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-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut63
-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/openinvites.nut242
-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/panel_mainmenu.nut12
3 files changed, 299 insertions, 18 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
index 29c1f81a..c288b3a8 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
@@ -175,16 +175,17 @@ void function OnServerSelected( var button )
if ( NSIsRequestingServerList() || !NSMasterServerConnectionSuccessful() )
return
- int server = int( Hud_GetScriptID( button ) )
+ int serverIndex = file.page * BUTTONS_PER_PAGE + int ( Hud_GetScriptID( button ) )
+ file.lastSelectedServer = serverIndex
// check mods
- for ( int i = 0; i < NSGetServerRequiredModsCount( server ); i++ )
+ for ( int i = 0; i < NSGetServerRequiredModsCount( serverIndex ); i++ )
{
- if ( !NSGetModNames().contains( NSGetServerRequiredModName( server, i ) ) )
+ if ( !NSGetModNames().contains( NSGetServerRequiredModName( serverIndex, i ) ) )
{
DialogData dialogData
dialogData.header = "#ERROR"
- dialogData.message = "Missing mod \"" + NSGetServerRequiredModName( server, i ) + "\" v" + NSGetServerRequiredModVersion( server, i )
+ dialogData.message = "Missing mod \"" + NSGetServerRequiredModName( serverIndex, i ) + "\" v" + NSGetServerRequiredModVersion( serverIndex, i )
dialogData.image = $"ui/menu/common/dialog_error"
#if PC_PROG
@@ -200,16 +201,43 @@ void function OnServerSelected( var button )
}
else
{
- string modVersion = NSGetServerRequiredModVersion( server, i )
- // check this is sorta valid semver, d
+ // this uses semver https://semver.org
+ array<string> serverModVersion = split( NSGetServerRequiredModVersion( serverIndex, i ), "." )
+ array<string> clientModVersion = split( NSGetModVersionByModName( NSGetServerRequiredModName( serverIndex, i ) ), "." )
+
+ bool semverFail = false
+ // if server has invalid semver don't bother checking
+ if ( serverModVersion.len() == 3 )
+ {
+ // bad client semver
+ if ( clientModVersion.len() != serverModVersion.len() )
+ semverFail = true
+ // major version, don't think we should need to check other versions
+ else if ( clientModVersion[ 0 ] != serverModVersion[ 0 ] )
+ semverFail = true
+ }
+
+ if ( semverFail )
+ {
+ DialogData dialogData
+ dialogData.header = "#ERROR"
+ dialogData.message = "Server has mod \"" + NSGetServerRequiredModName( serverIndex, i ) + "\" v" + NSGetServerRequiredModVersion( serverIndex, i ) + " while we have v" + NSGetModVersionByModName( NSGetServerRequiredModName( serverIndex, i ) )
+ dialogData.image = $"ui/menu/common/dialog_error"
+
+ #if PC_PROG
+ AddDialogButton( dialogData, "#DISMISS" )
+
+ AddDialogFooter( dialogData, "#A_BUTTON_SELECT" )
+ #endif // PC_PROG
+ AddDialogFooter( dialogData, "#B_BUTTON_DISMISS_RUI" )
+
+ OpenDialog( dialogData )
+
+ return
+ }
}
}
- var menu = GetMenu( "ServerBrowserMenu" )
- int serverIndex = file.page * BUTTONS_PER_PAGE + int ( Hud_GetScriptID( button ) )
-
- file.lastSelectedServer = serverIndex
-
if ( NSServerRequiresPassword( serverIndex ) )
AdvanceMenu( GetMenu( "ConnectWithPasswordMenu" ) )
else
@@ -229,16 +257,25 @@ void function ThreadedAuthAndConnectToServer( string password = "" )
if ( NSWasAuthSuccessful() )
{
+ bool modsChanged
+
array<string> requiredMods
for ( int i = 0; i < NSGetServerRequiredModsCount( file.lastSelectedServer ); i++ )
requiredMods.append( NSGetServerRequiredModName( file.lastSelectedServer, i ) )
// unload mods we don't need, load necessary ones and reload mods before connecting
foreach ( string mod in NSGetModNames() )
+ {
