diff options
Diffstat (limited to 'Northstar.Custom/mod/scripts/vscripts/gamemodes')
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut index 8c68f554..5794260b 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut @@ -16,9 +16,13 @@ void function GamemodeGG_Init() AddCallback_GameStateEnter( eGameState.WinnerDetermined, OnWinnerDetermined ) - // set scorelimit if it's wrongm sort of a jank way to do it but best i've got rn - if ( GetCurrentPlaylistVarInt( "scorelimit", GetGunGameWeapons().len() ) != GetGunGameWeapons().len() ) - SetPlaylistVarOverride( "scorelimit", GetGunGameWeapons().len().tostring() ) + // set scorelimit if it's wrong, sort of a jank way to do it but best i've got rn + try + { + if ( GetCurrentPlaylistVarInt( "scorelimit", GetGunGameWeapons().len() ) != GetGunGameWeapons().len() ) + SetPlaylistVarOverride( "scorelimit", GetGunGameWeapons().len().tostring() ) + } + catch ( ex ) {} } void function OnPlayerRespawned( entity player ) |