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-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut3
-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut53
-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/menu_private_match.nut16
3 files changed, 62 insertions, 10 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut
index 588fe705..ce117546 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut
@@ -1,5 +1,6 @@
global function AddNorthstarModMenu
global function AddNorthstarModMenu_MainMenuFooter
+global function ReloadMods
struct {
bool shouldReloadModsOnEnd
@@ -147,7 +148,7 @@ void function ReloadMods()
NSReloadMods()
ClientCommand( "reload_localization" )
ClientCommand( "loadPlaylists" )
- // ClientCommand( "weapon_reparse" ) // this doesn't work, weapon_reparse only works if a server is running and sv_cheats is 1, gotta figure this out eventually
+ ClientCommand( "sv_cheats 1; weapon_reparse; sv_cheats 0" ) // weapon_reparse only works if a server is running and sv_cheats is 1, gotta figure this out eventually
// note: the logic for this seems really odd, unsure why it doesn't seem to update, since the same code seems to get run irregardless of whether we've read weapon data before
ClientCommand( "uiscript_reset" )
} \ No newline at end of file
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
index 121de614..29c1f81a 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
@@ -161,7 +161,11 @@ string function FormatServerDescription( int server )
ret += NSGetServerName( server ) + "\n"
ret += format( "%i/%i players\n", NSGetServerPlayerCount( server ), NSGetServerMaxPlayerCount( server ) )
- ret += NSGetServerDescription( server ) + "\n"
+ ret += NSGetServerDescription( server ) + "\n\n"
+
+ ret += "Required Mods: \n"
+ for ( int i = 0; i < NSGetServerRequiredModsCount( server ); i++ )
+ ret += " " + NSGetServerRequiredModName( server, i ) + " v" + NSGetServerRequiredModVersion( server, i ) + "\n"
return ret
}
@@ -170,6 +174,36 @@ void function OnServerSelected( var button )
{
if ( NSIsRequestingServerList() || !NSMasterServerConnectionSuccessful() )
return
+
+ int server = int( Hud_GetScriptID( button ) )
+
+ // check mods
+ for ( int i = 0; i < NSGetServerRequiredModsCount( server ); i++ )
+ {
+ if ( !NSGetModNames().contains( NSGetServerRequiredModName( server, i ) ) )
+ {
+ DialogData dialogData
+ dialogData.header = "#ERROR"
+ dialogData.message = "Missing mod \"" + NSGetServerRequiredModName( server, i ) + "\" v" + NSGetServerRequiredModVersion( server, i )
+ dialogData.image = $"ui/menu/common/dialog_error"
+
+ #if PC_PROG
+ AddDialogButton( dialogData, "#DISMISS" )
+
+ AddDialogFooter( dialogData, "#A_BUTTON_SELECT" )
+ #endif // PC_PROG
+ AddDialogFooter( dialogData, "#B_BUTTON_DISMISS_RUI" )
+
+ OpenDialog( dialogData )
+
+ return
+ }
+ else
+ {
+ string modVersion = NSGetServerRequiredModVersion( server, i )
+ // check this is sorta valid semver, d
+ }
+ }
var menu = GetMenu( "ServerBrowserMenu" )
int serverIndex = file.page * BUTTONS_PER_PAGE + int ( Hud_GetScriptID( button ) )
@@ -194,11 +228,22 @@ void function ThreadedAuthAndConnectToServer( string password = "" )
WaitFrame()
if ( NSWasAuthSuccessful() )
- NSConnectToAuthedServer()
- else
{
- print( "fuck" )
+ array<string> requiredMods
+ for ( int i = 0; i < NSGetServerRequiredModsCount( file.lastSelectedServer ); i++ )
+ requiredMods.append( NSGetServerRequiredModName( file.lastSelectedServer, i ) )
+ // unload mods we don't need, load necessary ones and reload mods before connecting
+ foreach ( string mod in NSGetModNames() )
+ if ( NSIsModRequiredOnClient( mod ) )
+ NSSetModEnabled( mod, requiredMods.contains( mod ) )
+
+ ReloadMods()
+
+ NSConnectToAuthedServer()
+ }
+ else
+ {
DialogData dialogData
dialogData.header = "#ERROR"
dialogData.message = "Authentication Failed"
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_private_match.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_private_match.nut
index 41721455..2c07ef71 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/menu_private_match.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_private_match.nut
@@ -264,9 +264,12 @@ void function SetupComboButtons( var menu, var navUpButton, var navDownButton )
file.matchSettingsButton = AddComboButton( comboStruct, headerIndex, buttonIndex++, "#MENU_TITLE_MATCH_SETTINGS" )
Hud_AddEventHandler( file.matchSettingsButton, UIE_CLICK, OnSelectMatchSettings_Activate )
- var friendsButton = AddComboButton( comboStruct, headerIndex, buttonIndex++, "#MENU_TITLE_INVITE_FRIENDS" )
- file.inviteFriendsButton = friendsButton
- Hud_AddEventHandler( friendsButton, UIE_CLICK, InviteFriendsIfAllowed )
+ if ( !IsNorthstarServer() )
+ {
+ var friendsButton = AddComboButton( comboStruct, headerIndex, buttonIndex++, "#MENU_TITLE_INVITE_FRIENDS" )
+ file.inviteFriendsButton = friendsButton
+ Hud_AddEventHandler( friendsButton, UIE_CLICK, InviteFriendsIfAllowed )
+ }
headerIndex++
buttonIndex = 0
@@ -562,14 +565,17 @@ function UpdatePrivateMatchButtons()
Hud_SetLocked( file.selectMapButton, true )
Hud_SetLocked( file.selectModeButton, true )
Hud_SetLocked( file.matchSettingsButton, true )
- Hud_SetLocked( file.inviteFriendsButton, true )
+
+ if ( !IsNorthstarServer() )
+ Hud_SetLocked( file.inviteFriendsButton, true )
}
else
{
RHud_SetText( file.startMatchButton, "#START_MATCH" )
Hud_SetLocked( file.selectMapButton, false )
Hud_SetLocked( file.selectModeButton, false )
- Hud_SetLocked( file.inviteFriendsButton, false )
+ if ( !IsNorthstarServer() )
+ Hud_SetLocked( file.inviteFriendsButton, false )
string modeName = PrivateMatch_GetSelectedMode()
bool settingsLocked = IsFDMode( modeName )