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-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut63
1 files changed, 36 insertions, 27 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
index 7252d3d5..7254f199 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
@@ -91,6 +91,36 @@ void function AddNorthstarServerBrowserMenu()
AddMenu( "ServerBrowserMenu", $"resource/ui/menus/server_browser.menu", InitServerBrowserMenu, "#MENU_SERVER_BROWSER" )
}
+void function UpdatePrivateMatchModesAndMaps()
+{
+ array<string> realMaps = [ "mp_lobby" ]
+ realMaps.extend( GetPrivateMatchMaps() )
+
+ foreach ( int enum_, string map in realMaps )
+ {
+ if ( filterArguments.filterMaps.find( map ) != -1 )
+ continue
+
+ filterArguments.filterMaps.append( map )
+
+ string localized = GetMapDisplayName( map )
+ Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectMap" ) , localized, string( enum_ + 1 ) )
+ }
+
+ array<string> realModes = [ "private_match" ]
+ realModes.extend( GetPrivateMatchModes() )
+
+ foreach( int enum_, string mode in realModes )
+ {
+ string localized = GetGameModeDisplayName( mode )
+ if ( filterArguments.filterGamemodes.find( localized ) != -1 )
+ continue
+
+ filterArguments.filterGamemodes.append( localized )
+ Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectGamemode" ) , localized, string( enum_ + 1 ) )
+ }
+}
+
void function InitServerBrowserMenu()
{
file.menu = GetMenu( "ServerBrowserMenu" )
@@ -104,28 +134,14 @@ void function InitServerBrowserMenu()
file.serversGamemode = GetElementsByClassname( file.menu, "ServerGamemode" )
file.serversLatency = GetElementsByClassname( file.menu, "ServerLatency" )
- // Create filter arrays
- filterArguments.filterMaps.extend(GetPrivateMatchMaps())
- filterArguments.filterMaps.insert(0, "SWITCH_ANY")
- filterArguments.filterMaps.append("mp_lobby")
-
- foreach ( int enum_, string map in filterArguments.filterMaps )
- Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectMap" ) , map, string( enum_ ) )
-
-
- filterArguments.filterGamemodes = GetPrivateMatchModes()
- filterArguments.filterGamemodes.insert(0, "SWITCH_ANY")
-
- // GetGameModeDisplayName( mode ) requires server talk even if it can be entirely client side
- foreach ( int enum_, string mode in filterArguments.filterGamemodes )
- Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectGamemode" ) , mode, string( enum_ ) )
-
+ filterArguments.filterMaps = [ "SWITCH_ANY" ]
+ Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectMap" ), "SWITCH_ANY", "0" )
+
+ filterArguments.filterGamemodes = [ "SWITCH_ANY" ]
+ Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectGamemode" ), "SWITCH_ANY", "0" )
// Event handlers
AddMenuEventHandler( file.menu, eUIEvent.MENU_CLOSE, OnCloseServerBrowserMenu )
-
-
-
AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnServerBrowserMenuOpened )
AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
AddMenuFooterOption( file.menu, BUTTON_Y, "#Y_REFRESH_SERVERS", "#REFRESH_SERVERS", RefreshServers )
@@ -375,6 +391,7 @@ void function OnCloseServerBrowserMenu()
void function OnServerBrowserMenuOpened()
{
+ UpdatePrivateMatchModesAndMaps()
Hud_SetText( Hud_GetChild( file.menu, "Title" ), "#MENU_TITLE_SERVER_BROWSER" )
UI_SetPresentationType( ePresentationType.KNOWLEDGEBASE_MAIN )
@@ -696,14 +713,6 @@ void function FilterServerList()
}
}
-
- printt("Better.Serverbrowser:------------------------")
- printt("Server count: ", NSGetServerCount())
- printt("Filtered count: ", file.serversArrayFiltered.len())
- printt("Total players: ", totalPlayers)
- printt("This message gets shown only on full refresh")
- printt("---------------------------------------------")
-
Hud_SetText( Hud_GetChild( file.menu, "InGamePlayerCount" ), string( totalPlayers ) )
Hud_SetText( Hud_GetChild( file.menu, "TotalServerCount" ), string( NSGetServerCount() ) )
}