if ( NSIsModRequiredOnClient( mod ) )
+ {
+ modsChanged = modsChanged || NSIsModEnabled( mod ) != requiredMods.contains( mod )
NSSetModEnabled( mod, requiredMods.contains( mod ) )
-
- ReloadMods()
+ }
+ }
+
+ // only actually reload if we need to since the uiscript reset on reload lags hard
+ if ( modsChanged )
+ ReloadMods()
NSConnectToAuthedServer()
}
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/openinvites.nut b/Northstar.Client/mod/scripts/vscripts/ui/openinvites.nut
new file mode 100644
index 00000000..4b3d0f55
--- /dev/null
+++ b/Northstar.Client/mod/scripts/vscripts/ui/openinvites.nut
@@ -0,0 +1,242 @@
+global function InitOpenInvitesMenu
+global function UICodeCallback_OpenInviteUpdated
+global function InPendingOpenInvite
+global function LeaveOpenInvite
+global function JoinOpenInvite
+global function JoinOpenInvite_OnClick
+global function CanJoinOpenInvite
+global function CanLeaveOpenInvite
+global function CanDestroyOpenInvite
+global function LeaveOpenInviteButton
+global function IsOpenInviteVisible
+
+struct
+{
+ bool openInviteJoinable
+ bool openInviteVisible
+} file
+
+bool function InPendingOpenInvite()
+{
+ if ( !file.openInviteVisible )
+ return false
+ OpenInvite openInvite = GetOpenInvite()
+ return openInvite.amIInThis
+}
+
+void function LeaveOpenInviteButton( var button )
+{
+ LeaveOpenInvite()
+}
+
+void function LeaveOpenInvite()
+{
+ EmitUISound( "UI_Networks_Invitation_Canceled" )
+ ClientCommand( "leaveopeninvite" )
+
+ // sort of HACK: revert lobby to non-FD mode when you cancel out of open invite
+ Lobby_SetFDMode( false )
+ Lobby_RefreshButtons()
+}
+
+void function JoinOpenInvite( var button )
+{
+ if ( CanJoinOpenInvite() )
+ {
+ EmitUISound( "UI_Networks_Invitation_Accepted" )
+ ClientCommand( "joinopeninvite" )
+ }
+ else if ( CanLeaveOpenInvite() )
+ {
+ LeaveOpenInvite()
+ }
+}
+
+void function JoinOpenInvite_OnClick( var button )
+{
+ // haaaack. Either join it or leave it here, depending on context
+ OpenInvite openInvite = GetOpenInvite()
+ if ( openInvite.amIInThis )
+ LeaveOpenInvite()
+ else
+ JoinOpenInvite( button )
+}
+
+bool function IsOpenInviteVisible()
+{
+ return file.openInviteVisible
+}
+
+bool function CanDestroyOpenInvite()
+{
+ OpenInvite openInvite = GetOpenInvite()
+ return file.openInviteVisible && openInvite.amILeader
+}
+
+bool function CanJoinOpenInvite()
+{
+ OpenInvite openInvite = GetOpenInvite()
+ int currentPartySize = GetPartySize()
+ return currentPartySize <= 1 && file.openInviteVisible && file.openInviteJoinable && !openInvite.amIInThis
+}
+
+bool function CanLeaveOpenInvite()
+{
+ OpenInvite openInvite = GetOpenInvite()
+ return file.openInviteVisible && file.openInviteJoinable && !openInvite.amILeader && openInvite.amIInThis
+}
+
+void function UpdateOpenInvite()
+{
+ OpenInvite openInvite = GetOpenInvite()
+
+ if ( openInvite.timeLeft <= -1 || openInvite.numFreeSlots == 0 )
+ {
+ HideOpenInvite()
+ if ( openInvite.amILeader )
+ ClientCommand( "openinvitelaunch" )
+ if ( openInvite.amIInThis )
+ {
+ CloseAllToTargetMenu( GetMenu( "LobbyMenu" ) )
+ AdvanceMenu( GetMenu( "SearchMenu" ) )
+ }
+ else
+ {
+ Lobby_SetFDMode( false )
+ Lobby_RefreshButtons()
+ }
+ file.openInviteVisible = false
+ file.openInviteJoinable = false
+ UpdateFooterOptions()
+ return
+ }
+
+ array<string> playlists = split( openInvite.playlistName, "," )
+
+ string message = ""
+ string param1 = ""
+ string ornull param2 = null
+ switch( openInvite.inviteType )
+ {
+ case "party":
+ if ( openInvite.amILeader )
+ message = "#OPENINVITE_SENDER_PARTY";
+ else
+ message = "#OPENINVITE_PARTY";
+ param1 = openInvite.originatorName
+ break;
+ case "playlist":
