diff options
Diffstat (limited to 'Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut')
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut index b2e76aaf8..cdf03edd3 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut @@ -99,6 +99,10 @@ void function RespawnInfected( entity player ) player.SetSkin( 1 ) player.SetCamo( 110 ) + // if human, remove helmet bodygroup, human models have some weird bloody white thing underneath their helmet that works well for this, imo + if ( !player.IsMechanical() ) + player.SetBodygroup( player.FindBodyGroup( "head" ), 1 ) + // stats for infected StimPlayer( player, 9999.9 ) // can't do endless since we don't get the visual effect in endless player.kv.airAcceleration = 2500 |