diff options
Diffstat (limited to 'Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fw_custom.nut')
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fw_custom.nut | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fw_custom.nut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fw_custom.nut new file mode 100644 index 000000000..68a710e8f --- /dev/null +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/cl_gamemode_fw_custom.nut @@ -0,0 +1,13 @@ +// cl_gamemode_fw already exists in vanilla game file +// this file is to register more network vars or remote functions +global function ServerCallback_FW_NotifyNeedsEnterEnemyArea + +void function ServerCallback_FW_NotifyNeedsEnterEnemyArea() +{ + AnnouncementData announcement = Announcement_Create( "#FW_ENTER_ENEMY_AREA" ) + Announcement_SetSoundAlias( announcement, "UI_InGame_LevelUp" ) + Announcement_SetSubText( announcement, "#FW_TITAN_REQUIRED_SUB" ) + Announcement_SetPurge( announcement, true ) + Announcement_SetPriority( announcement, 200 ) //Be higher priority than Titanfall ready indicator etc + AnnouncementFromClass( GetLocalViewPlayer(), announcement ) +} |