"
+
+ "fx_muzzle_flash_view" "mflash_shotgun_fp_FULL"
+ "fx_muzzle_flash_world" "mflash_shotgun_FULL"
+ "fx_muzzle_flash_attach" "muzzle_flash"
+
+
+
+ "critical_hit_damage_scale" "1"
+ "critical_hit" "1"
+
+ dof_zoom_focusArea_horizontal 0.036
+ dof_zoom_focusArea_top 0.070
+ dof_zoom_focusArea_bottom -0.023
+
+
+ "titanarmor_critical_hit_required" "1"
+
+
+ // Behavior
+ "fire_rate" "2.75"
+ "zoom_time_in" "0.25"
+ "zoom_time_out" "0.2"
+ "zoom_fov" "55"
+ "holster_time" "0.5"
+ "deploy_time" "0.66"
+ "lower_time" "0.25"
+ "raise_time" "0.3"
+ "vortex_refire_behavior" "bullet"
+ "allow_empty_fire" "0"
+ "reload_enabled" "1"
+ "allow_empty_click" "1"
+ "empty_reload_only" "0"
+ "trigger_snipercam" "0"
+ "allow_headshots" "1"
+ "primary_fire_does_not_block_sprint" "0"
+ "ads_move_speed_scale" "0.75"
+ "aimassist_disable_hipfire" "0"
+ "aimassist_disable_ads" "0"
+ "aimassist_disable_hipfire_titansonly" "1"
+ "aimassist_disable_ads_titansonly" "1"
+ "headshot_distance" "500"
+
+
+ "sprint_fractional_anims" "0"
+
+
+
+ "ammo_suck_behavior" "primary_weapons"
+
+ // View Kick
+ "viewkick_spring" "shotgun"
+
+ "viewkick_pitch_base" "-1.75"
+ "viewkick_pitch_random" "0.75"
+ "viewkick_pitch_softScale" "0.3"
+ "viewkick_pitch_hardScale" "1.5"
+
+ "viewkick_yaw_base" "-0.65"
+ "viewkick_yaw_random" "0.38"
+ "viewkick_yaw_softScale" "0.38"
+ "viewkick_yaw_hardScale" "1.5"
+
+ "viewkick_roll_base" "0"
+ "viewkick_roll_randomMin" "0.6"
+ "viewkick_roll_randomMax" "0.8"
+ "viewkick_roll_softScale" "0.2"
+ "viewkick_roll_hardScale" "2.75"
+
+ "viewkick_hipfire_weaponFraction" "0.1"
+ "viewkick_hipfire_weaponFraction_vmScale" "0.0"
+ "viewkick_ads_weaponFraction" "0.35"
+ "viewkick_ads_weaponFraction_vmScale" "0.25"
+
+ "viewkick_perm_pitch_base" "-0.5"
+ "viewkick_perm_pitch_random" "1.1"
+ "viewkick_perm_pitch_random_innerexclude" "0.5"
+ "viewkick_perm_yaw_base" "0.0"
+ "viewkick_perm_yaw_random" "1.5"
+ "viewkick_perm_yaw_random_innerexclude" "0.5"
+
+ //
+ "viewmodel_shake_forward" "0.5"
+ "viewmodel_shake_up" "0.2"
+ "viewmodel_shake_right" "0.0"
+
+ // Bob
+ "bob_cycle_time" "0.45"
+ "bob_vert_dist" "0.1"
+ "bob_horz_dist" "0.1"
+ "bob_max_speed" "150"
+ "bob_pitch" "0.75"
+ "bob_yaw" "0.5"
+ "bob_roll" "-0.75"
+
+ // Bob_Zoomed
+ "bob_cycle_time_zoomed" "0.4"
+ "bob_vert_dist_zoomed" "0.01"
+ "bob_horz_dist_zoomed" "0.01"
+ "bob_max_speed_zoomed" "150"
+ //"bob_pitch_zoomed" "0.002"
+ //"bob_yaw_zoomed" "-.002"
+ //"bob_roll_zoomed" ".002"
+
+ // Rumble
+ "fire_rumble" "rumble_shotgun"
+
+ // Sway
+ "sway_rotate_attach" "SWAY_ROTATE"
+ "sway_min_x" "-0.5"
+ "sway_min_y" "-0.5"
+ "sway_min_z" "-0.6"
+ "sway_max_x" "0.5"
+ "sway_max_y" "0.5"
+ "sway_max_z" "0.6"
+ "sway_min_pitch" "-3"
+ "sway_min_yaw" "-2.5"
+ "sway_min_roll" "-4"
+ "sway_max_pitch" "3"
+ "sway_max_yaw" "2.5"
+ "sway_max_roll" "4"
+ "sway_translate_gain" "2.5"
+ "sway_rotate_gain" "7"
+ "sway_move_forward_translate_x" "-0.1"
+ "sway_move_forward_translate_z" "-0.5"
+ "sway_move_back_translate_x" "0.2"
+ "sway_move_back_translate_z" "-0.2"
+ "sway_move_left_translate_y" "-1"
+ "sway_move_left_translate_z" "-0.5"
+ "sway_move_left_rotate_roll" "-4"
+ "sway_move_right_translate_y" "1"
+ "sway_move_right_translate_z" "-0.5"
+ "sway_move_right_rotate_roll" "4"
+ "sway_move_up_translate_z" "-1"
+ "sway_move_down_translate_z" "1"
+ "sway_turn_left_rotate_yaw" "-2.5"
+ "sway_turn_right_rotate_yaw" "2.5"
+
+ "sway_turn_left_translate_y" ".5"
+ "sway_turn_right_translate_y" "-.5"
