diff options
Diffstat (limited to 'Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut')
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut index 754825582..b26016f37 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut @@ -154,7 +154,8 @@ void function FastballPlayer( entity player ) // respawn the player player.SetOrigin( buddy.GetOrigin() ) player.RespawnPlayer( null ) - player.Hide() + var oldVisibility = player.kv.VisibilityFlags // better than .Hide(), hides weapons and such + player.kv.VisibilityFlags = 0 player.HolsterWeapon() // hide hud, fade screen out from black @@ -184,7 +185,7 @@ void function FastballPlayer( entity player ) // have to correct this manually here since due to no 3p animation our position isn't set right during this sequence player.SetOrigin( buddy.GetAttachmentOrigin( buddy.LookupAttachment( "FASTBALL_R" ) ) ) - player.Show() + player.kv.VisibilityFlags = oldVisibility // restore visibility player.SetVelocity( throwVel ) TryGameModeAnnouncement( player ) |