+ if ( playlists.len() > 1 )
+ {
+ if ( openInvite.amILeader )
+ message = "#OPENINVITE_SENDER_PLAYLIST_MANY"
+ else
+ message = "#OPENINVITE_PLAYLIST_MANY"
+ param1 = openInvite.originatorName
+ param2 = GetPlaylistDisplayName( openInvite.playlistName )
+ }
+ else
+ {
+ if ( openInvite.amILeader )
+ message = "#OPENINVITE_SENDER_PLAYLIST"
+ else
+ message = "#OPENINVITE_PLAYLIST"
+ param1 = openInvite.originatorName
+ param2 = GetPlaylistDisplayName( openInvite.playlistName )
+ }
+ break;
+ case "private_match":
+ if ( openInvite.amILeader )
+ message = "#OPENINVITE_SENDER_PRIVATEMATCH"
+ else
+ message = "#OPENINVITE_PRIVATEMATCH"
+ param1 = openInvite.originatorName
+ break;
+ default:
+ HideOpenInvite()
+ file.openInviteVisible = false
+ file.openInviteJoinable = false
+ UpdateFooterOptions()
+ return;
+ }
+ int timeLeft = int( openInvite.timeLeft ) + 1
+ if ( openInvite.timeLeft <= 0 || openInvite.numFreeSlots == 0 )
+ {
+ if ( file.openInviteJoinable )
+ {
+ file.openInviteJoinable = false
+ UpdateFooterOptions()
+ }
+ timeLeft = 0
+ }
+ else
+ {
+ if ( !file.openInviteJoinable )
+ {
+ file.openInviteJoinable = true
+ UpdateFooterOptions()
+ printt( "openinvite is joinable" )
+ }
+ }
+
+ UpdateOpenInvites( openInvite, message, param1, param2, timeLeft )
+}
+
+void function UpdateOpenInvite_Thread()
+{
+ while ( file.openInviteVisible )
+ {
+ if ( !IsConnected() || !IsLobby() )
+ {
+ HideOpenInvite()
+ file.openInviteVisible = false
+ file.openInviteJoinable = false
+ UpdateFooterOptions()
+ return
+ }
+
+ UpdateOpenInvite()
+ WaitFrame()
+ }
+}
+
+void function UICodeCallback_OpenInviteUpdated()
+{
+ if ( file.openInviteVisible || IsNorthstarServer() )
+ return
+
+ int currentPartySize = GetPartySize()
+ if ( currentPartySize > 1 )
+ {
+ HideOpenInvite()
+ file.openInviteVisible = false
+ return
+ }
+
+ if ( !IsConnected() )
+ {
+ HideOpenInvite()
+ file.openInviteVisible = false
+ return
+ }
+
+ entity player = GetUIPlayer()
+ if ( IsValid( player ) && Player_NextAvailableMatchmakingTime( player ) > 0 )
+ {
+ HideOpenInvite()
+ file.openInviteVisible = false
+ return
+ }
+
+ OpenInvite openInvite = GetOpenInvite()
+ ShowOpenInvite()
+ file.openInviteVisible = true
+ UpdateOpenInvite()
+ thread UpdateOpenInvite_Thread()
+}
+
+void function InitOpenInvitesMenu()
+{
+ file.openInviteVisible = false
+ file.openInviteJoinable = false
+}
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/panel_mainmenu.nut b/Northstar.Client/mod/scripts/vscripts/ui/panel_mainmenu.nut
index 2eafa373..7528495f 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/panel_mainmenu.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/panel_mainmenu.nut
@@ -274,15 +274,15 @@ void function UpdatePlayButton( var button )
message = "#CONTACTING_RESPAWN_SERVERS"
file.mpButtonActivateFunc = null
}
- else if ( !isFullyInstalled )
+
+ bool hasNonVanillaMods = false
+ if ( hasNonVanillaMods )
{
- //message = "#INSTALL_IN_PROGRESS"
- file.mpButtonActivateFunc = LaunchMP
+ // todo: make this disable non-vanilla mods
}
else
- {
file.mpButtonActivateFunc = LaunchMP
- }
+
isLocked = file.mpButtonActivateFunc == null ? true : false
Hud_SetLocked( button, isLocked )
@@ -507,6 +507,7 @@ void function OnPlayFDButton_Activate( var button ) // repurposed for launching
//ClientCommand( "setplaylist tdm" )
//ClientCommand( "map mp_lobby" )
+ SetConVarBool( "ns_is_modded_server", true )
NSTryAuthWithLocalServer()
thread TryAuthWithLocalServer()
@@ -537,6 +538,7 @@ void function OnPlayMPButton_Activate( var button )
{
Lobby_SetAutoFDOpen( false )
// Lobby_SetFDMode( false )
+ SetConVarBool( "ns_is_modded_server", false )
thread file.mpButtonActivateFunc()
}
}