+ "sway_turn_up_translate_z" ".2"
+ "sway_turn_down_translate_z" "-.2"
+ "sway_turn_up_translate_x" ".1"
+ "sway_turn_down_translate_x" "-.1"
+
+ "sway_turn_left_rotate_roll" "4"
+ "sway_turn_right_rotate_roll" "-4"
+ "sway_turn_up_rotate_pitch" "3"
+ "sway_turn_down_rotate_pitch" "-3"
+ "sway_turn_up_rotate_roll" "-0.8"
+ "sway_turn_down_rotate_roll" "0.8"
+
+ // Zoomed Sway
+ "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
+ "sway_rotate_attach_blend_time_zoomed" "0.2"
+ "sway_rotate_gain_zoomed" "5"
+
+ "sway_min_yaw_zoomed" "-0.045"
+ "sway_max_yaw_zoomed" "0.045"
+ "sway_turn_left_rotate_yaw_zoomed" "-0.085"
+ "sway_turn_right_rotate_yaw_zoomed" "0.085"
+
+ "sway_min_roll_zoomed" "-4"
+ "sway_max_roll_zoomed" "4"
+ "sway_turn_left_rotate_roll_zoomed" "0"
+ "sway_turn_right_rotate_roll_zoomed" "0"
+
+ "sway_move_right_rotate_roll_zoomed" "0.2"
+ "sway_move_left_rotate_roll_zoomed" "-0.2"
+
+ "sway_min_pitch_zoomed" "-0.03"
+ "sway_max_pitch_zoomed" "0.03"
+ "sway_turn_up_rotate_pitch_zoomed" "0.07"
+ "sway_turn_down_rotate_pitch_zoomed" "-0.07"
+
+ // NPC
+ "proficiency_poor_spreadscale" "7.0"
+ "proficiency_average_spreadscale" "5.0"
+ "proficiency_good_spreadscale" "4.5"
+ "proficiency_very_good_spreadscale" "3.7"
+
+ "npc_min_engage_range" "0"
+ "npc_max_engage_range" "800"
+ "npc_min_engage_range_heavy_armor" "500"
+ "npc_max_engage_range_heavy_armor" "800"
+ "npc_min_range" "0"
+ "npc_max_range" "800"
+
+ "npc_min_burst" "1"
+ "npc_max_burst" "1"
+ "npc_rest_time_between_bursts_min" "0.5"
+ "npc_rest_time_between_bursts_max" "0.7"
+
+ // WeaponED Unhandled Key/Values and custom script Key/Values
+ "bob_tilt_angle" "0.5"
+ "sway_turn_angle_factor" "-0.5"
+ "sway_turn_origin_factor" "0"
+ "sway_turn_angle_factor_zoomed" "0"
+ "sway_turn_origin_factor_zoomed" "0.05"
+ "sway_move_angle_factor" "0.15"
+ "sway_move_origin_factor" "0.15"
+ "sway_move_angle_factor_zoomed" "0"
+ "sway_move_origin_factor_zoomed" "0.03"
+ "sway_gain" "10.0"
+ "deployfirst_time" "1.25"
+ "deploycatch_time" "1.33"
+ "sprintcycle_time" ".55"
+
+
+ "clip_bodygroup" "twinbshotgun_magazine"
+ "clip_bodygroup_index_shown" "0"
+ "clip_bodygroup_index_hidden" "1"
+ "clip_bodygroup_show_for_milestone_0" "1"
+ "clip_bodygroup_show_for_milestone_1" "0"
+ "clip_bodygroup_show_for_milestone_2" "1"
+ "clip_bodygroup_show_for_milestone_3" "1"
+ Mods
+ {
+ iron_sights
+ {
+ }
+ pas_run_and_gun
+ {
+ "primary_fire_does_not_block_sprint" "1"
+ "crosshair_force_sprint_fade_disabled" "1"
+ }
+ pas_fast_ads
+ {
+ //Fast ADS
+ "zoom_time_in" "*0.5"
+ "zoom_time_out" "*0.6"
+ }
+ pas_fast_swap
+ {
+ //Fast Swap
+ "fast_swap_to" "1"
+ }
+ burn_mod_shotgun
+ {
+ "is_burn_mod" "1"
+ "fx_muzzle_flash_view" "P_wpn_muz_shotgun_amp_FP"
+ "fx_muzzle_flash_world" "P_wpn_muz_shotgun_amp"
+ "fx_muzzle_flash_attach" "muzzle_flash"
+ "tracer_effect" "P_wpn_tracer_shotgun_BC"
+
+ "damage_near_value" "250"
+ "damage_far_value" "20"
+ "damage_near_value_titanarmor" "400"
+ "damage_far_value_titanarmor" "20"
+ }
+ }
+
+
+ active_crosshair_count "1"
+ rui_crosshair_index "0"
+
+ RUI_CrosshairData
+ {
+ DefaultArgs
+ {
+ adjustedSpread weapon_spread
+ adsFrac player_zoomFrac
+ isSprinting player_is_sprinting
+ isReloading weapon_is_reloading
+ teamColor crosshair_team_color
+ isAmped weapon_is_amped
+ crosshairMovementX crosshair_movement_x
+ crosshairMovementY crosshair_movement_y
+ }
+
+ Crosshair_1
+ {
+ "ui" "ui/crosshair_shotgun"
+ "base_spread" "-4.0"
+ Args
+ {
+ isFiring weapon_is_firing
+ }
+ }
+ }
+}